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Mineforgian

The Pixelmon Modpack

This Modpack includes everything you need as a pre-built Pixelmon exerience - The Pixelmon Mod, The Pixelmon OST, Journeymap, BYG, Natures/Explorers Compass.

Загрузки
2.0M
Подписчики
327
Обновлён
17 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 14 февраля 2023 г.

Click the banner for a discount with Nodecraft for your first Pixelmon server!

 

 

This Modpack includes everything you need as a pre-built Pixelmon exerience:

   

The Pixelmon Mod - The amazing mod for Minecraft that adds Pokemon exploration, capture, battling and more!

 

The Pixelmon OST, by Chris Geddes - A professionally made, bespoke soundtrack that adds to the immersion for this mod.

 

Journeymap - With sprite integration on the map. Some servers may have this functionality disabled.

 

Oh The Biomes You'll Go - Oh The Biomes You'll Go is an exploration and adventure mod designed to take you on a road trip across Minecraft like no other! Explore over 80 magical, realistic, and breathtaking biomes.

Adding new biomes into your world gen, complete with Pixelmon integration.

 

Nature's Compass - Nature's Compass allows you to locate biomes in your world, a must with extra biomes.

 

Explorer's Compass - Explorer's Compass allows you to locate structures in your world, very much needed with new structures coming for Pixelmon.

 

We recommend installing Optifine 1.16.5 with this pack, to add further optimization. (You will have to do this manually)

Ченджлог

9.4.0Бета1.21.1 · 17 августа 2026 г.

Additions

  • Reworked the Charms interface. Charms now live in a dedicated inventory tab with an info button, where you can toggle each charm between its Available and Active states. Locked charms are tinted red and available-but-inactive ones grey. The old charm drawer beside the party has been removed.
  • Added a notification to the top-right of the main menu that appears when a new Pixelmon version is available.
  • Reworked the bikes so they are no longer horse-based, with their riding animation now playing correctly:
    • All bikes are significantly slower than before.
    • The Mach Bike is faster than the Acro Bike, can no longer jump, and steps up at most half a block.
    • The Acro Bike jumps a consistent height regardless of the charge bar, and steps up at most a block and a half.
  • Updated the in-game type icons.
  • Reworked Gallade's model with updated textures and animations.
  • Reworked Gardevoir's model with updated textures and animations.
  • Added 14 wild trainer NPCs to battle: Battle Girl, Black Belt, Hex Maniac, Sailor, Psychic (male and female), Punk Girl, Punk Guy, Schoolboy, Schoolgirl, Lumberjack, Hiker, Cueball, and Knight.
  • Added 12 village tip NPCs offering guidance on EVs, IVs, Natures, types, breeding, evolution, Abilities, held items, the move tutor, biomes, Poké Centres, and catching.

New Pokémon

  • Added Ogerpon, with its Teal, Wellspring, Hearthflame, and Cornerstone Mask Forms.
  • Added Terapagos, with its Normal and Terastal Forms.
  • Added Okidogi.
  • Added Munkidori.
  • Added Fezandipiti.
  • Added Pecharunt.
  • Added Poltchageist, with its Counterfeit and Artisan Forms.
  • Added Sinistcha, with its Counterfeit and Artisan Forms.
  • Added Archaludon.

Terastallization

  • Added Terastallization. In battle, a Pokémon can Terastallize to take on its Tera Type, boosting moves of that type and shifting its defensive typing for the rest of the battle.
  • Added the Tera Orb, required to Terastallize and unlocked through research.
  • Added the Stellar Tera Type.
  • Added Tera Shards, used to change a Pokémon's Tera Type.
  • Added a unique Terastal crown for every Tera Type.
  • Added the Tera Type icon to the battle UI.
  • Added Tera Raids, a new raid type where up to four trainers battle a Terastallized boss together, each in their own linked battle against a shared boss.
  • Added Tera dens with crystal, beam, and particle visuals.
  • Added a Tera Raid lobby with party selection, solo and group controls, a countdown timer, and higher-star visual variants.
  • Added Pokémon species to Tera Raids, sorted by star level.
  • Added named NPC raid partners that can fill empty slots in raids of up to 7 stars: Alfie, Amelia, Arthur, Austin, Ava, Brooklyn, Catherine, Charlotte, Chase, Claire, Dean, Dylan, Eli, Evan, Freya, Gianna, Hailey, Henry, Hunter, Isabella, Ivy, Janet, Kit, Klara, Kylie, Logan, Luke, Martin, Nicki, Noah, Oscar, Patricia, Peonia, Peony, Poppy, Portia, Samantha, Sean, Sophie, William, and Zoe.
  • While waiting to revive in a Tera Raid, players can spend one of a limited number of cheers to support the team: All Out raises Attack and Special Attack, Hang Tough raises Defense and Special Defense, and Heal Up restores HP and cures status.
  • Added Tera Raid loot, including random mints and Tera Shards tiered from 3 to 7 star.

Research

  • Added an onboarding research system of 23 tutorial and progression quests: Your First Catch, The Pokémon Center, Storage Solutions, Berry Farming, The Apricorn Smith, Breeding Basics, Evolution Stones, Held Items, Move Mastery, The Art of Training, Fossil Revival, Snapshot Apprentice, Shiny Hunter, Boss Hunter, Raid Dens, Dynamax Power, Ancient Shrines, The Hidden Grotto, Temple Secrets, Tower Challenge, The Galar Pokédex, Legendary Tracker, and Champion's Path.
  • Added three research paths to unlock the Tera Orb, of which each player can complete only one:
    • The Scarlet Annotations, begun by photographing a Psychic- or Fairy-type Pokémon.
    • Path of the Crowned, begun by defeating an Epic, Legendary, or Ultimate boss Pokémon.
    • To the Sleeping Crystal, begun by finding an Ancient City.
  • Added The Masked Wanderer research to unlock Ogerpon spawns, begun by finding a Jungle Temple, Ocean Ruin, Desert Pyramid, or Ancient City once the Legendary Tracker research is complete.
  • Added research quests to encounter the Galarian legendary birds, each begun after finishing the Galar Pokédex research and catching the matching base bird:
    • The Cruel Serenity, for Galarian Articuno.
    • Strong Legs, for Galarian Zapdos.
    • Lustrous Flames, for Galarian Moltres.
  • Added A Faded Marvel research, begun by catching a base Magearna, that rewards the previously-unobtainable Original Color Magearna.
  • Research can now grant a boosted shiny chance to the Pokémon it rewards.

