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Mineforgian

Sarp Shaders

A cozy shaderpack, soft light, moody skies, living water.

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2K
Подписчики
4
Обновлён
10 июля 2026 г.
Лицензия
MIT

Опубликован 10 июля 2026 г.

Partner

A shaderpack I've been building for myself, tuned the way I actually like Minecraft to look — soft light, moody skies, and water that's fun to stare at. Runs on Iris / OptiFine.

v1

What's inside

  • Physical sky with volumetric clouds, cloud shadows and volumetric light shafts
  • Water that behaves — waves, refraction, caustics, foam and screen-space reflections
  • Soft colored shadows and SSAO for that grounded, cozy feel
  • PBR support with auto-generated normals if your resource pack doesn't have them
  • Aurora at night and a custom nebula in the End
  • The usual camera goodies: bloom, auto exposure, FXAA, saturation control

v2

Installation

  1. Grab the latest release
  2. Drop the folder into your shaderpacks directory
  3. Select Sarp Shaders in the video settings and you're done

Everything is tweakable in the shader options menu — shadows, lighting, water, atmosphere and camera each have their own screen.

Notes

This is a personal project, so expect opinionated defaults. If something looks off on your setup, poke around the settings before opening an issue — chances are there's a slider for it.


Made by Sarp. Screenshots welcome — I'd love to see your builds with it.

Ченджлог

1.0.0Релиз26.1.1, 26.1.2, 26.2 · 10 июля 2026 г.

[1.0.0 - X] — 2026-07-10

First public release. 🎉

Added

  • Physical sky with volumetric clouds, cloud shadows and volumetric light
  • Water system: waves, refraction, caustics, foam, flowing water and SSR
  • Soft shadows with colored shadow support
  • SSAO, waving plants and leaves
  • PBR pipeline with auto normals, rough reflections, sparkles and emission control
  • Aurora and End nebula effects
  • Rain wetness
  • Camera stack: bloom, auto exposure, FXAA, saturation, vignette
  • Full in-game settings menu (Shadows / Lighting / PBR / Water / Atmosphere / Camera)

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