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Mineforgian

The FPS: King Performance

A lightweight and highly stable client-side performance modpack configured to optimize frame rates for PojavLauncher and low-spec hardware.

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7 июля 2026 г.
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Опубликован 16 мая 2026 г.

👑 The FPS: King Performance

The FPS King Performance is a lightweight, client-side performance modpack designed to improve frame rates and client stability. By combining essential open-source optimization mods with adjusted configuration files, this pack provides a consistent gameplay experience while maintaining vanilla mechanics.

This modpack serves as a foundational performance upgrade, suitable for both mobile users via PojavLauncher and users on low-specification desktop hardware.


⚡ FEATURES & OPTIMIZATIONS

Core Engine Stability

  • Rendering Efficiency: Implements alternative rendering engines to reduce CPU and GPU overhead compared to the standard vanilla client.
  • Asynchronous Generation: Utilizes asynchronous threading to decrease micro-stutters and lag spikes during rapid chunk generation.
  • Memory Management: Includes adjusted configurations to stabilize heap allocation and reduce memory-related crashes on systems with limited RAM.

Advanced Culling & Geometry Management

  • Occlusion Culling: Prevents the rendering of blocks and entities obscured by solid geometry, lowering overall rendering workloads.
  • Optimized Block Entities: Converts complex block entities (such as chests and beds) to use baked models, improving visual rendering efficiency.
  • Entity Grouping: Consolidates clustered entities (such as experience orbs) to maintain performance and prevent frame drops near automated farms.

📱 PLATFORM & LAUNCHER COMPATIBILITY

The FPS King is designed to be compatible with various platforms and standard client environments:

  • PojavLauncher: Compatible with mobile rendering translation layers (such as LTW and MobileGlues). The configurations are set to reduce driver overhead and maintain hardware stability on mobile devices.
  • Desktop Clients: Fully supported across major launchers, including the Modrinth App, Prism Launcher, ATLauncher, and standard Fabric environments.

🎖️ CREDITS & ACKNOWLEDGEMENTS

  • Modpack Author: Compiled and configured by Tionoob19.
  • The Modding Community: Acknowledgment to the Fabric development team and the creators of the included open-source performance mods.

Ченджлог

1.0.5Релиз1.21 · 7 июля 2026 г.

👑 THE FPS KING: v1.0.5 - EXPERIMENTAL TEST BUILD (Fabric Loader 0.19.3)

Important notice for PojavLauncher users: This v1.0.5 release is an experimental build. Upgrading to the latest Sodium and Iris engine pipelines may trigger rendering failures on mobile translation layers. Symptoms include a missing Mojang logo, a permanent stuck red loading screen, while game audio remains functional in the background. If your device experiences these issues, it is highly recommended to roll back and stay on v1.0.4.


🛠️ EMBEDDED MODS & DEPENDENCIES

⚡ Core Engine Optimization

  • Sodium (mc1.21.1-0.6.13-fabric) [UPDATED]Experimental status for PojavLauncher.
  • Lithium (mc1.21.1-0.15.2-fabric)
  • FerriteCore (7.0.0-fabric)
  • C2ME (0.2.0+alpha.11.109+1.21)
  • ImmediatelyFast (1.6.11+1.21.1-fabric)
  • Dynamic FPS (3.11.4)

🧹 Advanced Culling & Quality of Life

  • Entity Culling (1.8.2)
  • Enhanced Block Entities (0.10.2+1.21)
  • Clumps (18.0.0.2)
  • Zoomify (2.15.2+1.21.1) [UPDATED]
  • Gamma Utils (2.1.2)
  • Mouse Tweaks (1.21-2.26-fabric)

🎨 Visuals & Shaders Support

  • Iris Shaders (1.8.8+1.21.1-fabric) [UPDATED]Experimental status for PojavLauncher.
  • Sodium Extra (mc1.21.1-0.6.0+fabric) [UPDATED]
  • Reese's Sodium Options (mc1.21.4-1.8.3+fabric) [UPDATED]
  • Capes (1.5.4+1.21)

🏗️ Interface & Core Frameworks

  • Main Menu Credits (1.2.0)
  • Fabric Loader (0.19.3) [UPDATED]Upgraded runtime environment layout.
  • Fabric API (0.104.0+1.21.1) [UPDATED]
  • Fabric Language Kotlin (1.13.12+kotlin.2.4.0)
  • Mod Menu (11.0.4) | Cloth Config API (15.0.140+fabric) | YetAnotherConfigLib (3.8.2+1.21.1-fabric) [UPDATED]
  • Architectury API (13.0.8+fabric) | ukulib (1.4.1+1.21)
1.0.4Релиз1.21 · 7 июля 2026 г.

