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Mineforgian

Yamashita Shimejize 🍄

A shader with a slight rain scent.

Загрузки
26K
Подписчики
124
Обновлён
10 мая 2026 г.
Лицензия
MIT

Опубликован 6 апреля 2025 г.

Installation

Place the ZIP file in the shaderpacks directory. Do not extract the shaders folder from the archive.

Description

Yamashita Shimejize is a stylized fork of Miniature Shader that pushes the miniature look far beyond pixelated shadows. The pack extends that chunky pixel-art language across lighting, fog, water, weather, reflections, and sky effects while keeping the scene readable and atmospheric.

Features:

  • Pixelated shadows, posterized lighting, fog banding, and blocky reflections
  • Enhanced two-layer clouds with custom cloud shadows
  • Heat haze and emissive glow from lava, fire, torches, and lanterns
  • Motion blur, godrays, bloom, chromatic aberration, pixel-art lens flare, pixel-art rain-on-lens droplets with adjustable opacity, and optional depth-aware Depth of Field with adjustable strength, from a subtle miniature softness to a macro-style photo look
  • Inkblot-style post-rain puddles with water-like reflections on flat terrain
  • Aurora, post-rain rainbow, shooting stars
  • Pixel foliage wind with 16x16, 32x32, and 64x64 texture-pack matching modes

Have a nice stay.

Ченджлог

1.4.1Релиз26.1, 26.1.1, 26.1.2 · 10 мая 2026 г.
  • Small hotfix of clouds during the rain
1.4Релиз26.1, 26.1.1, 26.1.2 · 10 мая 2026 г.

Added

  • Added Pixel Foliage Wind with selectable 16x16, 32x32, and 64x64 behavior.
  • Added custom two-layer clouds and cloud shadows.
  • Added heat haze and warm emissive glow for lava, fire, torches, lanterns, and other hot sources.
  • Added puddles on flat terrain after rain, with reflective wet highlights.
  • Added optional Depth of Field with adjustable strength, ranging from a subtle miniature softness to a macro-like photo mode.
  • Added a rainbow, shooting stars, and a lens flare.
  • Added optional pixel-art rain-on-lens droplets.
  • Added Nether portal glow and improved rain splash shading.

Changed

  • Reworked Overworld fog into a more layered, stylized system with better rain behavior.
  • Reworked terrain and entity lighting for cleaner shadows, stronger side-face stylization, and better night readability.
  • Reworked water, ice, and reflections for cleaner fading, better local-light response, and improved integration with the sky/fog palette.
  • Reworked bloom and godrays for cleaner emissive response and stronger cloud/rain interaction.
  • Reworked sky styling, including overcast response, aurora fade, and the End sky presentation.

Compatibility and Fixes

  • Improved Iris 1.21.x alpha handling for entities and transparent geometry.
  • Improved textured-pass entity lighting stability.
  • Improved compatibility with modern GLSL expectations.
1.3Релиз1.21.6, 1.21.7, 1.21.8 · 10 мая 2025 г.
  • New aurora;
  • Motion-blur can now be disabled;
  • New stars.
1.2Релиз1.21.4, 1.21.5 · 18 апреля 2025 г.
  • Made the sun texture pixelated
  • An aurora borealis
1.1Релиз1.21.4, 1.21.5 · 12 апреля 2025 г.
  • Bloom effect;
  • Now sky and the fog is pixelated too.

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