
CodxLib
A library with shared functions for all Codx mods.
Обновлён 5 июля 2026 г. · опубликован 12 июня 2026 г.
CodxLib is a shared library mod for the codx mod suite. All Codx mods share the same multiloader template and have been copy-pasting the same boilerplate — platform services, update checker, and much more CodxLib exists to own that shared code in one place.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.3.2 | Релиз | 26.1, 26.1.1, 26.1.2 | fabric | 5 июля 2026 г. | .jar (127 КБ) |
| 1.3.2 | Релиз | 26.1, 26.1.1, 26.1.2 | forge | 5 июля 2026 г. | .jar (126 КБ) |
| 1.3.2 | Релиз | 26.1, 26.1.1, 26.1.2 | neoforge | 5 июля 2026 г. | .jar (124 КБ) |
| 1.3.1 | Релиз | 26.1, 26.1.1, 26.1.2 | fabric | 5 июля 2026 г. | .jar (127 КБ) |
| 1.3.1 | Релиз | 26.1, 26.1.1, 26.1.2 | forge | 5 июля 2026 г. | .jar (126 КБ) |
| 1.3.1 | Релиз | 26.1, 26.1.1, 26.1.2 | neoforge | 5 июля 2026 г. | .jar (124 КБ) |
| 1.3.0 | Релиз | 26.1, 26.1.1, 26.1.2 | fabric | 25 июня 2026 г. | .jar (127 КБ) |
| 1.3.0 | Релиз | 26.1, 26.1.1, 26.1.2 | forge | 25 июня 2026 г. | .jar (126 КБ) |
| 1.3.0 | Релиз | 26.1, 26.1.1, 26.1.2 | neoforge | 25 июня 2026 г. | .jar (124 КБ) |
| 1.2.1 | Релиз | 26.1, 26.1.1, 26.1.2 | fabric | 22 июня 2026 г. | .jar (124 КБ) |
| 1.2.1 | Релиз | 26.1, 26.1.1, 26.1.2 | forge | 22 июня 2026 г. | .jar (123 КБ) |
| 1.2.1 | Релиз | 26.1, 26.1.1, 26.1.2 | neoforge | 22 июня 2026 г. | .jar (122 КБ) |
| 1.2.0 | Релиз | 26.1, 26.1.1, 26.1.2 | fabric | 17 июня 2026 г. | .jar (124 КБ) |
| 1.2.0 | Релиз | 26.1, 26.1.1, 26.1.2 | forge | 17 июня 2026 г. | .jar (123 КБ) |
| 1.2.0 | Релиз | 26.1, 26.1.1, 26.1.2 | neoforge | 17 июня 2026 г. | .jar (122 КБ) |
Показаны последние 15 из 22 версий. Все версии — на Modrinth.
Ченджлог
1.3.2Релиз26.1, 26.1.1, 26.1.2 · 5 июля 2026 г.
CodxLib 1.3.2
Fixes a crash introduced in 1.3.1: joining/loading a world could fail with "Invalid player data" and disconnect you at the loading screen.
For players / server admins
- Fixed: worlds failing to load with "Invalid player data" on 1.3.1. The
/codxlib helppermission check dereferenced the server while the game was still building the command list sent to you on join — at that moment the server reference can be absent, which threw an error and aborted the join. The check is now null-safe, so world loading works normally again. Any mod that depends on CodxLib was affected; updating to 1.3.2 resolves it (no need to stay on 1.3.0). /codxlib helpstill behaves exactly as in 1.3.1: available in single-player, operator-only on dedicated servers, console always allowed.
For developers (consumer mods)
No API changes. If you shipped against 1.3.1, bump your codxlib_version to 1.3.2
and re-publishToMavenLocal / re-publish so players get the fixed jar.
1.3.2Релиз26.1, 26.1.1, 26.1.2 · 5 июля 2026 г.
CodxLib 1.3.2
Fixes a crash introduced in 1.3.1: joining/loading a world could fail with "Invalid player data" and disconnect you at the loading screen.