Battle

  • Added the Kingfisher battle AI, which looks ahead, simulating future battle states before choosing an action.
  • Reworked battle UI animations onto a data-driven, server-owned timeline. Move, UI, and cinematic animations now share one system, with health, faint, switch, revive, and battle-exit animations playing in the correct order, and the server waiting for the client to finish an animation rather than using a fixed delay.

Moves, Battle Items and Abilities

  • Added Tera Blast, which changes to the user's Tera Type and becomes physical or special based on their higher attacking stat while Terastallized.
  • Added Tera Starstorm, Terapagos' signature move.
  • Added the Teal, Wellspring, Hearthflame, and Cornerstone Masks as Ogerpon held items that switch it to the matching Form, found in Ancient Cities, Desert Pyramids, Jungle Temples, and Ocean Ruins.
  • Added Ivy Cudgel, Ogerpon's signature move, whose type changes to match its held mask.
  • Added the Embody Aspect ability, which Ogerpon gains on Terastallizing, raising a stat based on its mask.
  • Added the Tera Shift ability, turning Terapagos into its Terastal Form on entry.
  • Added the Tera Shell ability, making Terapagos take not-very-effective damage at full HP.
  • Added the Teraform Zero ability.
  • Added the Unremarkable Teacup and Masterpiece Teacup, used to evolve the Poltchageist line.

Changes

  • Added Poltchageist to Jungle and Evil biomes on land at night, with the Artisan palette rarer than Counterfeit.
  • Added Sinistcha to Jungle and Evil biomes on land at night, with the Artisan palette rarer than Counterfeit.
  • Added Archaludon to Mountainous biomes on land at dawn and dusk.
  • Added Dipplin to Forest biomes and Ultra Forest on land at night.
  • Added Hydrapple to Forest biomes on land at dawn and dusk, and Ultra Forest on land at night.
  • Added Ogerpon to Mountainous Forest biomes on land at dawn and dusk.
  • Added Iron Crown to 5-star raids in the End.
  • Added Raging Bolt to 5-star raids in the End.
  • Added Dipplin to 3- and 4-star raids in Forest biomes and Ultra Forest.
  • Added Hydrapple to 5-star raids in Forest biomes and Ultra Forest.
  • Added Archaludon to 5-star raids in Mountainous biomes.
  • Added Ogerpon to 5-star raids in Mountainous Forest biomes.
  • Added Poltchageist's Counterfeit and Artisan Forms to 2- and 3-star raids in Jungle and Evil biomes.
  • Added Sinistcha's Counterfeit and Artisan Forms to 4- and 5-star raids in Jungle and Evil biomes.
  • Increased Duraludon's spawn rarity from 0.1 to 0.5.
  • Added Tandemaus, Maushold, and Dudunsparce to Dynamax Raids, and enabled several Forms (the Flabébé line, Minior, Vivillon, Alcremie, Basculin, Tauros, Wooper, and Lycanroc) to appear in them.
  • Added the Syrupy Apple as a wild held item for Applin.
  • Chimecho, Tornadus, Thundurus, and Landorus now each have a 50% chance to drop a Breeze Rod.
  • Expanded the Transfer Tutor movepool from 10 preset sets to 32, making many previously-unavailable transfer moves teachable, including Natural Gift, Punishment, and Refresh.
  • Updated the following wild trainers with nameplate titles, prize money rebalanced by role, and an experience orb reward on defeat: Blacksmith, Bug Catcher, Bug Maniac, Fire Breather, Fisherman, Gardener, Gentleman, Lass, Miner, Mountaineer, Ornithologist (male and female), Pirate, Pokémon Breeder, Poké Maniac (boy and girl), Policeman, Preschooler, Rancher, Rich Boy, Scientist (male and female), Sport, Steve, Swimmer, and Youngster.
  • Town dialogue NPCs now show their role instead of a generic "Chat" label and have a Minecraft profession so they path around town. Village NPCs: Artist, Baker, Battle Girl, Black Belt, Blacksmith, Doctor, Engineer, Fisherman, Gardener, Hex Maniac, Hiker, Knight, Lass, Little Boy, Little Girl, Madame, Mailman, Mechanic, Monsieur, Officer Jenny, Old Man, Ornithologist, Pokémon Breeder, Poké Fan (male and female), Policeman, Preschooler, Professor, Psychic (male and female), Punk Girl, Punk Guy, Rancher, Ranger (male and female), Rich Boy, Sailor, Schoolboy, Schoolgirl, Scientist (male and female), Shop Girl, Shop Lady, Shop Man, and Super Nerd. Special NPCs: Bride, Cultist, Groom, Jon Snow, Lighthouse Keeper, two Monks, Pirate Captain, Pirate Grunt, Santa, Scary Man, and Tesla.
  • Villagers, wandering traders, and zombie villagers now spawn as one of the town's wild trainers or dialogue NPCs.
  • Pillagers and vindicators now spawn as Cueball, Punk Girl, Punk Guy, Black Belt, Hex Maniac, Knight, Pirate, or Fire Breather.
  • The /setraid command now accepts a raid type, or infers one from the target den.
  • Replaced the individual charm commands (/shinycharm, /ovalcharm, /expcharm, /markcharm, /catchingcharm) with a single /charms command, including /charms give and /charms take for a chosen player and charm (or all), behind permission level 2.
  • Set Tera Raid minimum loot rolls to 3 for 1-3 star, 4 for 4-5 star, and 5 for 5-7 star raids.
  • Updated Korean translations.
  • Updated Lithuanian translations.
  • Battle notification toasts no longer fire on every step of a research objective.
  • Overhauled den world generation: existing dens now randomly generate as either Max or Tera Raid dens, with 38 new den structure variants and more detailed worldgen that blends them into the surrounding terrain.
  • Dens are now more common in the Overworld, Nether, and End (average spacing reduced from 53 to 24 chunks) and slightly rarer in Ultra Space.
  • Reworked which biomes dens appear in for wider, more varied coverage, adding dens to biomes that previously generated none.
  • Tera dens now generate amethyst blocks and clusters around them where possible.
  • End dens now only generate above Y=32, so they no longer get cut off near the void.
  • Added the pixelmon:dens structure tag that consolidates all dens, usable with /locate structure #pixelmon:dens.
  • Deepslate Ice Stone, Sun Stone, and Water Stone ores now generate in the world.
  • Updated Arceus' Generation 9 level-up, TM, and transfer movesets.
  • Added deepslate ore furnace recipes and their recipe-book unlocks.
  • Added Pixelmon covered fossils and relics (band, copper, silver, gold, crown, statue, and vase) to the Archaeology loot found in several structures:
    • Desert Pyramid: Covered Skull, Armor, Jaw, and Plume fossils.
    • Desert Well: Covered Old Amber, Root, and Claw fossils.
    • Warm Ocean Ruin: Covered Helix, Dome, Cover, and Drake fossils.
    • Cold Ocean Ruin: Covered Sail, Bird, Fish, and Dino fossils.
  • Added new banners and re-randomised loot across several village and Gym town structures.
  • Several Pixelmon blocks now break faster with a pickaxe: the Infuser, Movement Plate, Fossil Machine, Fossil Cleaner, Fossil Display, Stick Plate, Cooking Pot, Gilded Sand, and Mystery Box.

