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Mineforgian

Asgard Shield: Reloaded

A Minecraft mod that adds giant swords and shields to the game. A re-make of the original Asgard Shield, made popular by the 1.5 modpack Hexxit.

7K загрузок13 подписчиковGPL-3.0-onlyfabricforgeneoforge

Обновлён 18 декабря 2025 г. · опубликован 18 апреля 2023 г.

Asgard Shield: Reloaded

The Mod's banner

Remember that mod from Hexxit? We do!

Asgard Shield: Reloaded adds giant swords and shields to the game, made popular by the 1.5 modpack Hexxit.

Giant Swords Added by the Mod Next to Each Other

Giant Swords deal more damage than the game‘s regular swords, and can block like shields!. They‘re crafted using six pieces of the respective material (wood, cobblestone, iron, gold, diamond, …).

Shields Added by the Mod Next to Each Other

Shields have special perks and weaknesses, giving each shield its unique purpose. They‘re crafted using leather and six pieces of the respective material and can be upgraded with gold for improved stats.

With the use of both, the player is able to slay their enemies in a much more versatile way.

Центр версий

18 версий
  • Релиз227 КБ
  • Релиз228 КБ
  • Релиз228 КБ
  • Релиз229 КБ
  • Релиз110 КБ
  • Релиз168 КБ
  • Релиз95 КБ
  • Релиз82 КБ
  • Релиз82 КБ
  • Бета145 КБ
  • Бета145 КБ
  • Релиз81 КБ
  • Бета146 КБ
  • Релиз73 КБ
  • Релиз73 КБ
  • Бета102 КБ
  • Бета23 КБ
  • Релиз73 КБ

Ченджлог

3.0.1Релиз1.21.11 · 18 декабря 2025 г.

What's New - 3.0.1

This is a minor update porting the mod over to 1.21.11.

Thank you for 200,000 downloads on CurseForge!

I never ever expected the mod to be as 'popular' as it now is - massive thanks from the AS:R team!

3.0.1Релиз1.21.11 · 18 декабря 2025 г.

What's New - 3.0.1

This is a minor update porting the mod over to 1.21.11.

Thank you for 200,000 downloads on CurseForge!

I never ever expected the mod to be as 'popular' as it now is - massive thanks from the AS:R team!

3.0.0Релиз1.21.9, 1.21.10 · 13 октября 2025 г.

After a ten-month hiatus and 100k downloads (thank you all!), the team is back with a big release. Banner consisting of the key changes in the mod's 3.0 release

Backend Structure Change

  • The mod is now built using Architectury API, which allows us to introduce Fabric support!
  • NeoForge is still supported as with the 1.20 releases.

Configurability For Latest MC Versions

We are also now dependent on Resourceful Config, which allowed us to easily introduce a configuration for the mod. Currently you can change:

  • The base knockback for mod items.
  • The maximum block duration for mod items.
  • The base damage mod items receive while used for blocking.
  • Whether the equipping sound is played or not. You can access the config UI through the modloader mod menu of choice (Fabric players need ModMenu to see the UI).

Note: this only affects client behaviour - server owners will have to change values in the generated json config file, then restart the server for changes to take effect.

Loot Tables

We are adding a new feature to this release: Modifying loot chests in dungeons to include mod items. This should make things feel a bit more like Hexxit!

  • In End Cities, find Ender or Gilded Ender Shields
  • In Bastions, find Netherquartz Giant Swords, (Gilded) Netherquartz Shields
  • In Buried Treasure chests, find Iron and Golden Giant Swords
  • In Nether Fortresses, find Skull Giant Swords and Gilded Skull Shields
  • In Stronghold Corridors, find Iron Giant Swords and Gilded Iron Shields
  • In Ruined Portals, find Golden Giant Swords
  • In Woodland Mansions, find Diamond Giant Swords and (Gilded) Diamond Shields
  • In the Spawn Bonus Chest, find Wooden Swords and Shields