For players / server admins
- Fixed: worlds failing to load with "Invalid player data" on 1.3.1. The
/codxlib helppermission check dereferenced the server while the game was still building the command list sent to you on join — at that moment the server reference can be absent, which threw an error and aborted the join. The check is now null-safe, so world loading works normally again. Any mod that depends on CodxLib was affected; updating to 1.3.2 resolves it (no need to stay on 1.3.0). /codxlib helpstill behaves exactly as in 1.3.1: available in single-player, operator-only on dedicated servers, console always allowed.
For developers (consumer mods)
No API changes. If you shipped against 1.3.1, bump your codxlib_version to 1.3.2
and re-publishToMavenLocal / re-publish so players get the fixed jar.
1.3.2Релиз26.1, 26.1.1, 26.1.2 · 5 июля 2026 г.
CodxLib 1.3.2
Fixes a crash introduced in 1.3.1: joining/loading a world could fail with "Invalid player data" and disconnect you at the loading screen.
For players / server admins
- Fixed: worlds failing to load with "Invalid player data" on 1.3.1. The
/codxlib helppermission check dereferenced the server while the game was still building the command list sent to you on join — at that moment the server reference can be absent, which threw an error and aborted the join. The check is now null-safe, so world loading works normally again. Any mod that depends on CodxLib was affected; updating to 1.3.2 resolves it (no need to stay on 1.3.0). /codxlib helpstill behaves exactly as in 1.3.1: available in single-player, operator-only on dedicated servers, console always allowed.
For developers (consumer mods)
No API changes. If you shipped against 1.3.1, bump your codxlib_version to 1.3.2
and re-publishToMavenLocal / re-publish so players get the fixed jar.
1.3.1Релиз26.1, 26.1.1, 26.1.2 · 5 июля 2026 г.
CodxLib 1.3.1
Makes /codxlib help reachable in single-player without enabling cheats.
For players / server admins
/codxlib helpnow works in single-player even with commands/cheats off — so you can always generate a debug report to attach to a bug request. On dedicated servers it stays operator-only (and the server console can always run it), exactly as before.
For developers (consumer mods)
No API changes.
CodxLib 1.3.0
Adds a small notification toolkit so codx mods can show toasts and clickable chat links without re-deriving the boilerplate.
For developers (consumer mods)
- New
CodxNotify(codx.codxlib.api) — shared chat-notification helpers:link(url)/link(label, url)— build the clickable underlined aqua link component (the pattern previously hand-rolled in the update checker and/codxlib help).prefixed(chatPrefix, message)— a grey[Mod]prefix in front of a message.toPlayer(...),toConsole(...),toOperators(...)— push a message to one player, the server console, or every op (lone player in single-player).
- New
CodxToast(codx.codxlib.api.ui, client-only) — show the vanilla top-right "system toast" card:show(title, description)plus a keyedshow(key, title, description)overload that updates one card in place instead of stacking duplicates.
The update checker and /codxlib help now build their links through CodxNotify.
For players / server admins
No behavioural changes — same update notices and /codxlib help as before.
1.3.1Релиз26.1, 26.1.1, 26.1.2 · 5 июля 2026 г.
CodxLib 1.3.1
Makes /codxlib help reachable in single-player without enabling cheats.
For players / server admins
/codxlib helpnow works in single-player even with commands/cheats off — so you can always generate a debug report to attach to a bug request. On dedicated servers it stays operator-only (and the server console can always run it), exactly as before.
For developers (consumer mods)
No API changes.
CodxLib 1.3.0
Adds a small notification toolkit so codx mods can show toasts and clickable chat links without re-deriving the boilerplate.
For developers (consumer mods)
- New
CodxNotify(codx.codxlib.api) — shared chat-notification helpers:link(url)/link(label, url)— build the clickable underlined aqua link component (the pattern previously hand-rolled in the update checker and/codxlib help).prefixed(chatPrefix, message)— a grey[Mod]prefix in front of a message.toPlayer(...),toConsole(...),toOperators(...)— push a message to one player, the server console, or every op (lone player in single-player).