👑 THE FPS KING: v1.0.4 - THE MAIN MENU & POJAV STABILITY BUILD (Fabric Loader 0.16.9)

This update introduces direct interface branding and precise mod-version filtering to maintain structural launch stability on mobile translation layers (PojavLauncher) while updating essential library modules.


🛠️ EMBEDDED MODS & DEPENDENCIES

⚡ Core Engine Optimization

  • Sodium (mc1.21-0.5.11)Locked for Pojav compatibility.
  • Lithium (mc1.21.1-0.15.2-fabric) [UPDATED]
  • FerriteCore (7.0.0-fabric)
  • C2ME (0.2.0+alpha.11.109+1.21) [UPDATED]
  • ImmediatelyFast (1.6.11+1.21.1-fabric) [UPDATED]
  • Dynamic FPS (3.11.4) [UPDATED]

🧹 Advanced Culling & Quality of Life

  • Entity Culling (1.8.2) [UPDATED]
  • Enhanced Block Entities (0.10.2+1.21) [UPDATED]
  • Clumps (18.0.0.2) [UPDATED]
  • Zoomify (2.14.4+1.21.1) [UPDATED]
  • Gamma Utils (2.1.2) [UPDATED]
  • Mouse Tweaks (1.21-2.26-fabric)

🎨 Visuals & Shaders Support

  • Iris Shaders (1.7.3+1.21)
  • Sodium Extra (mc1.21-0.5.7)
  • Reese's Sodium Options (mc1.21-1.7.3) [UPDATED]
  • Capes (1.5.4+1.21)

🏗️ Interface & Core Frameworks

  • Main Menu Credits (1.2.0)New branding integration.
  • Fabric Loader (0.16.9) [UPDATED]Upgraded to meet library requirements.
  • Fabric API (0.102.0+1.21) & Fabric Language Kotlin (1.13.12+kotlin.2.4.0) [UPDATED]
  • Mod Menu (11.0.4) [UPDATED] | Cloth Config API (15.0.140+fabric) [UPDATED] | YetAnotherConfigLib (3.6.2+1.21-fabric) [UPDATED]
  • Architectury API (13.0.8+fabric) [UPDATED] | ukulib (1.4.1+1.21) [UPDATED]
1.0.3Релиз1.21 · 6 июля 2026 г.

👑 THE FPS KING: v1.0.3 - STABILITY RE-TUNING (Fabric Loader 0.16.5)

This version focuses on backend structural compatibility while retaining the core performance layout from previous builds.


🛠️ EMBEDDED MODS & DEPENDENCIES

⚡ Core Engine Optimization

  • Sodium (mc1.21-0.5.11)
  • Lithium (mc1.21-0.12.7)
  • FerriteCore (7.0.0-fabric)
  • C2ME (0.2.0+alpha.11.101+1.21)
  • ImmediatelyFast (1.2.18+1.21-fabric)
  • Dynamic FPS (3.6.0)

🧹 Advanced Culling & Quality of Life

  • Entity Culling (1.6.6)
  • Enhanced Block Entities (0.10.1+1.21)
  • Clumps (18.0.0.1)
  • Zoomify (2.14.0+1.21)
  • Gamma Utils (1.9.20)
  • Mouse Tweaks (1.21-2.26-fabric)

🎨 Visuals & Shaders Support

  • Iris Shaders (1.7.3+1.21)
  • Sodium Extra & Reese's Sodium Options
  • Capes (1.5.4+1.21)

🏗️ Libraries & Core Frameworks

  • Fabric Loader (0.16.5)
  • Fabric API (0.102.0+1.21) & Fabric Language Kotlin (1.11.0+kotlin.2.0.0)
  • Mod Menu (11.0.2) | Cloth Config API (15.0.127+fabric) | YetAnotherConfigLib (3.5.0+1.21-fabric)
  • Architectury API (13.0.1+fabric) | ukulib (1.4.0+1.21)

🔍 WHAT'S NEW IN v1.0.3? (MANUALLY OPTIMIZED)

Even though the visual mod selection looks identical to previous versions, this update applies dedicated manual parameter changes across the core settings files:

  1. Fabric Loader Target Adjustment (0.16.5): Core engine environment updated to 0.16.5 to establish stable launching conditions and better framework communication across modern custom runtimes.
  2. Manual Config Calibration: Custom settings for Sodium Extra, ImmediatelyFast, and C2ME have been rewritten directly inside the configuration files.
    • Multi-threaded chunk processing setups on C2ME have been re-calibrated to balance system temperatures and reduce abrupt freeze intervals.
    • Internal render parameters on ImmediatelyFast are locked to safe parameters to guarantee text and font elements render cleanly on mobile environments.
  3. RAM Allocation Fixes: Memory management profiles within the config files have been adjusted to ensure stable RAM usage during fast rendering phases.
1.0.2Релиз1.21 · 6 июля 2026 г.