Fixes

  • 23446 Fixed a misspelt type in the /wiki command hanging the client and server until a crash.
  • 23405 Fixed the fishing line not displaying when a Fishing Rod is held in the offhand.
  • 23258 Fixed a crash when Curry Pokémon spawn with the curry-battle config option enabled.
  • 23212 Fixed newer vanilla mobs still spawning due to missing Pixelmon spawn replacements.
  • 23365 Fixed Milcery's biome data using pre-1.18 biome names, which left some Alcremie Forms such as Caramel Swirl unobtainable.
  • Fixed text being sent to players displaying that a Pokemon needs to be level 100, instead of the config's value (default 50) when a player uses a silver bottle cap on a low level Pokemon.
  • Fixed regional-Form Pokémon being able to Mega Evolve outside of battle.
  • Oa's Rod will now enter a battle after a spawn as intended.
  • Fixed the Mega icon still appearing in battle for a regional Form holding its species' Mega Stone.
  • Fixed Poké Balls duplicating when thrown at a Pokémon that is already being captured.
  • Fixed Poké Balls not dropping after a failed capture when thrown at a Pokémon outside of battle.
  • Fixed the Mystery Box's Netherite Scrap requirement resetting when the block was broken and replaced.
  • Fixed the Pokédex not fully updating Seen data when a Form other than the first defined in the species file was seen.
  • Fixed the Level Ball so that the 4x bonus is also applied at exactly 2x the wild Pokémon's level.
  • Fixed the Level Ball so that the 8x bonus is also applied at exactly 4x the wild Pokémon's level.
  • Fixed "knock out Pokémon" research objectives not registering.
  • Photo sprites will no longer change after battle under certain conditions.
  • Fixed research reward buttons appearing over objectives on steps that give no direct reward.
  • Fixed the Charms and Research inventory tabs rendering over their own name tooltips.
  • Fixed a typo affecting V-create in Rayquaza's species data.
  • Fixed Ice-type Arena Trainers not properly displaying their level-limit dialogue.
  • Fixed Abilities that boost same-type spawn rates (Flash Fire, Storm Drain, Static, Lightning Rod, Magnet Pull, and Harvest) having no effect when leading the party.
  • Fixed broken type checks across several mechanics: the Sport Ball's Bug-type catch bonus, Heavy-Duty Boots, Water-type Pokémon breathing underwater, Delta Stream's air current, statue type requirements, and battle AI type judgements.
  • Fixed sticky pistons duplicating Pixelmon doors, buttons, pressure plates, and plants instead of breaking them.
  • Fixed Fossil Cleaner contents not saving correctly and desyncing when items were moved by hoppers.
  • Fixed hopper-inserted key ingredients stacking invisibly in the Cooking Pot.
  • Fixed the Cooking Pot not accepting shift-clicked items.
  • Fixed clients disconnecting when a Pokémon changed into a Form with a differently-built model mid-battle, such as Charizard Mega Evolving into Mega Charizard X.

Battle Fixes

  • 23347 Fixed Pokémon losing or reverting experience after NPC battles.
  • 23107 Fixed datapacked NPCs excessively switching Pokémon or trying to flee.
  • 23438 Fixed Urshifu Rapid Strike's Gigantamax Form having the wrong typing in battle.
  • 23410 Fixed battles freezing on "Waiting..." when a level-cap rule (such as the AG Level 100 format) adjusted a non-lead Pokémon's level, a freeze that also carried into later wild battles until the client was restarted.
  • Prevented multiple AFK timer tasks from stacking and accelerating automatic battle actions.
  • Fixed the EXP Share and EXP All granting extra experience to participating Pokémon.
  • Fixed PvP battles awarding experience.
  • Fixed Recover and similar moves failing at full HP in NPC battles despite damage having been taken.
  • Fixed NPCs switching to a Roost user and spamming Roost even with a type or level advantage.
  • Fixed the battle AI using Toxic on Steel- or Poison-type targets, or ones that are already statused.
  • Fixed the battle AI repeatedly using a sleep move such as Spore on an already-sleeping target.
  • Fixed the battle AI misjudging which Pokémon to switch into Toxic Spikes; it now favours grounded Poison-types that can absorb them.
  • Fixed Revenge doubling its power from Pain Split damage.
  • Fixed Dragon Tail and Circle Throw forcing in a random party Pokémon instead of the next one.
  • Fixed Lunar Dance not restoring PP on the same turn the incoming Pokémon is healed.
  • Fixed Depletion, Eerie Spell, Spite, and Grudge not reflecting their PP reduction on the client in the same turn.
  • Fixed Blank TMs and Blank TRs not working while Magic Room is in effect.
  • Fixed a crash when a non-player healed their party.
  • 22299 Fixed the Pledge moves (Grass, Fire, and Water Pledge) not combining in double battles; using one after another now fires a single stronger move with the appropriate Rainbow, Sea of Fire, or Swamp field effect.
  • Fixed battles being decided incorrectly when the last Pokémon on both sides faint in the same turn; the result now follows faint order for recoil, Rocky Helmet, Destiny Bond, Explosion, Perish Song, and similar effects.
  • Fixed Explosion, Self-Destruct, and Misty Explosion draining the user's and target's HP at the same time; the target now takes damage before the user faints.

