
Super Duper Vanilla
A shader pack created to convey the style of the cancelled Super Duper Graphics Pack and other popular Minecraft titles.
Обновлён 8 июля 2025 г. · опубликован 13 декабря 2022 г.
Description
A shader pack created to convey the style of the cancelled Super Duper Graphics Pack and other popular Minecraft titles. Developed by @Eldeston, and presented by FlameRender Studios.
Sponsored by Ember Host
This shader is sponsored by Ember Host. Open the image above or use the code SUPERFLAME to claim your discount to get 10% off on your first purchase!
Choose Ember Host to host your Minecraft server and take advantage of their powerful AMD processors and go beyond with excellent prices! Get 70% of your first purchase will support the development of Super Duper Vanilla!
Video
Screenshots

License
This shader uses the FlameRender (C) Studios License. See LICENSE for more info.
Version Compatibility
Version compatibility varies across the 2 known shader loaders Iris and Optifine. Iris versions 1.6.10+ from Minecraft versions 1.18.2+ are compatible with this shader. For Optifine, it varies across GPU vendors. Please always choose the latest Iris or Optifine of your respective Minecraft version.
Optifine support will not be prioritized or maintained starting from version 1.3.7 of this shader.
| Iris | Windows, Linux (Intel, AMD, NVidia) | Apple (M1) |
|---|---|---|
| 1.18.2+ | Supported | Supported |
| 1.17.1- | Not supported | Not supported |
| Optifine | Windows, Linux (Intel, AMD, NVidia) | Apple (M1) |
|---|---|---|
| 1.17.1+ | Partial support | Partial support |
| 1.14.2+ | Partial support | Not supported |
| 1.13.2- | Not supported | Not supported |
Official CurseForge Page
Super Duper Vanilla is also on CurseForge! Stable and latest releases will always be available there. Check it out here and support me by using any one of the download links there!
Social Links
Come join my Discord server to talk about other developments made by our studio-community!
Or follow me on Twitter or subscribe to my Youtube channel to get updated with my recent developments and contents
You can become a supporter by doing any of the above, or donate through paypal
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.3.8 | Релиз | 1.21.5, 1.21.6, 1.21.7, 1.21.8 | iris, optifine | 8 июля 2025 г. | .jar (2.7 МБ) |
| 1.3.7 | Релиз | 1.21.1, 1.21.2, 1.21.3, 1.21.4 | iris, optifine | 13 декабря 2024 г. | .jar (2.3 МБ) |
| 1.3.6.h | Релиз | 1.21, 1.21.1, 1.21.2, 1.21.3 | iris, optifine | 30 июля 2024 г. | .jar (2.3 МБ) |
| 1.3.6 | Релиз | 1.21, 1.21.1, 1.21.2, 1.21.3 | iris, optifine | 22 июля 2024 г. | .jar (2.3 МБ) |
| 1.3.5 | Релиз | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris, optifine | 16 декабря 2023 г. | .jar (2.3 МБ) |
| 1.3.4 | Релиз | 1.19.3, 1.19.4, 1.20, 1.20.1 | iris, optifine | 20 августа 2023 г. | .jar (2.3 МБ) |
| 1.3.3 | Релиз | 1.19, 1.19.1, 1.19.2, 1.19.3 | iris, optifine | 27 февраля 2023 г. | .jar (2.4 МБ) |
| 1.3.1 | Релиз | 1.19, 1.19.1, 1.19.2, 1.19.3 | iris, optifine | 13 декабря 2022 г. | .jar (2.1 МБ) |
Ченджлог
1.3.8Релиз1.21.6, 1.21.7, 1.21.8 · 8 июля 2025 г.
Hey everyone! It has been a looooong while since Super Duper Vanilla updated and missed out a bunch ever since my college days started. After finishing 1st year, Super Duper Vanilla has been on a development spree, squashing bugs, adding new features, and completing Distant Horizons support!
Thank you again for your support for Super Duper Vanilla and helping it reach another milestone on Modrinth, with over 2 million downloads!
