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Mineforgian

Water Shader Alpha

Reflective, refractive, and rippling water.

12K загрузок13 подписчиковMITiris

Обновлён 19 апреля 2025 г. · опубликован 2 марта 2025 г.

  • Trees
  • Village
  • Ocean
  • Swamp
  • Jungle
  • Boat

Water Shader Alpha

Water Shader with resource pack

About

The Water Shader Mod is an old mod created by Necrowizzard and later updated by Superbomb17 that features reflections, refractions, and waving water. This shaderpack is a complete rewrite of the original water shader mod and updates it to a shaderpack compatible with Iris for Minecraft 1.20+. This new shader is more stable, suffers fewer bugs, and fixes issues from the original mod.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
v1.4Альфа1.20, 1.21iris19 апреля 2025 г..jar (2.5 МБ)
v1.3Альфа1.20, 1.21iris18 апреля 2025 г..jar (2.5 МБ)
v1.2Альфа1.20, 1.21iris17 апреля 2025 г..jar (2.5 МБ)
v1.0Альфа1.20, 1.21iris12 апреля 2025 г..jar (2.5 МБ)

Ченджлог

v1.4Альфа1.20, 1.21 · 19 апреля 2025 г.

Fixes

  • Added option to fix flickering issues
  • Support AMD graphics cards
v1.3Альфа1.20, 1.21 · 18 апреля 2025 г.

Fixes

  • Fixed Superbomb17 right screen waving glitch
  • Cleaned code & comments
v1.2Альфа1.20, 1.21 · 17 апреля 2025 г.

Fixes

  • Clouds now block view
  • Water fog when soaring up
  • Seamless connection between flowing and still water
  • Better flowing water color
  • Better still water styles
  • Better still water blocks detection
  • Added text colors and comments to shader settings
  • Corrected typos and comments
  • Improved performance
v1.0Альфа1.20, 1.21 · 12 апреля 2025 г.

Water Shader Alpha for Minecraft 1.20+

The Water Shader is a mod developed by Necrowizzard and later updated by Superbomb17 up to version 1.6.2 of Minecraft. This shaderpack is a complete rewrite of the mod and brings the mod's water shading style to newer versions of Minecraft. In addition to the mod update into a shaderpack, bugs and issues in the original mod have also been fixed. The mod and this shaderpack use the planar reflection technique to compute reflections on the water unlike most Minecraft shaders that use screen-space reflections (SSR).

Features

  • Planar reflection
  • Multiple water planes (up to 4)
  • Automatic water patch prioritization
  • Distortion effects
  • See-through water
  • Better underwater fog
  • Better transluscency
  • Better sky & reflection on water
  • Necrowizzard & Superbomb17 styles
  • Sun & moon reflection in water (WIP)
  • Vanilla lighting

Liminations

  • Clouds, stars, and particles not reflected
  • Performance bottleneck in shadow geometry shader
  • MacOS not supported
  • OpenGL 4.3 required
  • Iris only

Links

Credits

I would like to thank Coolq1000 for his help and advice. This shader would not have existed without his help. I would also like to thank the shaderLABS discord community for their help.

Полная история изменений — на Modrinth.

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