
Harken Scythe: Resharpened
Reap -What- You -Sow- 𓌳 A magic mod about the art of reaping and channeling blood and souls
Обновлён 3 августа 2025 г. · опубликован 22 декабря 2024 г.
Harken Scythe: Resharpened
Reap -What- You -Sow- 𓌳 A remake of Harken Scythe, exclusively for Minecraft 1.12.2
Also check out Asgard Shield: Reloaded, Harken Scythe's sister mod!

Harken Scythe: Resharpened is a magic mod about the art of reaping and channeling blood and souls, introducing unique mechanics and utilities that revolve around the collection and manipulation of essence. It offers players the ability to craft powerful weapons, armors, tools and gadgets while exploring new gameplay features like essence farming and resurrection.
IMPORTANT: This mod is going to stay on 1.12.2, there are no plans for porting from our side!

⚙️ Gameplay Mechanics
- Soul and Blood Collection: Use Scythes or Glaives with their reaping mechanics to extract souls or blood from mobs and store them in Essence Keepers or Essence Vessels for consumption or crafting.
- Immersive Crafting: Perform rituals and craft unique items with the Altar of Souls and Altar of Blood entirely in-game without the usage of GUIs.
- Resurrection: Perform rituals with the Ancient Necronomicon to resurrect souls back to the land of the living.

🔑 Key Features
- Scythes, Glaives & Reaping Mechanics: Craft seven types of Scythes and Glaives to reap souls and blood essence from mobs to create neat magical gadgets.
- Essence Farming System: Utilize the Altars along with Crucibles to enhance items with collected essence.
- Livingmetal & Biomass Forging: Craft self-repairing weapons, armor and tools using new resources.
- Soulweave & Bloodweave Tailoring: Create specialized armor with benefits for essence collection.
- Combat: Discover new foes like mysterious cave-dwelling Spectral Miners or even the mini-boss The Harbinger
- Teleportation: Utilize the Dimensional Mirror and harness soul energy to teleport back to your resting place.
- Enchantments: Customize weapons, armor and bows with unique abilities like Wither effects, soul-stealing, blood-stealing and vitality boosts.
- Spectral Potions: Brew new throwable Spectral Potions for combat and survival.
- Spectral Renovations: Use Spectral Glass to add a ghostly touch to your builds.
🏁 Getting Started
👻 Soul Path

- To get started with reaping soul essence, you first need to construct a Scythe.
- Scythes can be made with any vanilla material like iron, as well as certain materials from other mods if supported.
- To reap soul essence from an entity, you need to use the Scythe's special ability by right-clicking and letting go, whilst targeting a creature. If the creature is killed during this process, it may drop its soul, depending on the tool material quality of the Scythe.
- To store your freshly reaped essence on the go, you need to construct an essence keeper. It can be upgraded to an essence vessel if more capacity is desired. Experienced reapers keep several for both essence types!
- To bottle reaped essence, you need to target and right-click them with either essence keepers or essence vessels.
- To get started with conducting rituals, you first need to construct an Altar of Souls to arrange items for magical infusion.
- If an altar and crucibles of the same type are placed next to each other (default is a radius of 4 blocks) and the crucibles are filled with essence, enchanting rituals can take place.
- Each enchantable item possesses an essence cost for a successful magical transformation. If enough essence is available for this process, right-click on the altar with a Harken Athame to perform the ritual.
- You can optionally also use JEI/HEI to see altar recipes and essence costs.
🩸 Blood Path

- To get started with reaping blood essence, you first need to construct a Glaive.
- Glaives can be made with any vanilla material like iron, as well as certain materials from other mods if supported.
- To reap blood essence from an entity, you need to use the Glaive's special ability by right-clicking and letting go, whilst targeting a creature. If the creature is hurt during this process, it may drop its blood, depending on the tool material quality of the Glaive.
- To store your freshly reaped essence on the go, you need to construct an essence keeper. It can be upgraded to an essence vessel if more capacity is desired. Experienced reapers keep several for both essence types!
- To bottle reaped essence, you need to target and right-click them with either essence keepers or essence vessels.
- To get started with conducting rituals, you first need to construct an Altar of Blood to arrange items for magical infusion.
- If an altar and crucibles of the same type are placed next to each other (default is a radius of 4 blocks) and the crucibles are filled with essence, enchanting rituals can take place.
- Each enchantable item possesses an essence cost for a successful magical transformation. If enough essence is available for this process, right-click on the altar with a Harken Athame to perform the ritual.
- You can optionally also use JEI/HEI to see altar recipes and essence costs.
🔁 Mod Integration
- With Thaumcraft installed, aspect support is available for various items.
- With Tinkers' Construct installed, there are new tool materials to tinker with.
- With Construct's Armory installed, there are new armor materials to tinker with.
