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Mineforgian

CBC: Terminal Ballistics

A create big cannon addon that overhaul the terminal ballistcis. Adding impact holes/ricochet marks, spalling mechanics, ductility and more

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4K
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41
Обновлён
11 августа 2026 г.
Лицензия
CC-BY-NC-SA-4.0

Опубликован 2 июня 2026 г.

CBC: Terminal Ballistics is a Create: Big Cannons addon that changes how blocks respond when hit by CBC projectiles.

Key Features:

Refined penetration mechanics: When blocks are hit by a projectile, the projectile may sometimes penetrate instead of breaking the block. A new material property, Ductility, has been added. It determines how many repeated hits it takes to break a block. For example, steel armor has high ductility, allowing it to take many hits before breaking.

Caliber matters: Heavy armor plates can now absorb hundreds of rapid-fire autocannon rounds without failing, requiring you to flank weaker, unprotected areas or use a stronger cannon that can punch through the plates at once. Higher-caliber cannons, such as big cannons, can deal substantial integrity damage to armor blocks and break them in two hits.

Projectile impact marks: Autocannons, small/small-medium cannons (CBCMS), medium cannons (CBCMW), and big cannons all produce different penetration holes, stopped dents, and ricochet marks.

Deadly spalling: When an AP shell penetrates a vehicle, it creates a deadly cone of flying metal fragments, or spall, inside the vehicle, damaging players and destroying internal components.

Armored copycat: Adds the Copycat Armor Layer and Framed Collapsible Copycat Armor Block. You can freely adjust their toughness with the Armor Upgrader item.

Dependencies

Main vs2.4

Mod Version Required
Create 6.0.8 Yes
Copycats 3.0.4 Yes
Create Big Cannons 5.10.2 Yes
Valkyrien Skies 2.4.7 Optional
CBC More Shells 0.2.2 Optional
CBC Modern Warfare 0.0.7 Optional
RHA 1.1.5 Optional
S_A_B 1.4.3 Optional

Legacy vs2.3

Mod Version Required
Create 0.5.1.j Yes
Copycats 2.2.2 Yes
Create Big Cannons 5.8.2 Yes
Valkyrien Skies 2.3.0-beta.5 Optional
CBC More Shells 0.2.2 Optional
CBC Modern Warfare 0.0.6c Optional
RHA 1.1.4 Optional
S_A_B 1.4.3 Optional

NeoForge 1.21.1

Requirement / Mod Supported version Tested version Required
Minecraft 1.21.1 1.21.1 Yes
NeoForge 21.1 or newer 21.1.x Yes
Java 21 21 Yes
Create 6.0.7-6.0.x 6.0.10 Yes
Create Big Cannons 5.10.x-5.11.x 5.11.7 Yes
Copycats+ 3.0.4 or newer 3.0.4 Yes
Ritchie's Projectile Library Required by CBC Via CBC Yes
Sable Compatible 1.2.2, 2.0.3 Optional
Create: Aeronautics Compatible - Optional
CBC Modern Warfare / CBC Neo Warfare Compatible - Optional
CBC More Shells Compatible - Optional

Credits

Create: Big Cannons

  • CBC: Terminal Ballistics is built as an addon for Create: Big Cannons.
  • Portions of the gameplay logic were developed with reference to the Create: Big Cannons source code.
  • Some textures are based on, inspired by, or adapted from assets originally created for Create and Create: Big Cannons.
  • Full credit for those assets and systems belongs to their respective authors.

Create & Copycats+

  • The implementation and concept of the Copycat Armor Layer were partially inspired by Create  & Copycats+.
  • Portions of the code were developed with reference to the Copycats+ source code.

A huge thanks to the Create, Create: Big Cannons, and Copycats+ developers for creating the projects that made this addon possible.

Ченджлог

0.3.5-vs2.3Релиз1.20.1 · 11 августа 2026 г.

Fixed

  • HE contact rounds now break the block they detonate on reliably.
  • Entity damage is now applied before a projectile stops on block impact.
  • Fixed client-server projectile impact outcome synchronization.
  • NeoForge 1.21.1: test-launcher-fired shells are no longer removed on impact.
  • Mortar projectiles (mortar_stone, drop_mortar_shell) now bypass CBCTB terminal-ballistics handling so their native explosion behavior is preserved.
0.3.5-neoforgeРелиз1.21.1 · 11 августа 2026 г.

Fixed

  • HE contact rounds now break the block they detonate on reliably.
  • Entity damage is now applied before a projectile stops on block impact.
  • Fixed client-server projectile impact outcome synchronization.
  • NeoForge 1.21.1: test-launcher-fired shells are no longer removed on impact.
  • Mortar projectiles (mortar_stone, drop_mortar_shell) now bypass CBCTB terminal-ballistics handling so their native explosion behavior is preserved.
0.3.5Релиз1.20.1 · 11 августа 2026 г.

Fixed

  • HE contact rounds now break the block they detonate on reliably.
  • Entity damage is now applied before a projectile stops on block impact.
  • Fixed client-server projectile impact outcome synchronization.
  • NeoForge 1.21.1: test-launcher-fired shells are no longer removed on impact.
  • Mortar projectiles (mortar_stone, drop_mortar_shell) now bypass CBCTB terminal-ballistics handling so their native explosion behavior is preserved.
0.3.4-neoforgeБета1.21.1 · 7 августа 2026 г.

Initial 0.3.4 port to 1.21.1 neoforge

0.3.4-vs2.3Бета1.20.1 · 31 июля 2026 г.

0.3.4 changelog

  • Toughness- and velocity-based ricochets, & ricochet mass lost
  • Ballistic test launcher improvements
  • APHE no detonation fix
  • Dedicated-server Valkyrien Skies impact-mark fixes
0.3.4Бета1.20.1 · 31 июля 2026 г.

0.3.4 changelog

  • Toughness- and velocity-based ricochets, & ricochet mass lost
  • Ballistic test launcher improvements
  • APHE no detonation fix
  • Dedicated-server Valkyrien Skies impact-mark fixes
0.3.3Бета1.20.1 · 12 июня 2026 г.
  • Data parity between main and vs2.3 branch (VS2.3 is the source of truth)
  • Added copycat armor max level config
  • CBCMW HEAT bypass (original logic apply)
  • Rotary (CBCMW) and heavy autocannon (CBCAT) follow same logic as autocannon
  • Realistic spall system: Amount of fragments, damage of fragements, cone angle of fragement now varies base on projectile type, velocity, post penetration energy, armor toughness, spall mlultiplier of blocks
  • Fixed spall fragment distribution (stronger centre bias)
  • Made automatic toughness check on copycat armor blocks, so copycat armor blocks exceeding the configurated armor level limit will be cut automatically
0.3.3-vs2.3Бета1.20.1 · 12 июня 2026 г.
  • Data parity between main and vs2.3 branch (VS2.3 is the source of truth)
  • Added copycat armor max level config
  • CBCMW HEAT bypass (original logic apply)
  • Rotary (CBCMW) and heavy autocannon (CBCAT) follow same logic as autocannon
  • Realistic spall system: Amount of fragments, damage of fragements, cone angle of fragement now varies base on projectile type, velocity, post penetration energy, armor toughness, spall mlultiplier of blocks
  • Fixed spall fragment distribution (stronger centre bias)
  • Made automatic toughness check on copycat armor blocks, so copycat armor blocks exceeding the configurated armor level limit will be cut automatically

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