Datapack

  • Charms are now datapackable under data/pixelmon/pixelmon/charm, each with a configurable name, description, icon, and colour. The five default charms (Shiny, Catch, Mark, Oval, and Exp) ship as datapack files, and a new pixelmon:unlock_charm interaction result unlocks a given charm.
  • Added a held-item equip interaction event.
  • Battle animations can now be authored in datapacks under data/<namespace>/pixelmon/battle/animation/, with UI and attack animations in separate folders.
  • Added battle interaction events that datapacks can hook into: move use, damage dealt, heal, switch, revive, removal, battle end, and Terastallize.
  • Added a pixelmon:has_completed_research interaction condition that datapacks can use to check whether a player has finished a given research.
  • Raids are now driven by datapack-defined raid types, so a datapack can set what kind of raid a den is, how the den looks, which Pokémon and NPC allies appear, and which built-in raid rules it uses.
  • Attack animations can now be authored as datapack components, including:
    • Modelled effects backed by GLTF/Assimp models with named animation clips, spawned as animation entities.
    • Configurable lifetimes (pixelmon:duration, pixelmon:any_of, pixelmon:effect_removed).
    • Positioning transforms (pixelmon:anchor, pixelmon:attached, pixelmon:move_between, pixelmon:between, pixelmon:orbit) for effects such as beams and orbiting bursts.
    • Contextual targets (USER, TARGET) with offsets, easing (linear, ease-in, ease-out), delays, and a short movement impulse for the attacker.
  • The Kingfisher AI's behaviour is configurable through datapacks (lookahead search, opponent knowledge, and randomness), and it can be set as an NPC's battle AI.
  • Battle scenes can be defined in datapacks under data/<namespace>/pixelmon/battle/scene/, pointing at a structure and using marker blocks to position the player, camera, Pokémon, and trainers, with configurable rotation, lighting, time, and weather.
  • 23321 Added a wild property to NPCs (default false) that removes the NPC when its battle ends.
  • Added a data-driven attack animation system with modelled attack animations.
  • Added battle scene rendering, letting battles opt into a datapack-defined arena built from a structure.

Developer

  • BattleController is now an interface; the standard battle implementation lives in StandardBattleController.
  • Added a typed AttackAnimationLogic API for move attack animations, with existing legacy animations supported through a compatibility wrapper.
  • Added battle-state simulation infrastructure that copies a battle and runs turns without mutating the real one, used by the lookahead AI.
  • Battle participant logs now include each participant's battle AI type.
  • Removed PlayerPartyStorage#hasOvalCharm, #hasMarkCharm, #hasShinyCharm, #hasExpCharm, and #hasCatchingCharm. Charm state is now accessed through #hasCharm, #isCharmActive, #getCharmState, and #setCharmState, with default charm ResourceKeys in the Charm class.
9.3.16Релиз1.21.1 · 5 мая 2026 г.

Changes

  • All advancements now display a toast notification on completion. Chat messages are reserved for special advancements.
  • Mega Starmie has been added to the spawning pool.
  • Mega Dragonite has been added to the spawning pool.
  • Added tooltips for the Hisuian Poké Balls.
  • Updated Korean translations.

Fixes

  • 23378 Fixed an issue where critical captures with Hisuian Poké Balls would loop the capture message and grant infinite experience in battle without catching the Pokémon.
  • Fixed Pokémon caught from inside a battle being unable to be sent out into the world or to evolve when reaching their level-up criteria.
  • 23346 Fixed Hisuian Poké Balls flashing between their texture and the missing texture while shaking.
  • Fixed Mega Charizard X and Y appearing much smaller than intended.
  • Fixed Hoopa not changing size when switching forms.
  • Fixed some Pokémon's relative size not being maintained through evolution.
  • Fixed sprite items being incorrectly turned into Missingno sprites when stacks already had new format data, or when no old data was present.
  • Fixed a crash that occurred when throwing a Poké Ball into the void in The End.
  • Fixed Mega Darkrai's missing texture and emissive files; corrected animation track names.
  • Fixed Raikou's tail rendering with the wrong colours due to a UV unwrap error.
  • 23343 Fixed Chandelure being unable to Mega Evolve.
  • Fixed cosmetic items not displaying the correct result when the same ID was used for multiple cosmetics.
  • 23346 Fixed taking a fossil out of the cleaner before it finishes still counting toward the cleaned fossils statistic.

Battle

  • Rewrote battle animations so switch-out and health bar animations play in proper order. Resolves chained health animations (Pin Missile and similar moves) jumping back and forth between hits, and the battle UI ending before the health bar animation completed.
  • Health updates now use the actual current value rather than relative differences, preventing the bar from drifting after a desync.
  • Fixed Substitute's HP being off by one due to a rounding issue.
  • Fixed wild Pokémon forced switches not working correctly.
  • Fixed health bars snapping incorrectly when switching Pokémon.
9.3.15Бета1.21.1 · 19 апреля 2026 г.

Additions

  • Added Mega Darkrai.

  • Added Mega Raichu X.

  • Added Mega Raichu Y.

  • Added Darkranite.

  • Added Raichunite X.

  • Added Raichunite Y.

  • Added custom Banner Patterns for use in the Loom, split into the following categories: Common, Logo, Poké Ball, Special, Types, and Villain Teams.

  • Added Banner Pattern items to apply the new patterns.

  • Added new Research.

Changes

  • Mega Raichu X and Mega Raichu Y now spawn in Forests during the Afternoon on Land.
  • Mega Darkrai now spawns in Roofed Forests on Land during Night under a New Moon.
  • Mega Chandelure now spawns in Roofed Forests on Land during Night in Clear weather.
  • Badge case GUI elements have been cleaned up to remove semi-transparent pixels along the edges.
  • Lapras' swim speed has been increased to a more natural pace.
  • The Block Spawner now uses existing spawning Land, Air, and Water tags instead of a hardcoded block list.
  • Pixelmon armor can now receive all vanilla Minecraft enchantments.
  • Mudbray and Mudsdale now drop Packed Mud instead of Brown Terracotta.
  • Greavard now has a chance to drop a White Candle.
  • Carbink now has a chance to drop an Amethyst Shard.
  • Diancie now has a chance to drop Amethyst Shards.
  • Kantonian Sandshrew now has a chance to drop Armadillo Scutes.
  • Glimmet now has a chance to drop a Torchflower Seed, and Glimmora may drop multiple.
  • Klefki now has a chance to drop an Ominous Trial Key, and its Fairy Gem drop rate has been adjusted.
  • Silk Touch enchantment level has been corrected from 3 to 1.
  • The AG Monotype battle rule set now displays the correct title and description.
  • "Uber doubles" has been corrected to "Uber Doubles" to match formatting conventions.
  • Mega Chandelure's typing has been corrected.
  • Mega Darkrai's typing has been corrected.
  • Added the Pokédex item to the creative Utility tab.
  • Added warning messages when attempting to throw a Poké Ball at a Pokémon that is too strong, retaliates, or refuses capture.
  • Added language translations for /tcg give command feedback.
  • Added a missing language key for the Battle Tick Rate gamerule.
  • Updated Korean translations.
  • Spawning thread performance has been improved.