- New
CodxToast(codx.codxlib.api.ui, client-only) — show the vanilla top-right "system toast" card:show(title, description)plus a keyedshow(key, title, description)overload that updates one card in place instead of stacking duplicates.
The update checker and /codxlib help now build their links through CodxNotify.
For players / server admins
No behavioural changes — same update notices and /codxlib help as before.
1.3.1Релиз26.1, 26.1.1, 26.1.2 · 5 июля 2026 г.
CodxLib 1.3.1
Makes /codxlib help reachable in single-player without enabling cheats.
For players / server admins
/codxlib helpnow works in single-player even with commands/cheats off — so you can always generate a debug report to attach to a bug request. On dedicated servers it stays operator-only (and the server console can always run it), exactly as before.
For developers (consumer mods)
No API changes.
CodxLib 1.3.0
Adds a small notification toolkit so codx mods can show toasts and clickable chat links without re-deriving the boilerplate.
For developers (consumer mods)
- New
CodxNotify(codx.codxlib.api) — shared chat-notification helpers:link(url)/link(label, url)— build the clickable underlined aqua link component (the pattern previously hand-rolled in the update checker and/codxlib help).prefixed(chatPrefix, message)— a grey[Mod]prefix in front of a message.toPlayer(...),toConsole(...),toOperators(...)— push a message to one player, the server console, or every op (lone player in single-player).
- New
CodxToast(codx.codxlib.api.ui, client-only) — show the vanilla top-right "system toast" card:show(title, description)plus a keyedshow(key, title, description)overload that updates one card in place instead of stacking duplicates.
The update checker and /codxlib help now build their links through CodxNotify.
For players / server admins
No behavioural changes — same update notices and /codxlib help as before.
1.3.0Релиз26.1, 26.1.1, 26.1.2 · 25 июня 2026 г.
CodxLib 1.3.0
Adds a small notification toolkit so codx mods can show toasts and clickable chat links without re-deriving the boilerplate.
For developers (consumer mods)
- New
CodxNotify(codx.codxlib.api) — shared chat-notification helpers:link(url)/link(label, url)— build the clickable underlined aqua link component (the pattern previously hand-rolled in the update checker and/codxlib help).prefixed(chatPrefix, message)— a grey[Mod]prefix in front of a message.toPlayer(...),toConsole(...),toOperators(...)— push a message to one player, the server console, or every op (lone player in single-player).
- New
CodxToast(codx.codxlib.api.ui, client-only) — show the vanilla top-right "system toast" card:show(title, description)plus a keyedshow(key, title, description)overload that updates one card in place instead of stacking duplicates.
The update checker and /codxlib help now build their links through CodxNotify.
For players / server admins
No behavioural changes — same update notices and /codxlib help as before.
1.3.0Релиз26.1, 26.1.1, 26.1.2 · 25 июня 2026 г.
CodxLib 1.3.0
Adds a small notification toolkit so codx mods can show toasts and clickable chat links without re-deriving the boilerplate.
For developers (consumer mods)
- New
CodxNotify(codx.codxlib.api) — shared chat-notification helpers:link(url)/link(label, url)— build the clickable underlined aqua link component (the pattern previously hand-rolled in the update checker and/codxlib help).prefixed(chatPrefix, message)— a grey[Mod]prefix in front of a message.toPlayer(...),toConsole(...),toOperators(...)— push a message to one player, the server console, or every op (lone player in single-player).
- New
CodxToast(codx.codxlib.api.ui, client-only) — show the vanilla top-right "system toast" card:show(title, description)plus a keyedshow(key, title, description)overload that updates one card in place instead of stacking duplicates.
The update checker and /codxlib help now build their links through CodxNotify.
For players / server admins
No behavioural changes — same update notices and /codxlib help as before.
Полная история изменений — на Modrinth.
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