
Cacophony-TFC
This project adds a large suite of ambient sounds to TerraFirmaCraft, that play based on its built-in climate systems.
- Загрузки
- 436
- Подписчики
- 2
- Обновлён
- 3 августа 2026 г.
- Лицензия
- EUPL-1.2
Опубликован 29 июля 2026 г.
Cacophony is an Ambient Sounds mod for TerraFirmaCraft, that uses its unique climatic and seasonal systems to play immersive wildlife sounds.
At the time of this alpha release, there are over 100 species of bird, many of which migrate between climates, nearly 50 species of frogs, 20 varieties of cricket, and a handful of cicadas. Additionally, Cacophany includes a wind sound system that takes into account the current speed and direction of the in-game wind.
Unlike traditional ambient sound mods, Cacophony doesn't play a static looping track that only changes when you move between biomes. It plays sounds of individual animals at points all around the player, which merge together to create a unique and ever-changing cacophony.
Ченджлог
0.1.0-1.21.1Бета1.21.1 · 3 августа 2026 г.
Removed block and biome tags, making the mod truly client-side Tweaked rarity of calls from grasslands birds/crickets
0.0.0-1.21.1Альфа1.21.1 · 29 июля 2026 г.
First Alpha release!
There is still a lot of work to be done in terms of:
- Balancing how often sounds are played
- Adding configs
- Making fully client side (right now it relies on block and biome tags specific to Cacophony, and many sounds will not play if these tags are not present on the server)
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