Fixes

  • Resolved an issue where Pokémon health could desynchronize with the client when a Pokémon that was taking residual damage and healed via moves or held items.
  • 23284 Fixed Gracidea flowers being unable to be placed, despite still generating naturally in the world.
  • 23269 Pixelmon ores and blocks now properly count towards activating beacons.
  • Fixed an advancement packet issue that could disconnect players from a server.
  • 23159 Fixed the Oval Charm not being rewarded upon completion of a regional Pokédex.
  • 23221 Fixed fossil displays showing missing texture particles when broken.
  • Fixed mirror_move not being recognized as a valid move spec unless at least one letter in "move" was capitalized.
  • Fixed typenull not being recognized as a valid Pokémon spec unless at least one letter in "type" was capitalized, or preceded by species:.
  • 23262 Fixed the /poketest command not working when testing a specific party slot.
  • Fixed the /tcg give command not allowing Minecraft player selectors such as @s or @a.
  • 23215 Fixed Paldean TM imprinting being offset by 1, causing players to receive the wrong TM.
  • Fixed Research data being lost when switching worlds or saves in quick succession.
  • Fixed a duplication exploit involving block entities such as the Fossil Cleaner when chunk saving did not trigger correctly.
  • Fixed the Pokémon Editor entity spinning the opposite direction from cursor movement when dragged.
  • Fixed the Pokémon Editor entity not playing its animation.
  • Fixed a crash when opening your inventory and immediately pressing the summary screen keybind with no Pokémon selected.
  • Fixed a crash when hitting yourself with a thrown Poké Ball.
  • Fixed JUMP! palettes not being applied correctly under certain fishing conditions.
  • Fixed some structures such as the salon in Grass Gym towns generating corrupted sprites.
  • 23047 Fixed some alternate Pokémon forms becoming extremely small.
  • Fixed regional forms and custom forms being counted multiple times in /dexcheck.
  • Fixed the spin_pokestop research event not firing in multiplayer.
  • Fixed Zygarde Complete Forme and Palafin Hero being smaller than their original forms when transformed.
  • Fixed the Fossil Cleaner spinning the wrong part of its model.
  • Fixed Female Meowstic displaying an extra set of ears.
  • Shiny Mega Chandelure now loads the correct model.
  • Mega Chandelure's idle animation no longer cuts off or stops abruptly.
  • Rainbow Palette for Mega Chandelure has been properly added.
  • Fixed the Gen 8 capture method not correctly applying mechanical Poké Ball catch rate boosts.
  • Fixed some buildings with NPC sprites generating corrupted textures.
  • Fixed battle items being usable during free roam while in an active battle.
  • Fixed PokéBall items still using legacy NBT data for tooltip display logic.

Battle

  • Fixed Mega Research not starting because a wild Mega Pokémon's form was being reset after battle.
  • Fixed Pokémon gaining multiple levels at once causing the level-up screen to delay and trigger a waiting glitch.
  • 23193 23293 23261 Fixed defeating NPC Pokémon causing experience loss or level reversion when levelling up.
  • 23193 Fixed forfeiting an NPC battle resetting your Pokémon's experience to zero.
  • Fixed experience gain without an actual level up incorrectly showing the level-up screen and battle log messages.
  • Fixed the "Disable Leveling" option in the Pokémon summary not working during battles.
  • 23287 Fixed Intrepid Sword and Dauntless Shield only activating once while in Hero form.
  • Fixed Ditto being able to retain Mega Rayquaza's form when caught from a raid after it had Mega Evolved.
  • Fixed temporary battle forms being visually maintained after a battle ends.
  • Fixed Pokémon Mega Evolved into their Y form reverting to their X form when swapped out and back into battle.
  • 23276 Fixed using Transform on a Mega Evolved boss and then fainting permanently transforming your Pokémon.
  • 23203 Fixed Rayquaza falling to the ground or into the void when Mega Evolving during battle.
  • 23233 Fixed Tandemaus being unable to evolve.
  • 23203 Fixed Booster Energy crashing battles when activated at the same time as Sun or Electric Terrain expiring.
  • 23227 Fixed a delay occurring when a Pokémon faints in battle.
  • Fixed battles crashing when teleporting far away from a wild Pokémon you are battling, or when the Pokémon falls into the void.
  • 23153 23129 Fixed Make It Rain and Pay Day not dealing damage when used by the player, while still applying secondary effects.
  • Fixed NPC trainer names showing as "empty" in battle logs.
  • Fixed allies' Pokémon appearing in Pokémon selection UIs during raids, which could lead to crashes when using items on them.
  • Fixed opponent Pokémon being selectable in the team selection screen.
  • Fixed an issue in 2v2 battles where two players each had only one Pokémon.
  • Fixed Meteor Beam failing to deal damage after the charging turn.
  • Fixed battles crashing when a Pokémon with the Revenant ability attempted to participate.
  • Fixed ally Pokémon defeated in a raid remaining available to battle or capture after the raid finished.
  • Fixed Pokémon revived during a raid still appearing with the fainted overlay and shaking animation.
  • Fixed a battle error when a Pokémon afflicted with Drowsy attempted to Mega Evolve.
  • Fixed Snow's copy function incorrectly producing Hail instead of Snow.
  • Fixed some battle messages not being recorded to the battle log, resulting in incomplete logs.
  • Fixed Lucky Egg experience calculation in certain scenarios.
  • Fixed a potential error in ExecuteActionGoal that could occur on servers using spawn protection plugins.
  • Fixed /setraid not allowing raids to be set as shiny.

Developer

  • SpriteItems now use DataComponents to manage data instead of NBT.
  • PokéBall tooltip display now uses a DataComponent (pixelmon:tooltip) instead of NBT.
  • Completed (non-repeatable) Research can now be used as a spawn condition.
  • Added SelectBagItemAction logging to battle logs for debugging waiting issues.
9.3.14Релиз1.21.1 · 18 января 2026 г.

Additions

  • Added Mega Chandelure
  • Added Chandelurite
  • Added cosmetic Charizard Wings
  • Added the command node pixelmon.command.wiki.other

Changes

  • Raid spawns have been added for Iron Crown and Iron Boulder.
  • Level 25-45 Arena NPCs will sometime spawn as double battle NPCs.
  • Multiple level ups from a single EXP gain are now summarized on one stat screen instead of spamming several in a row.
  • Battle messages on level up now only show the final level reached, instead of listing every single level along the way.
  • Removed the limitation of only being able to throw out one Pokemon at a time (one thrown pokeball at a time)
    • Allows you to press R again to cancel throwing a PokeBall mid flight
  • The /spectate command has been renamed to /pokebattle spectate to avoid conflicts with Minecraft’s spectator command.
  • Pokemon will now watch your every move when holding a rare candy.
  • The /pokebattle command has been fully rewritten and now supports proper sub-commands.
  • /pokebattle now works again with NPC trainers.
  • Rotation, Double, and Triple battles are now supported through /pokebattle battle.
  • Removed the ability for /pokebattle to spawn a wild Pokémon directly by species name.
  • Battle logs will now includes more information about the Pokemon involved in the battle.
  • Added messages for when a player is cooking curry, and a Pokémon would have spawned, but the player either didn't have enough room in their party or the correct Poké Balls.
  • Base happiness values for all pokemon have been updated to match Generation 8
  • The temple pillar block shape will now update accordingly when a neighbouring block is placed/broken.

