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Mineforgian

Cenozoicraft

An ecology focused mod adding Cenozoic animals to the minecraft world.

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4K
Подписчики
31
Обновлён
12 июня 2024 г.
Лицензия
MIT

Опубликован 12 февраля 2024 г.

CENOZOICRAFT title overlayed on a background of snowy hills, a herd of mammoth, and one paraceratherium.

Requires GeckoLib /// Requires CuriosAPI

JEI is recommended for the ability to see recipes!


Cenozoicraft is a mod focused on expanding the early game with a prehistoric flare. Featuring many animals such as Smilodon and the Woolly Mammoth, paleolithic technology like hunting and knapping, new biomes, gameplay mechanics, and many decorative blocks. Many animals both in vanilla and in Cenozoicraft will now drop one or more new items, such as hides, skulls, teeth, and more, which can be utilized to create tools or armor.

This mod is a heavy work in progress! More is to come. Feedback is always welcome. Get in touch with me on Discord! rory @lobopod

Made with Mcreator


Current Mobs:

Mammoth

Mammoth render. A hairy, dark brown animal with two protruding tusks and a long nose.

Smilodon

Smilodon Render. A big cat with a cream colored coat and dark spots dotted over its back.

Thylacine

Thylacine render. A small, striking animal with a long snout and a vivid stripped coat.

Gastornis

Gastornis render. a large, wingless bird with a contrasting coat.

Kelenken

Kelenken render. A large, wingless bird with a dark coat and a single ring of bright blue around its eyes.

Paraceratherium

Paraceratherium render. A gigantic, entirely grey animal. It has a stubby snout and two tall ears.

Woolly Rhinoceros

Woolly Rhino render. A bulky brown animal with two long black horns jutting from its large head.

Glyptodon

Glyptodon render. A short and stout animal with a dull colored armored back.

Most mobs will fight back when provoked or if you are near them for too long, but many of them can be tamed as well.

Getting started


Knapping

Knapping is a new mechanic used to create many of the mod's tools and weapons. To get started, craft a Leg Guard by combining one leather and one flint in a crafting table. Hold the Leg Guard and right click to open the knapping interface. Place one flint in the first slot and the stone you would like to knap in the second slot. Take the knapped stone out of the third slot and replace it in the second to continue to whittle it down. Repeat this to make smaller weaponheads. Currently, only flint and obsidian can be knapped. to get limited peices of obsidian early, knap a club head, craft it into a club, and right click on a block of obsidian for a chance to break off a small peice, or shatter the block. This can be done to blocks of stone to get flint, as well.

Image of the knapping interface.

Place one leather and a knife in a crafting table to turn it into sinew. Sinew can be used in replacement of string in most recipes and are also used to bind weaponheads to sticks.

The World

Mammoth Steppe biomes are common, cold landscapes with flat terrain and minimal plant cover. This biome is home to many of the mods' mobs, and is the best place to hunt for and gather resources. Be wary, though, as Smilodon is native to this biome, and will warn you it has seen you with a growl. Larch trees dot the landscape here, a new, neutral-warm wood type. Traces of civilization can be found here as well, in the form of small homes made of Mammoth skin tarp and bone, as well as large graveyards with an abundance of bone and animal remains.

Jumbo hide and Jumbo bones are important crafting materials and will drop from the mod's larger mobs, such as Paraceratherium, the Mammoth, and the Woolly Rhinoceros. These animal remains are used in decorative block crafting, tools, and armor. Animals that drop these resources generally are strong and will attack back or flee, but these materials can also be scavenged from the landscape in the form of carcasses and abandoned hide huts.

Cloudberries spawn in bunches in cold biomes, and are a sweet source of early food, and also important in taming and breeding some mobs.

Taming

To tame an animal, hold a food that it likes in your main hand, and mount it by right clicking it. It will try to kick you off repeatedly and will inflict damage on you the entire time you are mounted. If you are persistent and you do not get mauled, eventually the animal will be broken in and will allow itself to become tame. Most animals will not loyally follow you or listen to commands, but they will come to your aid when you are attacked, and will allow you to ride them.

Tameable mobs and the foods they like:

Smilodon- all types of meat

Kelenken- all types of meat and fish

Mammoth- hay bales

Woolly Rhinoceros- hay bales

Bones and Remains

Scattered piles of bone can be found all over the world. These bone piles can be picked up and broken down into single bones. Skulls are decorative blocks, and every mob in the mod drops one that is unique to them. They can be broken down into bonemeal. They are planned to be utilized in more crafting recipes.

Armor and Tools

(WIP) Hunting spears are projectile weapons that have a chance to deal repetitive damage to a mob.

Throw a Fishing Spear into water to have a chance at catching a fish. They can only catch fish and ocassional junk. They deal much more damage to aquatic mobs and fish.

