Перейти к содержимому
Mineforgian

SMAA-MC

Simple Iris shader pack implementing SMAA 1x

27K загрузок28 подписчиковMITiris

Обновлён 12 ноября 2025 г. · опубликован 1 декабря 2024 г.

  • Enabled
  • Disabled
  • Enabled
  • Disabled
  • Disabled
  • Enabled

A simple Iris shader pack implementing Enhanced Subpixel Morphological Antialiasing 1x with improved edge detection using redmean color difference.

It intelligently smoothes diagonal edges to reduce staircase-like artifacts with minimal performance impact, while leaving color, lighting and large-scale geometry as identical as possible to vanilla Minecraft. It includes the highly optimized implementation of vanilla-like rendering from Base-460C.

Requirements

If you have a decently modern non-macOS device it probably supports everything you need, but you might have to update your Iris and graphics drivers.

  • Iris with features:
    • COMPUTE_SHADERS
    • CUSTOM_IMAGES
    • ENTITY_TRANSLUCENT
  • GLSL 4.60.8+

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.4.0Релиз1.21.10, 1.21.11iris12 ноября 2025 г..jar (60 КБ)
1.3.0Релиз1.21.9, 26.1, 26.1.1, 26.1.2iris25 августа 2025 г..jar (60 КБ)
1.2.0Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris1 августа 2025 г..jar (60 КБ)
1.1.3Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris19 апреля 2025 г..jar (46 КБ)
1.1.2Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris1 февраля 2025 г..jar (45 КБ)
1.1.1Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris26 января 2025 г..jar (45 КБ)
1.1.0Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris23 декабря 2024 г..jar (45 КБ)
1.0.1Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8iris1 декабря 2024 г..jar (38 КБ)

Ченджлог

1.4.0Релиз1.21.10, 1.21.11 · 12 ноября 2025 г.
  • Updated light level conversion for compatibility with Iris 1.9.6+1.21.10. This breaks support for most older versions.

GitHub Release

1.3.0Релиз26.1, 26.1.1, 26.1.2 · 25 августа 2025 г.
  • Changed the default Line Width to better match vanilla
    • 6.0 -> 2.5
  • Modified the border fog start distance algorithm to better match vanilla
    • The Relative Border Fog Start option has been replaced by Border Fog Start Ratio

GitHub Release

1.2.0Релиз1.21.6, 1.21.7, 1.21.8 · 1 августа 2025 г.
  • Merged the vanilla-like rendering implementation from Base-460C to overwrite Iris' sometimes broken fallback shaders (Closes #6)
    • This adds three new geometry-related shader pack options: Cloud Fog End, Relative Border Fog Start and Line Width. These properties would normally be dynamic and controlled by the game, but are unavailable in Iris' shader pack API and are therefore made available to the user for manual configuration
  • Redesigned the shader pack options menu

GitHub Release

1.1.3Релиз1.21.6, 1.21.7, 1.21.8 · 19 апреля 2025 г.
  • Fixed incompatibility with some graphics drivers (Closes #3)

GitHub Release

1.1.2Релиз1.21.6, 1.21.7, 1.21.8 · 1 февраля 2025 г.
  • Fixed orientation-based shading being disabled (Closes #1)

GitHub Release

1.1.1Релиз1.21.6, 1.21.7, 1.21.8 · 26 января 2025 г.
  • Fixed an invalid color buffer format being specified, causing fallback to 8-bit RGBA
    • 16-bit RGBA is now used
  • Ensured rounding is consistent across OpenGL implementations
    • This was missed while porting from HLSL to GLSL, since the HLSL round always rounds midpoints towards even integers while the GLSL round has implementation-dependant behavior. GLSL roundEven is now used instead

GitHub Release

1.1.0Релиз1.21.6, 1.21.7, 1.21.8 · 23 декабря 2024 г.
  • Exchanged Chebyshev distance for redmean color difference in edge detection, to more closely match human perception
  • Micro-optimized blending weight calculation
  • Converted LUTs to raw textures to enable smaller color formats on the GPU

Commit

1.0.1Релиз1.21.6, 1.21.7, 1.21.8 · 1 декабря 2024 г.

Initial Modrinth release

Полная история изменений — на Modrinth.

Комментарии

Загружаем…