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Mineforgian

Super Duper Vanilla

A shader pack created to convey the style of the cancelled Super Duper Graphics Pack and other popular Minecraft titles.

6.8M загрузок2K подписчиковLicenseRef-FlameRender-TM-Studios-Licenseirisoptifine

Обновлён 8 июля 2025 г. · опубликован 13 декабря 2022 г.

  • Collage - The Four Wonders
  • Caves and Cliffs - Midnight silence
  • End Island - The grand finale
  • Crimson Forest - Warmth
  • Shulker Shores - Nostalgia
  • Caves and Cliffs - Golden hour

Thumbnail Title Logo Discord X (formerly Twitter) Follow YouTube Channel Subscribers CurseForge Downloads Modrinth Downloads

Description

A shader pack created to convey the style of the cancelled Super Duper Graphics Pack and other popular Minecraft titles. Developed by @Eldeston, and presented by FlameRender Studios.

Sponsored by Ember Host

Sponsor This shader is sponsored by Ember Host. Open the image above or use the code SUPERFLAME to claim your discount to get 10% off on your first purchase!

Choose Ember Host to host your Minecraft server and take advantage of their powerful AMD processors and go beyond with excellent prices! Get 70% of your first purchase will support the development of Super Duper Vanilla!

Video

Screenshots

2022-06-28_19 28 13 2022-06-28_19 43 18 2022-06-28_19 49 58 2022-07-04_20 31 16 2022-07-04_20 36 15 2022-07-04_20 37 21 2022-07-04_20 38 41 2022-07-04_20 40 49 2022-07-04_20 42 13 2022-07-04_20 49 54

License

This shader uses the FlameRender (C) Studios License. See LICENSE for more info.

Version Compatibility

Version compatibility varies across the 2 known shader loaders Iris and Optifine. Iris versions 1.6.10+ from Minecraft versions 1.18.2+ are compatible with this shader. For Optifine, it varies across GPU vendors. Please always choose the latest Iris or Optifine of your respective Minecraft version.

Optifine support will not be prioritized or maintained starting from version 1.3.7 of this shader.

Iris Windows, Linux (Intel, AMD, NVidia) Apple (M1)
1.18.2+ Supported Supported
1.17.1- Not supported Not supported
Optifine Windows, Linux (Intel, AMD, NVidia) Apple (M1)
1.17.1+ Partial support Partial support
1.14.2+ Partial support Not supported
1.13.2- Not supported Not supported

Official CurseForge Page

Super Duper Vanilla is also on CurseForge! Stable and latest releases will always be available there. Check it out here and support me by using any one of the download links there!

Social Links

Come join my Discord server to talk about other developments made by our studio-community!

Or follow me on Twitter or subscribe to my Youtube channel to get updated with my recent developments and contents

You can become a supporter by doing any of the above, or donate through paypal

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.3.8Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris, optifine8 июля 2025 г..jar (2.7 МБ)
1.3.7Релиз1.21.1, 1.21.2, 1.21.3, 1.21.4iris, optifine13 декабря 2024 г..jar (2.3 МБ)
1.3.6.hРелиз1.21, 1.21.1, 1.21.2, 1.21.3iris, optifine30 июля 2024 г..jar (2.3 МБ)
1.3.6Релиз1.21, 1.21.1, 1.21.2, 1.21.3iris, optifine22 июля 2024 г..jar (2.3 МБ)
1.3.5Релиз1.20.4, 1.20.5, 1.20.6, 1.21iris, optifine16 декабря 2023 г..jar (2.3 МБ)
1.3.4Релиз1.19.3, 1.19.4, 1.20, 1.20.1iris, optifine20 августа 2023 г..jar (2.3 МБ)
1.3.3Релиз1.19, 1.19.1, 1.19.2, 1.19.3iris, optifine27 февраля 2023 г..jar (2.4 МБ)
1.3.1Релиз1.19, 1.19.1, 1.19.2, 1.19.3iris, optifine13 декабря 2022 г..jar (2.1 МБ)

Ченджлог

1.3.8Релиз1.21.6, 1.21.7, 1.21.8 · 8 июля 2025 г.

Hey everyone! It has been a looooong while since Super Duper Vanilla updated and missed out a bunch ever since my college days started. After finishing 1st year, Super Duper Vanilla has been on a development spree, squashing bugs, adding new features, and completing Distant Horizons support!