Fixes

  • The Old Fisherman will again spawn as intended.
  • Fixed a typo in Iron boulder research.
  • The Reassembly unit sprite will now animate as intended.
  • Compatability with the Essential mod has been improved.
  • A fix has been introduced to improve compatability with older AMD drivers.
  • Fixed the animation of a Poké Ball breaking not appearing upon failing to catch a Pokémon from a Max Raid Den.
  • Lumineon's orientation has been corrected.
  • Fixed Pokeball animation still playing even if you retrieve the Pokemon mid throw.
  • Love, Quick, Level and Dream balls are no longer garanteed to fail during a raid battle.
  • Mesh holes and mising body parts on Haxorus have been fixed.
  • Fixed the currently selected Pokemon in the party being sent in or out whenever the player presses R, even inside the battle menu, by changing the default key for the free roaming feature.
  • Resolved a crash related to Trainer Cards under certain conditions.
  • Resolved a console error displayed when a player drops a camera.
  • Fixed some error spam in console when you log into a vanilla server coming from JEI attempting to render TMs.
  • Prevented an occassional disconnect that would occur at the raid drops screen.

Battle

  • Stat boosting moves used by an NPC will no longer fail.
  • Fixed an issue in Double Battles where a player only had 1 Pokémon remaining, but revived a Pokémon and was unable to send that Pokémon into the battle in the 2nd position.
  • Fixed the battle info sidebar (bottom right corner) displaying the correct accuracy of Max Moves and the correct power and accuracy of Z-Moves when hovering over a Max Move or Z-Move.
  • Geomancy will now correctly apply on the second turn.
  • Fixed Snatch stealing Geomancy causing it not to work on the user.
  • Fixed it being possible for a fainted Pokémon that was previously Mega Evolved to be revived and be sent back into battle Mega Evolved.
  • Fixed a stack overflow resulting from Innards Out recursing when the Innards Out user tried to damage itself.
  • Resolved an error that would be thrown when a spectator would attempt to free roam a battle.
  • Fixed Destiny Bond continuing to be active if the Pokemon did not attack, such as when it was sleeping or flinched.
  • Fixed Destiny Bond activating upon its user fainting due to a Future Sight or Doom Desire attack.

Developer

  • Changed tooltip NBT tag to now use a DataComponent (pixelmon:tooltip)
  • Changed hasEffect NBT tag to now use a DataComponent (pixelmon:has_effect)
9.3.13Релиз1.21.1 · 21 декабря 2025 г.

Additions

  • Added Bloodmoon Ursaluna
  • A new Research, "The Crimson Moon" has been added.

Changes

  • The Pokeball animation has been sped up.
  • Slippery Ice, Healers, and PCs now drop using Silk Touch.

Fixes

  • Fixed an issue where Pokémon could attempt to evolve into themselves after battle, creating ghost duplicates.
  • Cofagrigus’ transparent ghostly aura has been restored, with its outline and arms now rendering correctly.
  • Dewpider and Araquanid now display fully transparent water bubbles as intended.
  • Nihilego’s head now renders with proper transparency without affecting the rest of its body.
  • Charcadet’s helmet has been fixed and no longer appears partially broken or see-through.
  • Urshifu (Single Strike and Rapid Strike) models have been corrected.
  • Vanilla mobs can now safely pick up and use items without causing the game or server to crash.
  • Iron Boulder now correctly unlocks its own research instead of awarding Iron Crown research.

Battle

  • Pokémon learning new moves mid-battle now correctly fill empty move slots.
  • Pokemon will now be removbed from the shoulder when entering battle.
  • Throwing out a Pokémon while aiming at one you already own no longer causes a crash.
  • Battles no longer crash when a frozen Pokémon attempts to Mega Evolve.

Datapack

  • Added pixelmon:world_time data provider for getting the time of the world a given entity is in
    • Takes entity_key for the context key of the entity to get the world of
  • Fixed a context key being minecraft:attack and is now pixelmon:attack
9.3.12Релиз1.21.1 · 12 декабря 2025 г.

"1.21.1 (9.3.12)"


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.
  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.
  • Beta releases will move to the recommended downloads after a few days of public release.

Additions

  • New Pokemon have been added:
    • Iron Crown
    • Iron Boulder
  • New Research has been added.
    • Capture Cobalion to begin a new research.
    • Capture Terrakion to begin a new research.
  • Added AG Rotation, AG Triples, Uber Rotation, and Uber Triples battle rules.
  • Added a new Monotype battle rule, now available in the "AG Monotype" PvP battle rule set.
    • Includes new configuration files: monotype.json and ag_monotype.json to enforce monotype team restrictions.
  • Added a new Poké Ball Rendering Mode setting under Options → Video Settings
    (Auto — default, Smooth, Blocky, Sprite; Auto follows your global rendering mode).
  • Added a new keybind to instantly open the summary screen of your currently selected Pokémon.
  • The same keybind also opens the summary screen while hovering over a Pokémon in your inventory UI.

Changes

  • 23130 Shoulder-riding Pokémon now give a message when they fall off.
  • Overhauled the Poké Ball capture and send-out animation.

Fixes

  • Amaura and Aurorus now display their manes correctly from both sides.
  • Binacle’s model no longer appears see-through in certain areas.
  • Cosmog’s body no longer shows unintended holes.
  • Tinkaton’s hammer now renders properly without transparency issues.
  • Vivillon’s wings are now visible from both sides.
  • Petilil and Lilligant have had model holes fixed and now include proper animations.
  • 23130 Pokémon no longer become wild or duplicable when falling off a player’s shoulder; they now return to their Poké Ball under proper conditions.
  • 23130 Pokémon are far less likely to slip from a player’s shoulder, only doing so when the player takes damage or dies.
  • Critical Capture particles now trigger at the correct moment.
  • Poké Balls no longer fall through the ground during captures in battle.
  • Restored missing Poké Ball capture and release sounds.
  • Critical captures now always perform a single shake.
  • Shake animations now play correctly.
  • Red ring flash during the shake sequence now displays properly.
  • Thrown Poké Balls no longer veer off in random directions during battle.
  • Proper momentum is now applied after the beam animation, allowing the ball to fall naturally.
  • Fixed an issue where Pokémon could take non-battle damage during battles, causing them to faint and crash the encounter (especially when attempting to catch).
  • Fixed a crash that could occur after finishing a battle when a Pokémon attempted to level up or evolve without a valid storage reference.