👑 THE FPS KING: v1.0.2 - STABILITY RE-TUNING (Fabric Loader 0.15.11)

This version focuses on backend structural compatibility while retaining the core performance layout from previous builds.


🛠️ EMBEDDED MODS & DEPENDENCIES

⚡ Core Engine Optimization

  • Sodium (mc1.21-0.5.11)
  • Lithium (mc1.21-0.12.7)
  • FerriteCore (7.0.0-fabric)
  • C2ME (0.2.0+alpha.11.101+1.21)
  • ImmediatelyFast (1.2.18+1.21-fabric)
  • Dynamic FPS (3.6.0)

🧹 Advanced Culling & Quality of Life

  • Entity Culling (1.6.6)
  • Enhanced Block Entities (0.10.1+1.21)
  • Clumps (18.0.0.1)
  • Zoomify (2.14.0+1.21)
  • Gamma Utils (1.9.20)
  • Mouse Tweaks (1.21-2.26-fabric)

🎨 Visuals & Shaders Support

  • Iris Shaders (1.7.3+1.21)
  • Sodium Extra & Reese's Sodium Options
  • Capes (1.5.4+1.21)

🏗️ Libraries & Core Frameworks

  • Fabric Loader (0.15.11)
  • Fabric API (0.102.0+1.21) & Fabric Language Kotlin (1.11.0+kotlin.2.0.0)
  • Mod Menu (11.0.2) | Cloth Config API (15.0.127+fabric) | YetAnotherConfigLib (3.5.0+1.21-fabric)
  • Architectury API (13.0.1+fabric) | ukulib (1.4.0+1.21)

🔍 WHAT'S NEW IN v1.0.2? (MANUALLY OPTIMIZED)

Even though the visual mod selection looks identical to previous versions, this update applies dedicated manual parameter changes across the core settings files:

  1. Fabric Loader Target Adjustment (0.15.11): Core engine environment reverted to 0.15.11 to establish stable launching conditions across specific custom runtimes.
  2. Manual Config Calibration: Custom settings for Sodium Extra, ImmediatelyFast, and C2ME have been rewritten directly inside the configuration files.
    • Multi-threaded chunk processing setups on C2ME have been re-calibrated to balance system temperatures and reduce abrupt freeze intervals.
    • Internal render parameters on ImmediatelyFast are locked to safe parameters to guarantee text and font elements render cleanly on mobile environments.
  3. RAM Allocation Fixes: Memory management profiles within the config files have been adjusted to ensure stable RAM usage during fast rendering phases.
1.0.1Релиз1.21 · 6 июля 2026 г.

👑 THE FPS KING: v1.0.1 - PERFORMANCE TUNING (Fabric Loader 0.16.5)

Welcome to the v1.0.1 patch release of The FPS King for Minecraft 1.21! This version bumps the core modding engine to Fabric Loader 0.16.5 to ensure better internal stability, faster loading times, and improved compatibility with the latest mod updates.

This client-side performance pack remains perfectly optimized out-of-the-box to deliver smooth, stutter-free gameplay on low-end hardware and mobile environments like PojavLauncher.


🛠️ EMBEDDED MODS & DEPENDENCIES

Every integrated component in this build has been verified for optimal compatibility under the new loader version:

⚡ Core Engine Optimization

  • Sodium (mc1.21-0.5.11): Complete overhaul of the graphics rendering pipeline to heavily reduce driver overhead.
  • Lithium (mc1.21-0.12.7): General physics, chunk, and game logic optimizations.
  • FerriteCore (7.0.0-fabric): Drastically reduces RAM and memory usage to prevent out-of-memory crashes.
  • C2ME (0.2.0+alpha.11.101+1.21): Multi-threaded chunk management engine to minimize lag spikes during fast world traversal.
  • ImmediatelyFast (1.2.18+1.21-fabric): Forces immediate-mode rendering routines to heavily boost entity and UI performance.
  • Dynamic FPS (3.6.0): Automatically throttles frame rates when the client is minimized to save system resources.

🧹 Advanced Culling & Quality of Life

  • Entity Culling (1.6.6): Skips rendering hidden entities outside of the player's direct line of sight.
  • Enhanced Block Entities (0.10.1+1.21): Renders heavy block models like chests and beds using performance-friendly variants.
  • Clumps (18.0.0.1): Groups scattered XP orbs into single clusters to prevent automated farm lag spikes.
  • Zoomify (2.14.0+1.21): High-performance, modern, and seamless camera zoom functionality.
  • Gamma Utils (1.9.20): Lightweight fullbright brightness toggle integration for enhanced visibility.
  • Mouse Tweaks (1.21-2.26-fabric): Streamlined inventory and drag-and-drop slot mechanics.