- With Asgard Shield: Reloaded installed, giant swords and shields are added for Livingmetal and Biomass.
- With Blood Magic installed, blood containers like keepers and vessels can be used similarly to the sacrificial dagger to fill a blood altar with LP.
- With CraftTweaker installed, altar ritual recipes can be added and removed. See this example script.
- With GroovyScript installed, altar ritual recipes can be added and removed. See this example script.
- With Baubles installed, Essence Trinkets can be equipped on all Baubles accessory slots.
📖 In-game Guidebook
For more details, check out the detailed in-game guide provided by Patchouli and affiliated advancements!

👨💻 Main Developers
- Lead Developer ~ ACGaming
- Developer & Sound/Texture Artist ~ IcarussOne
🙏 Special Thanks
- Originally creating this amazing mod alongside Asgard Shield and making nostalgic memories for many Hexxit players ~ Jade_Knightblazer
- Guidebook textures and a few other item textures ~ Kimiko0402
- Absorber, Altar (v1.3.0+), and Blood Butcherer sounds ~ PessiMysterio/TechnoMysterio
- Giving general feedback on improving the mod, as well as creating and maintaining Hexxit II ~ xJon
- Creating the Hexxit edition of Red's Pack, textures from the pack were used for one of the Ectoglobin and Hemoglobin variants ~ DeadDirtyRed
🌐 Translators
- German ~ ACGaming
Want to help translating? Submit a Pull Request or send your translation via Discord!
Центр версий
13 версийЧенджлог
1.5.1Релиз1.12.2 · 3 августа 2025 г.
- Added the Tome of Refreshing, it allows you to reroll the enchantment table or disenchant tools!
- Reaper's Guidebook is now always registered first and shows up first on the creative mode tab and JEI.
- Finally fixed Thaumcraft entity aspects not properly registering.
- Tweaked some guidebook pages to be more helpful and informational.
- Fixed softlocks in guidebook progression.
- Made advancement requirements much easier on early chapters.
- Harken Magician's Trek advancment now only requires an athame to be obtained.
- Moved Attributes Go Up! and Enchant Your Day pages into the Getting Started category.
- Buffed alteration and parasitica rings.
- Crafting altar books no longer require filled keepers.
- Normal trinkets can now magnetize essence like ethereal trinkets.
- Greatly buffed ethereal trinket storage capacity.
- Added MmmMmmMmmMmm to the reaping blacklist by default.
- Updated German translation.
1.5.0Релиз1.12.2 · 10 июля 2025 г.
NOTE: Baubles is now a REQUIRED DEPENDENCY as of this version. New attributes are also introduced, these are compatible with Set Bonus and Quality Tools!
- Crucibles now require a basic essence keeper to craft instead of a Soumberglass Ingot
- Buffed regeneration from Cake of Souls and Cookie of Souls - Slightly nerfed Blight enchantment
- Scythes and glaives are now affected by reach distance
- Fixed several items like containers being repairable by anvils when they shouldn't be
- Updated guidebook sounds (courtesy of PessiMysterio)
- Added unique sounds when equipping all armor sets (courtesy of PessiMysterio)
- Added unique sound for Reaping Frenzy - Shortened enchantment descriptions
- Essences will now always spawn from reaping by default (old system affected by tool durability is a config option instead)
- Slightly sped up Harbinger sounds
- Fixed Exospider sounds not playing due to a typo
- Gave scythes and glaives more distinct names
- Renamed Soulsteal enchantment to Soul Tether
- Flame potions now destroy cobwebs
- Globins no longer drop essence from enchantments (or traits)
- Added Just Enough Resources support
- All mod integration is now configurable
- Added a config option to disable the guidebook completely
- Reaping Frenzy can now be obtained when combining an Abyssal Fragment with a glaive or scythe at an anvil
- Added sound events for most unused sounds
- Added shapeless recipes for converting spectral glass states
- Fixed Spectral Miner loot table
- Blood/Soul Conjuration traits are now leveled with new config options to control the levels (Tinkers' Construct Integration)
- Intervention traits are now leveled (Tinkers' Construct/Construct's Armory Integration)
- Added the Lifesteal attribute, damage you deal to mobs will always heal by the percentage of it (e.g. if you have 7.5% lifesteal then you'll always heal 7.5% of damage)
- Added the Essence Alteration attribute, it affects the chance for essences to evolve into the next tier (upwards to a value of 5). With an Essence Alteration of 20%, you'll have a 20% chance for the essence to become its next tier for example
- Added config options to adjust essence enchantments
- Added lore text for all Harken Scythe mobs in the guidebook
- Added Tome of Refreshing, it has the ability to disenchant items and reroll the enchantment table!