Battle

  • Fixed an issue where Pokémon could take non-battle damage during battles, causing them to faint and crash the encounter (especially when attempting to catch).
  • Fixed Pokémon not giving the correct drops after being KO’d.
  • 23095 Level-up messages in battle now appear only once instead of duplicating.
  • 23095 Level-up and move-learning screens no longer trigger twice.
  • 23095 Level-up, move-learn, and forfeit screens no longer disrupt the battle menu’s rendering.

Datapack

  • Added use_move interaction event
  • Added hit_crit interaction event
  • Added equip_item interaction event
  • Added slicing_move interaction condition
9.3.11Бета1.21.1 · 9 декабря 2025 г.

"1.21.1 (9.3.11)"


  • The Java requirement for 1.21.1 is Java 21. This will come shipped with most launchers. For manual installation, you may need to install a later JDK.
  • The minimum Neoforge version for this update is 21.1.200 and is required for a Pixelmon client to run.
  • Beta releases will move to the recommended downloads after a few days of public release.

Additions

  • New Research has been added.

  • Gouging Fire has been added.

Changes

  • Pokémon can now perch on their trainer’s shoulders by shift-right-clicking.

  • Squirtle, Wortortle and Blastoise models have been updated.

  • Raging Bolt and Gouging Fire have been added to 5 star raids in The End.

  • Defeated Pokémon now drop experience orbs instead of granting player XP directly.

  • The reloadattackanimations command has been removed.

Fixes

  • Camera-related FOV calculations no longer apply outside the camera UI, restoring normal field of view and proper hand rendering.

  • Fixed an issue with the right click context menu of the PC.

  • Mega Dragonite will now use the correct animation in flight.

  • Moon Ball now works properly on Pokémon that evolve through interactions, no longer causing crashes when an evolution item is missing.

  • Eggs carried in Ultra Space are no longer affected by environmental hazards such as poison or paralysis.

  • World time now calculates correctly across multiple worlds.

  • Camera filters now shut down fully when closing the camera, preventing F3 + F4 gamemode changes from reactivating them.

  • Pokédex toasts now display the species name instead of a Pokémon’s nickname when registering new entries.

Battle

  • 23083 Battles no longer crash when a Gigantamax Pokémon defeats an opponent and another Pokémon is sent out in NPC or Horde encounters.

  • Spikes and other hazards no longer cause errors in the battle log after a fight ends.

  • Throwing a Poké Ball in battle no longer crashes if the target is missing or invalid.

  • Using healing items on allies during raid battles no longer causes a battle crash.

  • Battles no longer error when a sleeping Pokémon has no move selected for the turn.

  • Battles no longer crash when a move has no animation assigned.

  • Battles no longer crash on the server when ending battle music if the player leaves using free roam.

Datapack

  • Forms tagged with no_shoulder will be prevented from riding a players shoulder.

  • Added dayOfMonth and monthOfYear options to the real world spawn time conditions section of spawning

9.3.10Бета1.21.1 · 23 ноября 2025 г.

Additions

  • New Research has been added.

    • Harness the storm to bring this Research.
  • New Pokemon have been added.

  • New Mega Forms have been added.

  • A new Pokemon Palette has been added.

  • New items have been added.

  • Added Ice Stone armor and tools

  • Added Shiny Stone armor and tools

  • A new Gamerule has been added battleTickRate (default: 5), which allows control over battle speed.

  • The camera UI has received several new features for enhanced photo capturing:
    – Apply visual filters and toggle between them using the TAB key.
    – Zoom in and out with new keybinds (default: Up/Down arrows) or the scroll wheel, with a slider added to the UI for precise control.
    – Tilt the camera left and right using keybinds (default: Left/Right arrows).
    – Capture screenshots directly from the camera UI using the default C key.
    – The camera interface now includes dedicated sections for filters, zoom controls, and all relevant buttons for streamlined use.

Changes

  • Evolution stone tools and armor have updated effects. Tools give a temporary effect, and armor gives a permanent effect while the full matching set is worn.

    • Firestone grants Fire Resistance
    • Waterstone grants Water Breathing
    • Leafstone grants Slow Falling
    • Thunderstone grants Speed
    • Sunstone grants Jump Boost
    • Moonstone grants Night Vision
    • Dawnstone grants Haste
    • Duskstone grants Invisibility
  • Evolution stone armor grants a small spawn boost to any species that evolves with that stone. Each piece grants a boost relative to the amount of stone required to craft, meaning you can mix and match if searching for multiple species. A full set grants the same boost as a strong lure.

    • Effects, duration, and spawn boost are all configurable in items.yml
  • Various minor adjustments and quality-of-life improvements have been applied to Gym Towns.

    • Gym Towns now feature updated building materials of the 1.21.1 variety.
    • Loot tables have been revised and balanced across structures.
    • Pixelmon containers such as boxes, end tables, fridges, and similar now include proper loot tables.
    • Previously edited structure seeds have been reset to restore randomization.
    • Town generation consistency has been improved.
    • Gym entrance signs now display the name of each town.
    • Console spam related to missing block entities in Gym Town structures has been reduced.
  • Three new loot tables have been added for fridges and brewing-related containers.

    • pixelmon:chests/fridge contains a variety of food, drinks, curry ingredients, and themed filler items typical of a household fridge.
    • pixelmon:chests/fridge_full offers a rarer selection with larger quantities, reduced chance for rot, and additional frost-themed items for upscale locations.
    • pixelmon:chests/brewing includes blaze powder, bottles, and early-game brewing materials, intended for boxes near brewing stands.
  • Added all curry ratings and flavours to the creative menu

  • The config setting den-spawn-chance-modifier has been removed, as this is now controlled via Datapack

  • Move sets for Wormadam, Hoopa, Lycanroc, and Toxtricity now include form specific move sets

  • Updated Basculin's move set for Generation 9

  • Added Sucker Punch to Rockruff's egg moves to match Generation 9

  • Lowered the friendship requirement for evolution with certain Pokemon.

  • The Repeat Ball recipe has been updated to require platinum bases.

  • 23001 Gem and Evolution stone armours now take damage as intended, and do not stack.

  • The spawning-rate setting in the PokeLoot configuration has been renamed to loot-spawning-rate to prevent conflicts.

  • Loot spawning can now be configured in greater detail, with separate parameters for finer control over spawn rates.

  • Moved the shop menu to be centered in the screen.

  • Pixelmon shovels can now create path blocks like vanilla shovels.

