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Mineforgian

Biomorphosis

A mod about mutations and evolution, where you control an organic ecosystem, creating structures and creatures from living matter. Harness biomass to develop your colony, but be prepared for the dangers your experiments may bring

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485
Подписчики
18
Обновлён
4 августа 2026 г.
Лицензия
ALoCS

Опубликован 5 декабря 2025 г.

About

“Biomorphosis” is a modification about a collective mind and its invasion into the classic world. The Swarm grows and evolves, becoming more dangerous with each passing day. You may try to restrain it - or perhaps even destroy it. But sometimes the only way to defeat an approaching nightmare... is to lead it. Why is it here? What does this collective consciousness seek? Uncover all the secrets of an unstoppable mind - or create your own. Evolve by modifying not only your body, but your mind as well! Will you defend your world, or join the Swarm and rise as its leader?

What’s new?

  • Nearly a dozen new units with their own natural habitats.
  • A new location type: the “Insect Village” surrounded by a small unique biome.
  • New blocks, new items, new resources, new machinery.
  • A fluid-transfer system that powers and strengthens your base.

Coming in the future:

  • Interactive ways to communicate and influence the Swarm.
  • Even more unique entities.
  • Smart-home-style automation for your hideout.
  • Character modification with unique enhancements replacing standard armor.
  • Underground locations with procedurally generated architecture.
  • Even deeper integration with the Swarm: dominate species, expand your influence, conquer the land.

Gameplay Design - Goals

  • Break away from the concept of mods that end once you reach an objective. This is your journey - meant to be enjoyed at your own pace.
  • Balanced gameplay without forcing players into unnecessary grind.
  • A truly atmospheric and dynamic experience.
  • The ability to adapt to circumstances rather than follow a single progression path.
  • Compatibility with other mods. We aim to avoid conflicts, and some mods - such as JEI or Jade - are supported by default.

 

The modification is currently in an early stage of development. A demonstrational working build is available, showcasing not only what has already been implemented, but also the broad potential for future ideas. As the mod grows, it will continue to receive updates.

You can find the full patch notes on the mod’s GitHub page.

pulseneo

q/a

Q: Where can I get information about updates?

A: You can always check the Discord channel, where fresh development details are posted regularly.

Q: Can I suggest an idea or a fix?

A: Absolutely! In the same Discord channel, we’re open to all your ideas and suggestions.

Q: What about republishing?

A: It’s allowed, but please make sure to include a link to the Modrinth page.

Q: Fabric version?

A: No, but you’re free to port the modification to Fabric yourself.

Q: Will there be a backport to 1.20.1?

A: No. Too many internal systems would need to be reworked for that.

Q: Can I help with development?

A: Of course! The code is available on GitHub, and we appreciate any contributions. If you’d like to add your own content, please contact us on Discord first.

Q: Does world generation change?

A: Yes. Fully generated Hive Villages are added, though they are quite rare.

Q: How do you begin evolving in the Hive?

A: The path is surprisingly straightforward. First, craft a Lure Campfire and pack it with Flesh Blocks. Then ignite it with Flint and Steel, face the Queen in battle, and craft the Guide that marks the start of your ascent.

Q: Modpacks?

JUST DO IT

feedback

patreon discord

We have many plans and countless ideas for the future. How quickly they will be implemented depends not only on us - but also on you. We appreciate any form of support, even just kind words (“Hang in there!”). Your encouragement keeps our motivation strong. Thank you!

Ченджлог

1.21.1-26.4Релиз1.21.1 · 4 августа 2026 г.
  • Updated Infestor AI
  • Changed textures to smoother variant
  • added first version of organic armor
  • bumped pulselib version
  • nerfed infestor damage
  • updated Queen and QueenGuard AI
  • rebalanced Queen and QueenGuard
  • changed organic armor code. Now it's datadriven
  • fixed skybox rotation angle
  • changed skybox stars texture and added clouds
  • updated Ziris AI. The mob should no longer get stuck in front of a single block
  • added flight mechanic
  • updated Dynamic Multiblock system
  • updated icons for armor
  • fixed a lot of bugs with chrysalis screen
  • Ziris mob now short range shooter mob
  • a bit fixed Worker work AI
  • changed spawn settings for mod mobs
  • now structures have small amount of loot
1.21.1-26.3.3Релиз1.21.1 · 15 июня 2026 г.
  • added missing Guide Entry
  • fixed Shaped rendering in the guide
1.21.1-26.3.2Релиз1.21.1 · 14 июня 2026 г.
  • updated pulselib version
  • fixed missing Lure Campfire recipe (reported by Hyrezer)
  • fixed broken Chest recipe doesn't allow to get Reprocessor (reported by Hyrezer)
  • fixed typos in item names
  • fixed Transmittter choosing wrong slots in fluid storages (reported by Herezer)
  • fixed some mobs doesn't get damage inside Fluid Extractor (reported by Herezer)
  • fixed BasicStorage code. Now it's working properly
  • added custom biome
  • now swarm villages can generate only in wastes biome
  • added columns to wastes biome
  • added custom font into book (as part of big book rework)
  • fixed jei compatibility. Now recipes registered correctly
  • fixed in book recipe rendering
  • added norphed stone
  • added melonmaw
  • added sounds for SFR
  • reworked hive model
1.21.1-26.2Релиз1.21.1 · 10 мая 2026 г.
  • Completely migrated to PulseLib from GeckoLib
  • Fixed a crash when opening a book with an empty slot in a recipe
  • Added a custom font to the game
  • Started rewriting the book code
  • Fixed chamber recipe was not accepted tag
  • Fixed broken multiblock voxel shape at south direction
  • Optimized multiblock VoxelShape getter code
  • Tons of small fixes
26.1.1Бета1.21.1 · 24 февраля 2026 г.
  • Initial 1.21.1 port
  • Norped Stairs are craftable now
  • Multiblock can accept any Norphed Stairs for morphing
  • Small visual fixes
26.1Бета1.21.4 · 6 февраля 2026 г.
  • Version numbering has been changed to mirror Mojang’s new versioning scheme. The first number now indicates the year of the update release, the second denotes a major update, and the remaining numbers are hotfixes
  • Added the first version of the gene system
  • A number of animals now have genes: cow, pig, fox, wolf, etc.
  • Added the Chrysalis, which allows rewriting the player character’s genome and modifying it as desired
  • Added the injector for collecting genes. You must use it to finish off a gene carrier in order to obtain the genes they possessed
  • Reworked the multiblock system. Each block now has its own hitbox
  • Items and ingredients can now be used in multiblock structures
  • Added an achievement system. Currently, it is used to notify the player when new genes are obtained; it will be reworked later
  • Fixed a bug with the fluid transmitter that caused an infinite fluid source to be created
  • Fixed the display of multiblock recipes in the guide book
  • Added a new API for creating genes
0.0.8.1Альфа1.21.4 · 6 января 2026 г.
  • Added first Swarm Resistance Forces. 4 diffent mobs which can be founded in Headquaters or Tower, new worldgen buildings
  • Changed Swarm Village generating settings
  • Fixed bug when village guards are not spawned
  • Added Turret for base defence
  • Fixed tons of small bugs
0.0.7.1Альфа1.21.4 · 6 декабря 2025 г.

First public release

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