- Added Reaper's Ring of Silence, wearing it will prohibit essence from being spawned from reaping
- Added Reaper's Ring of Parasitica, wearing it will give +3.5% Lifesteal and -5% Attack Damage
- Added Reaper's Ring of Alteration, wearing it will give +3.5% Essence Alteration
- Added Reaper's Ring of Role Reversal, wearing it will reverse the types of essence given from reaping (e.g. scythes give blood instead of souls)
- All enchantments can now be disabled individually in the config
- Necronomicon summons should now work better
- Cake of Souls now regenerate missing slices
- Essences and globins are now immune to fire
- Harbingers and Spectral Miners will now regenerate health quickly when no longer having a target, this prevents easy cheesing methods
1.4.1Релиз1.12.2 · 17 апреля 2025 г.
- ⚠️ Fixed essence containers voiding on essence collection
- Added
Hoes Till Creep Blocksopt-in config setting - Refactored creepball usage
- Streamlined glaive creep block tilling
1.4.0Релиз1.12.2 · 16 апреля 2025 г.
⚠️ Essence collection is broken in this release, please update to 1.4.1!
Thanks to invaluable feedback from several players, this update is fully focused on rebalancing the early game progression and making the mod overall less painful to get into.
Updated Sounds (courtesy of PessiMysterio):
- Essence spawning, collecting, and despawning
- Athame creation
- Harbingers
- Altar Crafting
Additions:
- Added Soumberglass and Soul Soot, new materials used for various recipes throughout the mod.
- Added basic keepers, these are made with pure Soumberglass and don't require ender pearls.
- Added obsidian and extra mineral drops to Spectral miners.
- Spectral Miners now have a rare chance to drop a diamond.
- Added the Willingness enchantment with four levels, this allows glaives and scythes to reap faster than normal while also providing a chance to not consume durability on reap.
- Added the Reaping Frenzy enchantment, this allows glaives and scythes automatically reap as long as right-click is still held.
- Added a new page to the guidebook that shows information about Soumberglass.
Fixes:
- Fixed glaives and scythes not swinging properly while using the ability on the offhand.
- Fixed glaives and scythes being interrupted while being repaired like from Mending.
- Fixed the animated texture on soul altars.
- Fixed small globins doing no damage.
Tweaks:
- Deadtime Watch now applies the Slowness effect on nearby players.
- Increased charging costs for durable weapons.
- Increased the drop chance for a Damaged Vampire Knife in the Nether (1/2000 -> 1/1000).
- Ripe Biomass crops will now always drop germinated seeds.
- Various altar recipes are now cheaper with most costs being halved.
- Altars, absorbers, and crucibles no longer require ender pearls and now require Soumberglass.
- Made recipes for all essence containers cheaper.
- Essence containers will now carry the same amount of soul essence as blood.
- Increased the maximum amount of essence carried for keepers and vessels.
- Buffed Biomass gear and greatly improved the repairing mechanic.
- Harbingers now always drop ender pearls and abyssal fragments.
- Harbingers now drop Soumberglass instead of bones.
- Increased the chance for the Bloodletting (10% -> 20%) and Soulsteal (15% -> 25%) enchantments to drop essences.
- Essence max health limit is now disabled by default, silverfish and small slimes will drop essence again!
- The guidebook now shows more information about essence containers.
- Updated Book of Shadows and Book of Carnage recipes to require only basic keepers.
- All glaives and scythes now require at least one Soumberglass to craft.
Mod Integration:
- Implemented HWYLA integration for Biomass crops.
- Increased the chance for the Blood Conjuration (10% -> 20%) and Soul Conjuration (20% -> 25%) traits to drop essences.
1.3.2Релиз1.12.2 · 21 марта 2025 г.
This is an emergency hotfix to a bug that can lock players out of their worlds permanently!
- Fixed a crash with trinkets that can lock players out of their worlds permanently
- Unbreaking can no longer be applied with anvils to all Harken Scythe: Resharpened items that already don't accept it in enchantment tables
- Athame tools no longer accept Mending and Unbreaking enchantments because they do not lose durability or break
1.3.1Релиз1.12.2 · 19 марта 2025 г.
- Added ore dictionary support to all variants of spectral glass and spectral glass panes
- Added sweep particles to Blood Butcherer
- All recipes that require spectral glass or spectral glass panes now accept both variants
- Blood Butcherer recipe now accepts a Livingmetal Sword of any durability in its recipe
- Deadtime Watch can now also be crafted with wither skulls
- Fixed enchantment description formatting
- Fixed soul trinkets having blood altar recipes
- Harbingers can no longer be harmed by spectral mobs
- Improved Blood Butcherer hit checks
- Updated Vampire Knife projectile sounds (courtesy of PessiMysterio)
- Updated glaive and scythe sounds (courtesy of PessiMysterio)
1.3.0Релиз1.12.2 · 2 марта 2025 г.
The incredible sounds for the absorbers, altars, and blood butcherer were brought to you by PessiMysterio. You can also see their work on Thaumic Augmentation, Embers, Sonomagy, and Malum!
