
Aqua Verse
AquaVerse expands aquatic biodiversity of minecraft
- Загрузки
- 121
- Подписчики
- 2
- Обновлён
- 26 июля 2026 г.
- Лицензия
- MIT
Опубликован 30 апреля 2024 г.
Aqua Verse
Aqua Verse brings new life into Minecraft's oceans.
Giant Isopod
Features:
- Swarms across deep ocean floors
- Strips wood from submerged logs and revives dead coral
- Curls into a ball when threatened (can be pushed like a football/soccer)
- Gains a strength boost when glow squids die nearby
- Capturable with a water bucket
- Drops shipwreck loot if spawned near a wreck
- Heals when fed fish, kelp, or rotten flesh
- Spawn 15% bigger than regular if spawned in deep cold oceans
Boxer Crab (Pom Pom Crab)
Features:
- Spawns in warm oceans and coral reefs
- Tamable with tropical fish
- Shift-right-click to make it sit and stay
- Dances when near an active jukebox
- Teleports to owner like wolves
- Attacks silverfish, endermites, and small slimes with poison
- Breedable with sea grass
- Drops Sea Anemones (used as a poison-dealing weapon)
Torch Fish
Available in three color variants, each attuned to a different structure type.
Features:
- Spawns in all ocean biomes in large swarms
- Yellow variant seeks shipwrecks when given a compass
- White variant seeks ocean ruins when given a prismarine shard
- Black variant seeks ruined portals when given a bone
- Dashes toward structures at boat speed while glowing
- Capturable with a water bottle
- The jar acts as a compass, pointing toward the attuned structure (Bugged for now)
Sea Anemone
Dropped by Boxer Crabs. Hold it in your main hand to poison enemies on hit, or keep it in your offhand to add poison damage to any weapon strike.
Requirements
- Fabric Loader 0.16.10+
- Fabric API 0.116.14+
- Minecraft 1.21.1
- Java 21+
Ченджлог
0.0.2-AlphaАльфа1.21.9, 1.21.10, 1.21.11 · 26 июля 2026 г.
AQUA VERSE - ALPHA 2 FEATURE LIST
GIANT ISOPOD
Spawning
- Spawns in Deep Ocean, Deep Lukewarm Ocean, Deep Cold Ocean
- Groups of 1-6
- Tags
wreck_scavengerif spawned within 15 blocks of a shipwreck
Appearance & Variants
- Deep-Sea Gigantism: 15% bigger when spawned in Deep Cold Ocean
Movement
- Prefers ocean floor over swimming
- Not pushed by water currents
Moisture System
- Survives 20 seconds in hot biomes (Desert, Badlands, Savanna)
- Survives 60-120 seconds in normal/cold biomes
- Rain/Snow immunity: Survives indefinitely on land during rain/snow
- Takes 1 HP/sec suffocation damage when dry
- White ash particles when drying out
Diet & Healing
- Heals 4 HP when right-clicked with: Rotten Flesh, Spider Eye, Raw Cod, Raw Salmon, Tropical Fish, Bone Meal, Kelp, Sea Grass, Sticks
Wood-Eating Mechanic
- Detects submerged logs within 2-block radius
- Strips wood blocks after 5 seconds of contact
- Works with ALL wood types
Coral Revival Mechanic
- Detects dead coral blocks within 3-block radius
- Revives dead coral back to living coral after 4 seconds
- Works with all coral types
Glow Squid
- Detects dying glow squids within 10-block radius
- Gains Strength I for 30 seconds
- 60-second cooldown between buffs
Balled-Up Defense State
- 40% chance to curl into ball when health drops below 50%
- Physical immunity: Blocks all melee, arrow, and projectile damage
- Tool vulnerability: Players with swords/axes/pickaxes deal 33% damage
- Environmental vulnerability: Takes full damage from lava, fire, falling, explosions, potions, etc.