🎨 Visuals & Shaders Support

  • Iris Shaders (1.7.3+1.21): High-efficiency, modern shader pipeline support.
  • Sodium Extra & Reese's Sodium Options: Unlocks an advanced, highly granular control interface for visual settings and animations.
  • Capes (1.5.4+1.21): Lightweight client-side cape rendering support.

🏗️ Libraries & Core Frameworks

  • Fabric Loader (0.16.5): Upgraded core engine for enhanced stability and modern backend support.
  • Fabric API (0.102.0+1.21) & Fabric Language Kotlin (1.11.0+kotlin.2.0.0)
  • Mod Menu (11.0.2) | Cloth Config API (15.0.127+fabric) | YetAnotherConfigLib (3.5.0+1.21-fabric)
  • Architectury API (13.0.1+fabric) | ukulib (1.4.0+1.21)

📱 SYSTEM & COMPATIBILITY NOTES

  • Memory Optimization: Pre-configured to remain perfectly stable even on devices with tight 2GB - 4GB RAM allocations.
  • Platform Support: Fully tuned out-of-the-box for PojavLauncher's modern graphics layers (LTW / MobileGlues) to bypass mobile driver overhead.
1.0.0Релиз1.21 · 5 июля 2026 г.

👑 THE FPS KING: v1.0.0 - FIRST RELEASE (Fabric Loader 0.15.11)

Welcome to the official first release of The FPS King for Minecraft 1.21! This version establishes a rock-solid, highly stable client-side performance baseline designed to maximize frame rates and eliminate micro-stutters.

By pairing essential optimization mods with carefully tuned configuration files, this pack delivers a smooth, stutter-free gameplay experience tailored perfectly for low-end hardware and alternative environments like PojavLauncher.


🛠️ EMBEDDED MODS & DEPENDENCIES

Every integrated component in this build has been verified for optimal compatibility and performance:

⚡ Core Engine Optimization

  • Sodium (mc1.21-0.5.11): Complete overhaul of the graphics rendering pipeline to heavily reduce driver overhead.
  • Lithium (mc1.21-0.12.7): General physics, chunk, and game logic optimizations.
  • FerriteCore (7.0.0-fabric): Drastically reduces RAM and memory usage to prevent out-of-memory crashes.
  • C2ME (0.2.0+alpha.11.101+1.21): Multi-threaded chunk management engine to minimize lag spikes during fast world traversal.
  • ImmediatelyFast (1.2.18+1.21-fabric): Forces immediate-mode rendering routines to heavily boost entity and UI performance.
  • Dynamic FPS (3.6.0): Automatically throttles frame rates when the client is minimized to save system resources.

🧹 Advanced Culling & Quality of Life

  • Entity Culling (1.6.6): Skips rendering hidden entities outside of the player's direct line of sight.
  • Enhanced Block Entities (0.10.1+1.21): Renders heavy block models like chests and beds using performance-friendly variants.
  • Clumps (18.0.0.1): Groups scattered XP orbs into single clusters to prevent automated farm lag spikes.
  • Zoomify (2.14.0+1.21): High-performance, modern, and seamless camera zoom functionality.
  • Gamma Utils (1.9.20): Lightweight fullbright brightness toggle integration for enhanced visibility.
  • Mouse Tweaks (1.21-2.26-fabric): Streamlined inventory and drag-and-drop slot mechanics.

🎨 Visuals & Shaders Support

  • Iris Shaders (1.7.3+1.21): High-efficiency, modern shader pipeline support.
  • Sodium Extra & Reese's Sodium Options: Unlocks an advanced, highly granular control interface for visual settings and animations.
  • Capes (1.5.4+1.21): Lightweight client-side cape rendering support.

🏗️ Libraries & Core Frameworks

  • Fabric Loader (0.15.11): The core modding engine running this build.
  • Fabric API (0.102.0+1.21) & Fabric Language Kotlin (1.11.0+kotlin.2.0.0)
  • Mod Menu (11.0.2) | Cloth Config API (15.0.127+fabric) | YetAnotherConfigLib (3.5.0+1.21-fabric)
  • Architectury API (13.0.1+fabric) | ukulib (1.4.0+1.21)

📱 SYSTEM & COMPATIBILITY NOTES

  • Memory Optimization: Pre-configured to remain perfectly stable even on devices with tight 2GB - 4GB RAM allocations.
  • Platform Support: Fully tuned out-of-the-box for PojavLauncher's modern graphics layers (LTW / MobileGlues) to bypass mobile driver overhead.

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