Thank you again for your support for Super Duper Vanilla and helping it reach another milestone on Modrinth, with over 2 million downloads!

FOR OPTIFINE USERS

It is heavily recommended to use Iris/Oculus for this shader to experience this version. Optifine support has since been dropped in 1.3.7.

Regardless, this version only has partial support for Optifine! Any visual bug or error will be expected. So here be dragons!

Patch Notes 1.3.8

  • Completed Distant Horizons support

  • Improved world border graphics

  • Improved Nether portal graphics

  • Improved End portal graphics

  • Improved shader menu tooltips (language translations may need updating)

  • Added sculk noise

  • Added volumetric clouds

  • Added new settings for clouds

  • Added new settings for iPBR

  • Added Iris tags support (for long term compatibility for new MC versions for iPBR)

  • Added pt_BR.lang (@chocotoneg)

  • Fixed boat shadows in water

  • Fixed Distant Horizons shadows by removing them (modern problems require modern solutions)

  • Fixed player various translucency issues including hand translucents (EMOTIONAL DAMAGE)

  • Fixed error when disabling water foam

  • Fixed incorrect gilded blackstone iPBR

  • Fixed FXAA (For some reason, this wasn't fixed since 1.3.5 💀)

  • Updated iPBR for new Minecraft versions up until 1.21.5+

  • Partial mod support for "Farmer's Delight" and "The Undergarden"

  • Vanilla clouds now use story mode style clouds

  • Adjusted daylight colors (now more neutral)

  • Code and pipeline refactoring

  • Reduced glint strength

  • More documentation

1.3.7Релиз1.21.2, 1.21.3, 1.21.4 · 13 декабря 2024 г.

Hello everyone! Happy holidays! Super Duper Vanilla updates has not been frequent recently because I had only just begun college life. So I will at least release 1.3.7 before the year ends with more Distant Horizons support.

NOTE

DH support is still experimental, so please report bugs and errors on the main Github repository!

So thank you again for your support for Super Duper Vanilla and helping it reach another milestone on Modrinth, with over 1 million downloads!

FOR OPTIFINE USERS

This version marks as the end of support for Optifine (no more patches dedicated to Optifine to work as intended). Starting from this version, Super Duper Vanilla will begin transitioning to Iris.

Patch Notes 1.3.7

  • Massively improved Distant Horizons support

  • Improved ender dragon death beam

  • Improved light volumetrics visibility

  • Added story mode clouds settings

  • Added leave animations for winter drop blocks

  • Added pt_BR.lang (@chocotoneg)

  • Fixed warden emissives not pulsing

  • Fixed errors with outlines

  • Updated documentation

  • Updated license

1.3.6.hРелиз1.21.1, 1.21.2, 1.21.3 · 30 июля 2024 г.

Patch Notes 1.3.6 (Hotfix)

  • Fixed critical issues with entity transparency

  • Fixed outdated version display in shader settings menu

  • Small formatting

Distant Horizon support is unstable, please report issues over to the official Github repository.

1.3.6Релиз1.21.1, 1.21.2, 1.21.3 · 22 июля 2024 г.

Patch Notes 1.3.6

  • Updated LICENSE (1.4 -> 1.5)

  • Rough DH implementation (unstable)

  • Fixed alpha testing causing NaNs

  • Fixed z fighting in hand world curvature

  • Fixed critical issue with story mode clouds

  • Code formatting and optimizations

Distant Horizon support is unstable, please report issues over to the official Github repository.

Thank you all for helping Super Duper Vanilla reach nearly 2 million downloads. Cheers to another million.

1.3.5Релиз1.20.5, 1.20.6, 1.21 · 16 декабря 2023 г.

Patch Notes 1.3.1-1.3.5

  • Updated shader documentation (found inside the shader)

  • Updated FlameRender (C) Studios License to version 1.3

  • Updated shader pipeline GLSL version to 3.3

  • Added new emissive entities

  • Added specular highlight setting

  • Added new tonemapping settings

  • Added double aerogel clouds option

  • Added new 1.20 blocks for waving terrain

  • Added new 1.20 blocks for integrated PBR

  • Added settings for entity shadows and block entity shadows

  • Added mod support for physics ocean (not to be confused with physics water)

  • Added ru_RU.lang for Russian translation for 1.3.4 (1.3.5 is incomplete due to recent additions) (@Felix14-v2)