FOR OPTIFINE USERS
It is heavily recommended to use Iris/Oculus for this shader to experience this version. Optifine support has since been dropped in 1.3.7.
Regardless, this version only has partial support for Optifine! Any visual bug or error will be expected. So here be dragons!
Patch Notes 1.3.8
Completed Distant Horizons support
Improved world border graphics
Improved Nether portal graphics
Improved End portal graphics
Improved shader menu tooltips (language translations may need updating)
Added sculk noise
Added volumetric clouds
Added new settings for clouds
Added new settings for iPBR
Added Iris tags support (for long term compatibility for new MC versions for iPBR)
Added pt_BR.lang (@chocotoneg)
Fixed boat shadows in water
Fixed Distant Horizons shadows by removing them (modern problems require modern solutions)
Fixed player various translucency issues including hand translucents (EMOTIONAL DAMAGE)
Fixed error when disabling water foam
Fixed incorrect gilded blackstone iPBR
Fixed FXAA (For some reason, this wasn't fixed since 1.3.5 💀)
Updated iPBR for new Minecraft versions up until 1.21.5+
Partial mod support for "Farmer's Delight" and "The Undergarden"
Vanilla clouds now use story mode style clouds
Adjusted daylight colors (now more neutral)
Code and pipeline refactoring
Reduced glint strength
More documentation
1.3.7Релиз1.21.2, 1.21.3, 1.21.4 · 13 декабря 2024 г.
Hello everyone! Happy holidays! Super Duper Vanilla updates has not been frequent recently because I had only just begun college life. So I will at least release 1.3.7 before the year ends with more Distant Horizons support.
NOTE
DH support is still experimental, so please report bugs and errors on the main Github repository!
So thank you again for your support for Super Duper Vanilla and helping it reach another milestone on Modrinth, with over 1 million downloads!
FOR OPTIFINE USERS
This version marks as the end of support for Optifine (no more patches dedicated to Optifine to work as intended). Starting from this version, Super Duper Vanilla will begin transitioning to Iris.
Patch Notes 1.3.7
Massively improved Distant Horizons support
Improved ender dragon death beam
Improved light volumetrics visibility
Added story mode clouds settings
Added leave animations for winter drop blocks
Added pt_BR.lang (@chocotoneg)
Fixed warden emissives not pulsing
Fixed errors with outlines
Updated documentation
Updated license
1.3.6.hРелиз1.21.1, 1.21.2, 1.21.3 · 30 июля 2024 г.
Patch Notes 1.3.6 (Hotfix)
Fixed critical issues with entity transparency
Fixed outdated version display in shader settings menu
Small formatting
Distant Horizon support is unstable, please report issues over to the official Github repository.
1.3.6Релиз1.21.1, 1.21.2, 1.21.3 · 22 июля 2024 г.
Patch Notes 1.3.6
Updated LICENSE (1.4 -> 1.5)
Rough DH implementation (unstable)
Fixed alpha testing causing NaNs
Fixed z fighting in hand world curvature
Fixed critical issue with story mode clouds
Code formatting and optimizations
Distant Horizon support is unstable, please report issues over to the official Github repository.
Thank you all for helping Super Duper Vanilla reach nearly 2 million downloads. Cheers to another million.
1.3.5Релиз1.20.5, 1.20.6, 1.21 · 16 декабря 2023 г.
