
Ambient Additions
Adds more atmospheric critters to your world!
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- 698K
- Подписчики
- 135
- Обновлён
- 20 сентября 2025 г.
- Лицензия
- LGPL-3.0-only
Опубликован 29 октября 2024 г.
🐌 Ambient Additions 🦀
This mod adds ambient life to your world and utilities to catch them. The mod includes various fully-animated animals, ranging from adorable corgis to radially-symmetric starfish, shy crabs, and miniature armadillos. The aim is to introduce more fauna into your world, in order to fuel players' zoos and critter-catching habits!
🎯 Critter-Catching: Blowguns, Darts, and Crates!
In order to aid you in collecting and transporting animals, a multitude of the mod's animals are able to be put in buckets, pots, bottles, or bowls. Along with this, we have also added a set of items to sedate and crate any animal in general, especially those that cannot be caught by other means.

Crates are a new form of animal transport.
- Empty Crates can be used on sedated entities by right-clicking on them to capture them.
- Entities can be placed from crates by right-clicking again.
- Crates will gain a new texture and enchantment glint when containing a mob and will state the mob contained as a tooltip.
Blowguns & Darts allow you to sedate mobs for capture.
- Blowguns are ranged weapons that use darts as ammunition.
- They can be charged similarly to a bow, and fire a single dart projectile accordingly.
- Darts inflict a single level of "stun" on a mob.

After a certain number of stuns, a mob will enter a sedated mode for 30 seconds, during which it will display sleepy particles. The number of stuns required to sedate a mob scales with it's health.

Stun requirements
2.5 hearts = 1 stun 5 hearts = 2 stuns 10 hearts = 3 stuns 25 hearts = 4 stuns 25+ hearts = 5 stunsCredits
NinniH for assetwork, code and sounds OmayPaty for assetwork GRAUS for assetwork magmastrider#3837 (from our discord) for screenshots fool#1369 (from our discord) for screenshots
& special thanks to BisectHosting for sponsoring us!

Ченджлог
1.20.1-1.1.2Релиз1.20, 1.20.1 · 20 сентября 2025 г.
- Added remodels/retextures for the Marten and Moustached Tamarin
- Added i'iwi sitting pose
- Multiple crate tweaks/bugfixes (including mobs occasionally disappearing after being uncrated)
- Removed unused strippable_logs tag
- UUID of crated mobs no longer gets reset after being uncrated
1.20.1-1.1.1Релиз1.20, 1.20.1 · 14 июня 2025 г.
- add MobMixin so crates can capture interactable mobs (villagers, horses, wovles, etc.)
- fixed moles digging up stacks of worms at once
- fixed uncrateable tag
- made white fruit bats unable to be leashed
1.20.1-1.1.0Релиз1.20, 1.20.1 · 1 ноября 2024 г.
- Reworked crates
- They're now placeable
- Tameable mobs can be crated again, but only if they are not tamed
- Fixed pancake slug variants not saving when picking them up
- Fixed harlequin shrimp/shame-faced crab overspawning (hopefully)
- White fruit bat movement rewrite
- Removed Bark item, to obtain molts you now feed the isopods logs directl
1.20.1-1.0.0Релиз1.20, 1.20.1 · 29 октября 2024 г.
- initial Modrinth release
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