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Mineforgian

Serie

Serie is an experimental path-traced shaderpack for Minecraft Java Edition

477 загрузок3 подписчиковLicenseRef-Licenseiris

Обновлён 30 июня 2026 г. · опубликован 19 июня 2026 г.

  • cool shot x2
  • Integrated PBR
  • Global Illumination
  • cool shot
  • Water Rendering
  • Auto Exposure

Serie

serie banner

Serie is the path-traced successor to Allium and will serve as the base rewrite for allium's upcoming versions.

IMPORTANT

Serie is under active development. Expect settings, buffer layouts, and visual behavior to change between builds, as well as bugs!

About Minecraft 26.x and Vulkan

Support is planned but is not a main priority, serie has recently been rewritten from Allium and I would like to get to a stable release before attempting to move forward to another rewrite for 26.x and Vulkan. I know its not ideal for those wanting to play on the latest versions of Minecraft but for now these are the constraints that the shader pack is under

Requirements

  • Minecraft Java Edition
  • A recent version of Iris Shaders
  • A GPU and driver with OpenGL 4.3 support
  • Iris custom-image support (required by the voxel and irradiance-cache volumes)
  • Distant Horizons is optional

Serie is developed for Iris. OptiFine is NOT supported.

Current features

  • Path-traced lighting
  • Atmospheric scattering
  • Volumetric light shafts
  • Volumetric cumulus clouds
  • A separate volumetric altocumulus layer
  • Water parallax and vertex displacement
  • Screen-space refraction and reflection
  • Generated normals and refraction handling for glass and ice
  • Distant Horizons Support (working on voxy soon)
  • Integrated PBR (LabPBR not yet available)
  • Temporal anti-aliasing and temporal upscaling
  • Bloom
  • Automatic exposure
  • Multiple tone-mapping operators

Installation

Release build

  1. Download a ZIP from the repository's Releases page.
  2. Place the ZIP in your Minecraft shaderpacks directory.
  3. Open Minecraft with Iris installed.
  4. Select Serie from Options → Video Settings → Shader Packs.

Do not extract a release ZIP unless its outer archive contains another shaderpack folder or ZIP.

Latest repository build

  1. Select Code → Download ZIP on the GitHub repository. (or git clone)
  2. Extract the downloaded repository archive.
  3. Place the folder containing shaders/, README.md, and License.txt in your shaderpacks directory.

Repository builds contain the newest changes and may be less stable than releases.

Reporting bugs

Please open an issue on the GitHub Issues page and include:

  • A concise description of the problem
  • Steps and a location/scene that reproduce it
  • Minecraft, Iris, loader, and mod versions
  • GPU model and driver version
  • The active Serie settings or an exported shader configuration
  • Screenshots or video when the issue is visual
  • latest.log when the pack fails to load or reports a shader compilation error

Before reporting a visual artifact, test once with default settings and confirm whether Distant Horizons or another rendering mod is involved.

Development status

The repository branch is the active development version. Stable builds, when available, are published through GitHub Releases.

Contributions and focused bug reports are welcome. When changing shader code, test at multiple render scales, during camera motion, at day/night transitions, underwater, and with Distant Horizons both enabled and disabled.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
6.30.2026bБета1.21.8, 1.21.9, 1.21.10, 1.21.11iris30 июня 2026 г..jar (14.7 МБ)
6.19.2026bБета1.21.8, 1.21.9, 1.21.10, 1.21.11iris19 июня 2026 г..jar (7.4 МБ)

Ченджлог

6.30.2026bБета1.21.9, 1.21.10, 1.21.11 · 30 июня 2026 г.
  • Switched back to ReSTIR from older builds of the shader.
  • No more Irradiance Cache, had a bunch of structural bugs that made me want to switch back to ReSTIR
  • Denoiser Improvements
  • Film Grain
  • Query's LUTs ported from Allium
  • Bloom based lens effects (flares, streaks, and others)
  • Chromatic Aberration
  • Purkinje Effect
  • Halation
  • Split Tone Colorgrading

Overall this update should be a lot more stable than the first beta, Irradiance Cache had a lot of problems like the caches not loading properly at random reloads. Should have more support with open source linux gpu drivers and nvidia drivers. If there are more problems refer to the bug reporting section in the description.

Полная история изменений — на Modrinth.

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