  • Improved bloom calculation

  • Adjusted default gamma

  • Adjusted volumetric lighting

  • Adjusted glint strength emission

  • Optimized glowing outline for Optifine

  • Optimized edge outline calculation

  • Optimized lighting calculations

  • Optimized vertex calculations

  • Optimized sky calculations

  • Optimized buffer writing

  • Optimized PBR and iPBR

  • Fixed biome blending

  • Fixed bloom edge leak

  • Fixed block entity shading

  • Fixed inconsistent water noise

  • Fixed certain compatibility issues

  • Fixed world curvature for entities

  • Fixed inconsistent tonemapping settings

  • Fixed inconsistent lightning flash (now Iris exclusive)

1.3.4Релиз1.19.4, 1.20, 1.20.1 · 20 августа 2023 г.

Version Changelogs:

  • Added new 1.20 blocks for waving terrain

  • Added new 1.20 blocks for integrated PBR

  • Added new emissive entities

  • Added new tonemapping settings

  • Added new shadow optimization settings for entities and block entities

  • Added support for ocean physics from the physics mod

  • Added ru_RU.lang for Russian translation for 1.3.3 (1.3.4 is not complete due to recent additions) (@Felix14-v2)

  • Glint strength affects glint emission

  • Adjusted block mapping

  • Adjusted default gamma

  • Adjusted volumetric lighting

  • Fixed biome blending

  • Fixed bloom edge leak

  • Fixed inconsistent water noise

  • Fixed world curvature for entities

  • Fixed inconsistent tonemapping settings

  • Fixed inconsistent lightning flash (now Iris exclusive)

  • Optimized sky calculation

  • Optimized SSAO calculation

  • Optimized lighting calculation

  • Optimized edge outline calculation

1.3.3Релиз1.19.1, 1.19.2, 1.19.3 · 27 февраля 2023 г.

Version Changelogs:

  • Changed certain default settings

  • Improved color settings for light and sky colors

  • Renamed certain options (older Super Duper Vanilla options may not work in this version)

  • Hard coded story mode clouds settings to disable vanilla clouds

  • Optimized sky

  • Optimized PBR

  • Optimized SSAO

  • Optimized bloom

  • Optimized specular

  • Optimized shadows

  • Optimized tonemapping

  • Optimized water rendering

  • Optimized gbuffer programs

  • Optimized many, many calculations

  • Added thunder flash

  • Added waving weather

  • Added more animation settings

  • Added aether nebulae to The End sky

  • Fixed certain errors with certain settings

  • Fixed certain visual bugs with PBR

  • Changed license from an open source license to a proprietary license

NOTE: Iris versions below 1.18.2 is no longer supported. Optifine support stays the same starting from 1.14+.

1.3.1Релиз1.19.1, 1.19.2, 1.19.3 · 13 декабря 2022 г.

Version Changelogs:

  • Adjusted VL gradient

  • Adjusted tonemapper

  • Adjusted auto exposure

  • Adjusted fog calculation

  • Adjusted lava calculation

  • Adjusted weather visuals

  • Adjusted fresnel calculation

  • Fixed potential issues

  • Fixed SSAO on lightning

  • Fixed reflection "blob" at low angles

  • Fixed lava uv when POM is enabled

  • Fixed terrain appearing brighter than usual

  • Fixed vanilla clouds having incorrect shading

  • Fixed sky horizon lighting not rendering correctly in the End

  • Fixed color issue when changing render quality lower than 1x

  • Fixed floating text when POM is enabled (may not work on Iris)

  • Improved vignette

  • Improved auto generated normals

  • Implemented directional lightmaps

  • Added flat water albedo option

  • Added normal map strength option

  • Added border fog to VL and fixed silhouette

  • Added resolution slider for auto generated normals

  • Added froglights, item frame, mangroove, sculk, and prismarine blocks to Default PBR

  • Added smooth materials to redstone lamp, shroomlight, sea lantern, glowstone, and froglights

  • Removed background floating text

  • Disabled edge highlight outlines by default (can still be enabled in settings)

  • Decreased redstone block emissiveness

  • Increased bloom strength back to 20% (0.16>>0.20)

  • Lens flare is hidden if darkness effect is active

  • Changed hardcoded gamma to 2.0

  • Moved sunPathRotation to settings.glsl

  • Slightly stronger f0 for water

  • Configuration settings optimization

  • Massive optimizations to lighting

  • Faster border fog calculation

  • Faster VL calculation

  • Massive code formatting

Полная история изменений — на Modrinth.

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