Additions:
- Altars now play a sound when approached.
- Altars now play a loop sound while active around players.
- Added Deadtime Watch, entities around you including objects like arrows will freeze for a few seconds whenever it is used. It costs blood essence per use.
- Added basic absorbers, these allow quick transport of essence containers into crucibles. No more tedious spam clicking on crucibles!
- Updated Thaumcraft integration and added aspects to items that lacked them.
- New Moons will now apply Strength to all mobs that spawn.
- Added a lot of new config options for essences.
- Add config option for Vampire Knife entity despawn time.
- Overhauled essence making all tiers now obtainable (read A Bottle of Fun in the guidebook for more info about essence tiers!).
- Added new tiers for blood essence (read A Bottle of Fun in the guidebook for more info about essence tiers!).
- Sickly blood essence can now spawn during New Moons.
- There is now a 10% chance (5% chance for bosses) for the Soul Reaper to instantly kill the target while it reaps.
- Added XP for when essences are harvested.
- Added essence trinkets, these can be used to store a ton of essence within and can even be upgraded using Nether Stars! Essence can only be transported into crucibles with the new absorbers.
- Added Baubles support, so far the essence trinkets can be equipped on any slot.
- Added the Blood Butcherer, it can sweep through large groups of mobs and will apply the Bleeding effect. The amplifier of the effect will increased upwards to V, the more the same mob is hit.
Fixes:
- Fixed altars duplicating items in certain circumstances.
- Fixed altars playing sounds when the tile entity is removed.
- Fixed a rare crash with altar rendering.
- Fixed dimensional mirror cooldown application.
- Fixed Harbinger targeting mechanics.
- Fixed a crash with the vampire knife.
- Fixed AI with spectral minions.
- Fixed blood essence dropping on every entity death.
- Fixed Harbinger spawning conditions.
- Fixed vampire knife model json.
- Fixed particle handler calls.
- Fixed the drop borders position in the guidebook and extended the amount of drops shown.
- Fixed entity damage being incorrect in the guidebook.
- Fixed Vampire Knife projectiles being affected by liquid.
Tweaks:
- Improved athame creation.
- Fully revamped altar sounds (thanks PessiMysterio!).
- Tweaked Vampire Knife projectile sounds.
- Tweaked the model and texture of both altars.
- Altars can now be rotated.
- Improved crucible logic (position caching and essence count syncing).
- Updated grieving soul essence texture because it looked almost identical to common souls.
- Essence will no longer spawn if the afflicted mob has 7 or less health.
- Different tiers of essence will now spawn depending on how much health the mob has.
- New Moons spawn grieving soul essence rather than culled.
- Globins will now increase in size depending on essence tier.
- Spectral Miners now inflict Mining Fatigue.
- Spectral Miners now has a chance to spawn Ectoglobins when hurt.
- Harbingers teleport away from projectiles like Endermen.
- Harbingers now deal x1.5 the amount of damage on non-players and double the amount of damage on animals.
- Made Harbingers neutral, in the future they will target you when you hold onto important Harken Scythe items.
- Made Spectral Humans neutral.
- Harbingers now have a glow layer.
- Harbingers will now gain regeneration upon reaping mobs.
- Increased ender pearl drops from Harbingers.
- The Vampire Knife now requires an Abyssal Fragment to craft.
- Buffed biomass cultivation.
- Lowered the amount of blood needed to bloody a creep block from 10 to 5.
- Buffed spectral entity minions.
- Soul essence tiers now affect spectral entities.
- Bloodweave and Soulweave sets no longer accept Mending.
- Most Harken Scythe items no longer accept Unbreaking.
- Bloodweave armor, Soulweave armor, and the Vampire Knife can no longer have durability restored by XP repair.
- Updated Bloodweave armor overlay.
- Tweaked livingmetal armor model texture.
- Updated biomass axe texture.
- The Bleeding effect now spawns particles.
- Renamed the Vengeful Revenant advancement to Deathtouched.
- Harbingers and Spectral Miners now drop grieving soul essence rather than common.
- Reduced the amount of essence dropped from Spectral Miners.
- Added a pickaxe to the rotating Spectral Miner model in the guidebook.
- Updated filler page texture on the guidebook (thanks to Luke.RUSTLTD for the texture).
- The mob pages in the guidebook no longer require the respective mobs to be killed first. The advancements still remain.
1.2.1Релиз1.12.2 · 27 января 2025 г.
- Added abyssal fragments (will have future uses)
- Exempted baby mobs from granting essence drops
- Fixed glitch when collecting despawning essence
- Fixed guidebook icon
- Fixed vampire knife recipe causing modpack edge case issues
- Improved biomass tool textures
- Improved registration for blocks and items
- Made Exospiders immune to fire
- Removed functionless biomass crop item block
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