(WIP) Charcoal sticks can be used on the surface of any block to place a painting onto. Paintings come in many varieties and sizes, and are purely decorative.

(WIP) Spits are a heavily unfinished block that mainly serves decoration purposes. Its GUI has no effect, but it will be utilized for a campfire style cooking method in the future.

(WIP) The Hunter's armor set, though currently only a chestplate, is a set that will provide significant advantages when hunting. Hold shift to see all entities in a certain radius. Boost to damage given when the user attacks while sprinting or jumping off of a ledge is planned.

(WIP) Pelt armor is a set of armor that is an upgrade from standard leather armor. It is planned to have all of the same properties as leather armor, along with protection from arctic colds.

Ченджлог

1.3.0Релиз1.20.1 · 12 июня 2024 г.
  • Updated the texture and animations of several mobs: Mammoth, Paraceratherium, and Woolly Rhinoceros

  • Kelenken and Gastornis now lay eggs when bred (Kelenken must be tamed to be bred), which will hatch into chicks in approximately 5 minutes. Chicks grow in approximately 15 minutes. More baby mobs coming soon!

  • Added new advancements

  • Cloudberries and Cranberries are less resource intensive during growth (existing cloudberry and cranberry bushes will dissapear)

  • Cloudberries and Cranberries spawn more naturally around the world

  • Fixed fishing spears dissapearing

  • Fixed bone torches being infinite

  • Fixed not being able to place cloudberries while in main hand on some blocks

  • Fixed weird mob pathing on blood splatter blocks

1.2.3Релиз1.20.1 · 18 мая 2024 г.

Next update will hopefully be for 1.20.4!

-Added Kick Wheel. Right click it while holding a piece of clay, and right click it again to open the pottery GUI

-RIght click a ceramic bowl while holding a bowl of soup to pour it in. Works with all vanilla and Cenozoicraft soups

-Bleeding now works properly. Bleeding Entities will take inconsistent damage over time, and will take more intense damage while sprinting and jumping. Bleeding entities leave a trail of blood

-Fixed cave paintings slowing players down when walking in an adjacent block

-Added Bogwood planks texture variations

-Added custom Bogwood and Larch door icons

-Food saturation edited to suck less on several foods

-Many more items now properly tagged

1.2.2Релиз1.20.1 · 10 мая 2024 г.

-Added early concept for pottery. Right click while holding a ball of clay to open the pottery GUI, Potter's wheel and pit kilns, as well as painting baked pottery coming soon!

-Added JEI recipe integration. press R on clay to see all the recipes.

-Removed ability to craft pottery in crafting tables

-Villages can now spawn in Mammoth Steppes

-Fixed pots being labeled as jars

-Fixed larch leaves dropping themselves

-Fixed many structures spawning one block beneath ground level

-Mammoth Steppes and Bogs now spawn less frequently

-Fixed clubs and knives positioned incorrectly in hand

1.2.1Релиз1.20.1 · 1 марта 2024 г.

Quick fix and some additions

  • Added cranberries, which spawn in Bogs and swamps
  • Larch Bolete can now be cooked
  • Added Bog Soup
  • Added new advancements

Fixes

  • Fixed not being able to place Cloudberry bushes on most dirt
  • Fixed Cloudberry ticking issue
  • Fixed the way some advancements are granted
1.2.0Релиз1.20.1 · 1 марта 2024 г.

Additions:

  • Added Bog biome
    
  • Added Megaloceros, skull, antlers, and venison
    
  • Added peat blocks, sphagnum moss blocks, and peat chunks, which can be used as fuel for 2 items each
    
  • Added Bog wood variant
    
  • Added Larch wood door and trapdoor
    
  • Added Larch Bolete, a mushroom that grows under larch. Recipes coming soon
    
  • Added Moor grass
    
  • Added Bone Torches
    
  • Added baked and unbaked Pottery blocks. The pottery system is currently unfinished, but clay Vases, Bowls and Jars are available to craft and smelt. These are currently only decorative.
    
  • Added a few new cave paintings
    

Fixes:

  • Fixed Larch logs not allowing you to place on top of them
    
  • Fixed unintended cave painting placement
    
  • Fixed unintended food saturation levels
    
  • Fixed bone fences not dropping bones
    
  • Fixed structures spawning in wrong biomes
    
  • Adjusted mob spawning procedures
    
1.0.1Релиз1.20.1 · 25 февраля 2024 г.

quick hotfix -fixed spears not shooting properly -updated mob spawning procedures -working on audio mixing -re-added mammoth chunk stew :)

1.0.0Релиз1.20.1 · 24 февраля 2024 г.

Note there is a chance some mobs will have a hard time spawning in modded biomes. I will see about fixing this in time, but they spawn fine in vanilla and this mods biomes. Thanks for downloading!

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