  • Armor durability has been adjusted. Silver armor has the same durability as gold, Aluminum the same as Iron, platinum halfway between Iron and Diamond, and the rest matching Diamond.

  • 23041 Paged dialogs now display the “Next Page” button with proper translations.

  • 23046 The bank transfer command has been renamed from /transfer to /pay to avoid conflicts with Mojang's server transfer command.

  • Mega Lopunny's model has been updated.

  • Gigantamax Meowth's scale has been adjusted.

  • Shopkeepers main_1, main_2, and main_3 now purchase additional valuables from players, including Balm Mushroom, Big Nugget, Comet Shard, Pearl String, and Pretty Feather.

  • Added Happy Hour event move to Transfer Tutor moves for Hisuian Zoroark from Scarlet/Violet event.

  • 23005 Moved Pure Incense to the tier 2 poke chest drops

  • 23006 Added the power bracer to the rare tier boss drops

Fixes

  • 22647 - Improved spawning performance with high player counts.

  • Fixed hourglass translation.

  • Pokémon editor permission checks now correctly validate the player performing the edit.

  • Fixed some duplicated fallback text in Gym leaders.

  • Resolved an issue on multiplayer servers wherein Pokédex data could be improperly rolled back after a server reboot.

  • 22907 Pokeloot now generates properly throughout the world.

  • 22918 Progress toward unlocking Mega Evolution now begins only after defeating a true Mega Boss Pokémon.

  • 22817 Blank TMs now properly imprint.

    • Blank TMs now use the DataComponent system to track what move is being imprinted and how much progress has been made.
  • 22749 Sigilyph now flies smoothly.

  • 22793 Updated NPCs for the water/dark tower

  • The default Essence Jar now has it's own sprite.

  • Fixed a crash that occurs when generating PokeChests in the world

  • 23048 Mystery Box Dittos now correctly inherit their IVs without being overwritten.

  • 23050 Using Iris while summoning Arceus, Dialga, Palkia, or Giratina no longer causes crashes.

  • The /warpplate set command will no longet kick you from a server.

  • 21947 The client no longer crashes when the temporary party color is unset or null.

  • 22971 Fixed the passenger entity placement on the bikes.

  • 22986 Fixed a crash when a player finds a sprite item with an invalid palette

  • 22878 Fixed curry not sending the changes on the interacted Pokemon to the client

  • 22942 Dens can no longer be moved by explosions.

  • 22980 Fixed crash that happens when removing a label from a statue

  • 22954 The NPC editor now properly respects the op-only config setting.

  • 22987 Bone Meal will no longer cause Deep Kelp to become regular Kelp.

  • 22991 Group spawns no long cause a crash when a player’s lead Pokémon holds a Pure Incense or Cleanse Tag.

  • 23012 Placing-oriented items no longer bob downward when right-clicking in the air.

  • 23014 The Reassembly Unit UI no longer misclicks or closes unexpectedly when selecting a Zygarde for separation.

  • 23004 Starter Pokémon now begin with their proper base friendship values instead of starting at zero.

  • Corrected the emissive texture path for Volcarona

  • White Basculin will correct learn the move Thrash at level 48.

  • Combusken now learns Blaze Kick upon evolution as intended.

  • 22523 Altar Rayquaza spawn times have been corrected to match its base palette.

  • 22956 Taiga and Plains Raid dens will now spawn as intended.

  • 22948 Added two missing translation keys for Snow and Elf Snorlax

  • Fixed Swampert's base model to no longer show holes on its sides.

  • Koraidon's feathers and shoulders are no longer invisible from behind.

Battle

  • Prevented a crash when a Pokémon with Protosynthesis activates Booster Energy in a raid with null weather (e.g., due to Air Lock), which previously caused battles to fail on turn start.

  • Fixed a rare crash in raids caused by targeting logic.

  • Fixed Pixelmon reverting to their default form after a battle if they were using a temporary form, instead of their previous form.

  • 22990 Fixed battle drops not appearing after using Free Roam during a fight.

  • Fixed Battle Timer restarting after a few seconds.

  • 22989 Newly learned moves will now be correctly saved and retained after the battle concludes.

  • Friendship can now be earned via NPC battles.

  • Battles no longer crash after an NPC cycles through all their Pokémon and one later faints.

  • Opponent UI elements no longer overlap the “Choose next Pokémon” message or obscure the first switch option. This also addresses the Catch Combo element displaying over the party UI.

  • 22582 Lunar Dance now correctly restores PP on the turn it is used, preventing delays that could force unintended Struggle usage.

  • Fixed Mirror Move being capable of copying multi-turn moves during their charging turn.

  • Fixed attacks not dealing damage to all targets before applying additional effects.

  • Fixed As One, Chilling Neigh, and Grim Neigh sending a message that they activated even if the relevant stat was already maxed out.

  • Fixed As One, Chilling Neigh, and Grim Neigh activating in between KOs if multiple Pixelmon were knocked out.

  • Fixed berries being eaten before an attack was able to raise or lower stats.

  • Fixed Sparkling Aria curing the burn of a target, if a second target made the Sparkling Aria user faint.

  • Fixed Protean changing the user's type to Normal-type upon using Struggle.

  • Fixed Protean working incorrectly with Revelation Dance.

  • Moves that are typeless can now never get STAB.

  • White Herb now activates only after all hits of a multi-strike attack resolve.

  • White Herb activation no longer occurs before being removed by moves like Knock Off or Thief, or before being stolen by Magician or Pickpocket.

  • Fixed an issue in Double Battles where an opponent that would faint to Destiny Bond would instead be switched out by Red Card and avoid fainting.

  • Fixed an issue where Soul-Heart would activate even if its Magearna would faint from the same attack that would activate Soul-Heart.

  • Fixed Palafin's sprite not updating to its Hero form when its ability activated.

  • Fixed Magic Bounce applying hazards to the enemy team during double battles if a non-Magic-Bounce user was the faster Pokemon on their team.

  • 22993 Fixed Sketch to keep the new move after battle.

  • Fling now applies the effects of the thrown item before dealing damage.

  • Successfully catching a Pokémon mid-battle no longer ends a separate ongoing battle.

Datapack

  • Battle AI can now be customized through datapacks, with classic styles such as Advanced, Tactical, Random, Aggressive, Raid, and No-Op included by default. Servers may add their own AI types for tailored battle behavior without requiring client-side changes.

  • Egg sprites are now customizable per-species in datapacks.

  • Added an egg_cycles requirement

  • Added new datapackable section for camera filters

    • Each camera filter has a name and a resource location to a post processing shader
  • Two new interaction event types have been added, pixelmon:struck_by_lightning and pixelmon:photograph_pokemon

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