Patch Notes 1.3.1-1.3.5
Updated shader documentation (found inside the shader)
Updated FlameRender (C) Studios License to version 1.3
Updated shader pipeline GLSL version to 3.3
Added new emissive entities
Added specular highlight setting
Added new tonemapping settings
Added double aerogel clouds option
Added new 1.20 blocks for waving terrain
Added new 1.20 blocks for integrated PBR
Added settings for entity shadows and block entity shadows
Added mod support for physics ocean (not to be confused with physics water)
Added ru_RU.lang for Russian translation for 1.3.4 (1.3.5 is incomplete due to recent additions) (@Felix14-v2)
Improved bloom calculation
Adjusted default gamma
Adjusted volumetric lighting
Adjusted glint strength emission
Optimized glowing outline for Optifine
Optimized edge outline calculation
Optimized lighting calculations
Optimized vertex calculations
Optimized sky calculations
Optimized buffer writing
Optimized PBR and iPBR
Fixed biome blending
Fixed bloom edge leak
Fixed block entity shading
Fixed inconsistent water noise
Fixed certain compatibility issues
Fixed world curvature for entities
Fixed inconsistent tonemapping settings
Fixed inconsistent lightning flash (now Iris exclusive)
1.3.4Релиз1.19.4, 1.20, 1.20.1 · 20 августа 2023 г.
Version Changelogs:
Added new 1.20 blocks for waving terrain
Added new 1.20 blocks for integrated PBR
Added new emissive entities
Added new tonemapping settings
Added new shadow optimization settings for entities and block entities
Added support for ocean physics from the physics mod
Added ru_RU.lang for Russian translation for 1.3.3 (1.3.4 is not complete due to recent additions) (@Felix14-v2)
Glint strength affects glint emission
Adjusted block mapping
Adjusted default gamma
Adjusted volumetric lighting
Fixed biome blending
Fixed bloom edge leak
Fixed inconsistent water noise
Fixed world curvature for entities
Fixed inconsistent tonemapping settings
Fixed inconsistent lightning flash (now Iris exclusive)
Optimized sky calculation
Optimized SSAO calculation
Optimized lighting calculation
Optimized edge outline calculation
1.3.3Релиз1.19.1, 1.19.2, 1.19.3 · 27 февраля 2023 г.
Version Changelogs:
Changed certain default settings
Improved color settings for light and sky colors
Renamed certain options (older Super Duper Vanilla options may not work in this version)
Hard coded story mode clouds settings to disable vanilla clouds
Optimized sky
Optimized PBR
Optimized SSAO
Optimized bloom
Optimized specular
Optimized shadows
Optimized tonemapping
Optimized water rendering
Optimized gbuffer programs
Optimized many, many calculations
Added thunder flash
Added waving weather
Added more animation settings
Added aether nebulae to The End sky
Fixed certain errors with certain settings
Fixed certain visual bugs with PBR
Changed license from an open source license to a proprietary license
NOTE: Iris versions below 1.18.2 is no longer supported. Optifine support stays the same starting from 1.14+.
1.3.1Релиз1.19.1, 1.19.2, 1.19.3 · 13 декабря 2022 г.
Version Changelogs:
Adjusted VL gradient
Adjusted tonemapper
Adjusted auto exposure
Adjusted fog calculation
Adjusted lava calculation
Adjusted weather visuals
Adjusted fresnel calculation
Fixed potential issues
Fixed SSAO on lightning
Fixed reflection "blob" at low angles
Fixed lava uv when POM is enabled
Fixed terrain appearing brighter than usual
Fixed vanilla clouds having incorrect shading
Fixed sky horizon lighting not rendering correctly in the End
Fixed color issue when changing render quality lower than 1x
Fixed floating text when POM is enabled (may not work on Iris)
Improved vignette
Improved auto generated normals
Implemented directional lightmaps
Added flat water albedo option
Added normal map strength option
Added border fog to VL and fixed silhouette
Added resolution slider for auto generated normals
Added froglights, item frame, mangroove, sculk, and prismarine blocks to Default PBR
Added smooth materials to redstone lamp, shroomlight, sea lantern, glowstone, and froglights
Removed background floating text
Disabled edge highlight outlines by default (can still be enabled in settings)
Decreased redstone block emissiveness
Increased bloom strength back to 20% (0.16>>0.20)
Lens flare is hidden if darkness effect is active
Changed hardcoded gamma to 2.0
Moved sunPathRotation to settings.glsl
Slightly stronger f0 for water
Configuration settings optimization
Massive optimizations to lighting
Faster border fog calculation
Faster VL calculation
Massive code formatting
Полная история изменений — на Modrinth.
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