Bug Fixes & Improvements (compared to 1.20 versions)

  • Fixed a bug where more than one active players in a world had the same mod item in their inventory, the item cooldown tracker would not increment.
  • Fixed bugs where changing hotbar slots while blocking did not add cooldown to the items blocked with initially.
  • Fixed being able to block with swords while they are “charging”.
  • Fixed rendering bugs while beginning to block with mod items.
  • Improved random teleportation of entities when using Ender Shields.
  • Improved arrow reflection when using Diamond Shields.
  • Improved particle effects when beginning to use Skull and Ender Mod Items.
3.0.0Релиз1.21.9, 1.21.10 · 13 октября 2025 г.

After a ten-month hiatus and 100k downloads (thank you all!), the team is back with a big release. Banner consisting of the key changes in the mod's 3.0 release

Backend Structure Change

  • The mod is now built using Architectury API, which allows us to introduce Fabric support!
  • NeoForge is still supported as with the 1.20 releases.

Configurability For Latest MC Versions

We are also now dependent on Resourceful Config, which allowed us to easily introduce a configuration for the mod. Currently you can change:

  • The base knockback for mod items.
  • The maximum block duration for mod items.
  • The base damage mod items receive while used for blocking.
  • Whether the equipping sound is played or not. You can access the config UI through the modloader mod menu of choice (Fabric players need ModMenu to see the UI).

Note: this only affects client behaviour - server owners will have to change values in the generated json config file, then restart the server for changes to take effect.

Loot Tables

We are adding a new feature to this release: Modifying loot chests in dungeons to include mod items. This should make things feel a bit more like Hexxit!

  • In End Cities, find Ender or Gilded Ender Shields
  • In Bastions, find Netherquartz Giant Swords, (Gilded) Netherquartz Shields
  • In Buried Treasure chests, find Iron and Golden Giant Swords
  • In Nether Fortresses, find Skull Giant Swords and Gilded Skull Shields
  • In Stronghold Corridors, find Iron Giant Swords and Gilded Iron Shields
  • In Ruined Portals, find Golden Giant Swords
  • In Woodland Mansions, find Diamond Giant Swords and (Gilded) Diamond Shields
  • In the Spawn Bonus Chest, find Wooden Swords and Shields

Bug Fixes & Improvements (compared to 1.20 versions)

  • Fixed a bug where more than one active players in a world had the same mod item in their inventory, the item cooldown tracker would not increment.
  • Fixed bugs where changing hotbar slots while blocking did not add cooldown to the items blocked with initially.
  • Fixed being able to block with swords while they are “charging”.
  • Fixed rendering bugs while beginning to block with mod items.
  • Improved random teleportation of entities when using Ender Shields.
  • Improved arrow reflection when using Diamond Shields.
  • Improved particle effects when beginning to use Skull and Ender Mod Items.
2.2.0Релиз1.12.2 · 22 декабря 2024 г.
  • Added Harken Scythe support
  • Buffed blessed golden shield percentage
  • Fixed golden shield knockback
2.1.0Релиз1.20.6 · 20 июля 2024 г.

Version 2.1.0 for Minecraft 1.20.6 (NeoForge)

We finally escape beta with the first ever release for modern Minecraft versions!

  • Completely transitioned to Data Generation
  • Brought over the majority of functionality from 1.12 (including many bug fixes!)
  • Rebalanced the damage Giant Swords deal and damage Asgard Shields take

There are a couple things missing still like the Skull Sword. We await for your feedback and comments on the current items before adding the last few :)

2.1.0Релиз1.12.2 · 10 апреля 2024 г.
  • Added Golden Shield & Blessed Golden Shield
  • Added config setting for blocking sounds
  • Adjusted knockback and particles
  • Rebalanced durability
  • Revised textures
  • Tweaked language keys
2.0.6Релиз1.12.2 · 13 сентября 2023 г.
  • Fixed server-sided crash

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