- Pushable like a football/soccer
- Mobs loose aggro on balled isopods
- Healed with food items to exit ball state
Bucket System
- Right-click with Water Bucket to capture
Animations (GeckoLib)
ground_idleground_walkwater_swimball_idle- Protective curled defensive positionattackquirk- Antenna twitch
Procedural Tail Physics
- Side-to-side wave sway
- Tail bends opposite to turn direction
- Vertical pitch when swimming up/down
- Speed-responsive intensity (faster = more dynamic)
Loot
- Rotten Flesh, Raw Cod, Raw Salmon, Tropical Fish, Kelp, Bones, Bone Meal
- Shipwreck Scavenger bonus: Iron Nuggets, Gold Nuggets, Emeralds, Iron/Gold/Copper Ingots, Papers, Compasses, Clocks
Items
- Giant Isopod Spawn Egg
- Bucket of Giant Isopod
BOXER CRAB (Pom Pom Crab)
Spawning
- Spawns in Warm Ocean and Coral Reef biomes
- Groups of 3-6
- On sand or coral blocks
Stats
- 5 hearts
- 1 attack damage, fast attack speed
Taming
- Right-click with Tropical Fish to tame
Sit Behavior
- Sitting crabs stay in place
- Cannot dance while sitting
Perching AI
- Seeks highest local block (Coral Blocks, Sea Pickles) to sit on
- Climbs corals
Jukebox Dance
- Detects active jukebox within 10-block radius
- Plays
dance_quirkanimation while music plays - Interruptions: Stops dancing if music stops, takes damage
Teleportation
- Teleports to owner if distance exceeds 12 blocks
- Does NOT teleport when sitting or dancing
Combat
- Attacks: Silverfish, Endermites, small Slimes
- Poison I applied on hit for 4 seconds
- Nearby crabs help each other
Breeding
- Breed with Sea Grass
Moisture System
- Same as Giant Isopod moisture mechanic
Animations (GeckoLib)
ground_idleground_walksit_idleattackdance_quirk
Items
- Boxer Crab Spawn Egg
- Sea Anemone (dropped by Boxer Crabs)
TORCH FISH
Spawning
- Spawns in ALL ocean biomes
- Groups of 8-16
Appearance & Variants
- 3 Color Variants:
- Yellow - Seeks Shipwrecks
- White - Seeks Ocean Ruins
- Black - Seeks Ruined Portals
- Fullbright rendering (glows in dark water)
Stats
- 2 hearts
Swarming AI
- Stays near spawn point
- Groups drift together in swarms
- Leader-follower movement patterns
Structure Attunement
Right-click wild Torch Fish with specific item to attune:
| Variant | Item | Structure Found |
|---|---|---|
| Yellow | Compass | Nearest Shipwreck |
| White | Prismarine Shard | Nearest Ocean Ruins |
| Black | Bone | Nearest Ruined Portal |
Homing Dash
- Once attuned, swims toward structure
- Boat speed
- 30-second duration
- Invulnerable during homing
- Glowing effect applied for visibility
- Smart pathfinding avoids solid blocks
- Stops and loses bonuses upon arrival
Jar Capture System
- Right-click with Water Bottle to capture
- Jar of Torch Fish
- Preserves structure attunement data
Jar Release System
- Right-click jar on water to release Torch Fish
- Restores all saved data (variant, attunement)
Jar Compass Mechanic
The jar acts as a compass toward attuned structures:
- Center frame (-15° to +15°): Structure straight ahead
- Left frame (< -15°): Structure to the left
- Right frame (> 15°): Structure to the right
- Flickering (no target): Alternates left/right rapidly
- Shift-right-click clears target data (resets jar)
- Updates in real-time as player turns
Animations (GeckoLib)
water_swimhoming_dash
Loot
- Seagrass, Bone, Bone Meal, Kelp, Prismarine Shard, Compass
Items
- Torch Fish Spawn Egg
- Jar of Yellow Torch Fish
- Jar of White Torch Fish
- Jar of Black Torch Fish
ITEMS
Sea Anemone
- Acts as boxing glove in main hand: Poisons targets on hit (4 seconds)
- Acts as offhand enhancer: Any weapon hit applies poison when held in offhand
- Dropped by Boxer Crabs (1-2)
VISUAL FEATURES
- Entity size scaling for Giant Isopod
- Glow for Torch Fish
- Procedural tail physics for Giant Isopod
- Bubbles particles for Boxer Crab while dancing
REMOVED
- Dunkleosteus
- Lung Compression Effect
0.1.0-alpha.1Альфа1.21.1 · 4 июля 2026 г.
AquaVerse - Alpha 0.1.0
AquaVerse upgrades Minecraft's oceans.
Creatures
Dunkleosteus
- 100 HP
- 12 Attack Damage
- Breaks boats from below
- Hunts players and fish
- Spawns in deep oceans
Giant Isopod
- 30 HP
- Swarms near shipwrecks
- Hunts on drowned
- Flees from players but attacks when hit
- Can be bucketed
- Feeds on rotten flesh, cod, salmon, tropical fish, and pufferfish
- Occasionally swims upside-down
Features
- Custom 3D models and animations
- Dunkleosteus Skull block
- Giant Isopod Bucket
- Lung Compression effect
(At the moment lung compression effect is not used in game, it will be added fully for the future updates)
- Dunkleosteus can destroy boats from below
- Spawn Analyzer command:
/aquaverse_spawn_analyze
Alpha Notice
This is Alpha 0.1.0 — expect:
- Possible bugs and balance issues
- Changes to spawn rates, damage, and behaviors
- More creatures, biomes, and features coming soon Feedback and bug reports are greatly appreciated!
Planned Features
- More aquatic creatures
- Deep-sea biomes
- New content for rivers
- New content for swamps
- Custom structures and ruins
- Ocean depth overhaul
- New tools and armor from creature drops
- Full survival progression
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