
Bodyguard
Bodyguard is a mod with which you can feel safe now. It's no longer difficult to have someone following you everywhere to protect you, someone you hire to cover you from dangers.
- Загрузки
- 6K
- Подписчики
- 14
- Обновлён
- 29 декабря 2024 г.
- Лицензия
- MIT
Опубликован 3 августа 2023 г.
Bodyguard is a Minecraft mod that gives you extra help with new adventure companions.
Now you'll be protected with the bodyguards added in this mod. Just call them to action, and as soon as they appear, they'll be at your disposal. They'll take care of the monsters for you. Take them everywhere—if you need help hunting, they'll do it. If you're looking to defeat the strongest monsters, you can ask them for help. Summon the strongest or fastest bodyguards so you can go into battle safely.
Features:
- Bodyguards no longer need an item to be summoned.
- Some bodyguards have unique abilities.
- They can be healed with food or something related to their skin.
- To stop them from following you, right-click while crouching.
- If you hit a mob, they will kill it for you.
- They will defend you automatically from monsters. More features are being added soon.
- You don’t need gold to hire (tame) them; summoning them is enough.
- You can equip bodyguards with armor, melee weapons, and totems.
- Auto-healing for bodyguards.
Create Your Bodyguard:
Place two blocks of wool [Light Gray, Dark Gray, Black, Brown, Orange, Blue, Magenta, Red, White] as if you were building a snowman. After placing the wool blocks, you can place a carved pumpkin block to see your new bodyguard. They are hired as soon as they appear.
Warning: Don’t let anyone else place the carved pumpkin, or it won’t belong to you.
Ченджлог
1.1.0Релиз1.21.1 · 29 декабря 2024 г.
Added:
- Inventory for your bodyguards.
- Equip bodyguards.
- New special ability for Ender Bodyguards.
- Auto-healing for bodyguards.
Changes:
- Health of Redstone Bodyguards.
Extra:
- You can equip bodyguards with armor, melee weapons, and totems.
1.1.8Релиз1.18.2 · 8 сентября 2023 г.
Bug Fixed
1.1.8Релиз1.19.4 · 30 августа 2023 г.
Changes:
Added the Gekolib library. Removed the always visible name. Texture optimization. Removed hiring with gold. New Bodyguard spawning method (Working on optimization). Improved automatic healing (heals every 8 seconds).
Reasons:
The library is for optimizing textures and simple animations. The always visible name had the issue of revealing if they are idle. This has now been replaced with a simple head movement animation. Hiring with gold was removed because it didn't make sense to hire after creating; now, the bodyguard will be hired upon spawning.
1.0.0Релиз1.19.4 · 3 августа 2023 г.
This is a recreation of the original mod, so there are changes. If you have played with this mod in the past, now it has changes that didn't exist before. I apologize if it doesn't meet your expectations, but this is just a glimpse of what I can do. I will be uploading new versions soon.
Features:
- Now bodyguards will heal every 5 seconds, so the player doesn't have to heal them. If you want this changed, feel free to comment.
- The bodyguard has the same amount of health as a player, but to show that it's a trained bodyguard, it will have 5 extra hearts to last longer in battles.
- They are not considered hostile, as they won't attack a player unless provoked.
- To obtain a bodyguard, you need to craft the item that summons them. Check the mod's main page for the crafting recipe.
- To command the bodyguard, you must hire them, which can be done with gold. It won't cost much, ranging from 2 to 4 ingots.
- Once hired, the bodyguard will take your name to indicate that it's under your command.
- Right-clicking the crouching bodyguard will make it stay still while still scanning the surroundings. It will remain vigilant in the area, unable to attack or move.
- You can equip the bodyguard with a sword, armor, and an immortality totem, enhancing its durability and combat strength.
- If it accompanies you to the mine, it can hold items in its inventory.
- Bodyguards won't attack passive mobs; they will only engage hostile or monster mobs.
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