
RETRO_VHS_Screen
A minecraft styled vhs shader for horror modpacks, with flickering rec, and some more cool things.
- Загрузки
- 1K
- Подписчики
- 1
- Обновлён
- 17 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 8 июля 2026 г.
Retro VHS Shader
A lightweight shader that gives Minecraft the look of an old VHS recording.
Retro VHS Shader recreates the visual style of analog video tapes and CRT displays using a collection of classic post-processing effects. From subtle tape noise and scanlines to chromatic aberration and tracking distortion, the goal is to capture the nostalgic feel of 80s and 90s home video while remaining fully playable.
Whether you're building retro-inspired worlds, creating horror content, or simply looking for a unique visual style, this shader adds an authentic analog aesthetic without dramatically changing Minecraft's gameplay. Features
📼 VHS-inspired visual effects
📺 CRT scanlines
🌈 Chromatic aberration
📹 Analog tape noise and film grain
📡 Tracking glitches and signal distortion
💡 Soft bloom
🌅 Vintage color grading
⚡ Lightweight and performance-friendly
Great For
Horror mods and modpacks
Found footage and VHS-style videos
Retro-themed builds
Cinematic screenshots and recordings
Survival gameplay with a nostalgic atmosphere
Compatibility
Compatible with Iris Shaders and OptiFine
Designed for modern Minecraft versions
Works alongside most resource packs
If you encounter any issues or have suggestions for new effects, feel free to leave feedback on the project page.
Enjoy Minecraft through the lens of classic analog video.
Ченджлог
3.0Релиз1.20.1, 1.21.1 · 17 июля 2026 г.
Added:
New retro configuration parameters: Added the CHROMATIC_ABERRATION, TRACKING_GLITCH_STR, BLOOM_SOFTNESS, COLOR_WARMTH, and PHOSPHOR_GLOW macros to the configuration section.
Tracking Glitch (Signal Distortion): Added physical image shifting (wavy offset) synced with intermittent horizontal glitches to simulate VHS tape tracking errors.
Chromatic Aberration: Added separated red and blue color channel sampling (RGB shift) that scales and intensifies towards the vertical edges of the screen.
Soft Bloom & Retro Lighting: Added a subtle, performance-friendly glow and light scattering effect based on pixel luminance (luma).
Nostalgic Color Grading: Added a warm (yellow-orange) color tint alongside a smoothstep-based retro contrast enhancement applied to the final output.
CRT Vignette: Added darkening corners effect to imitate the physical curvature and light falloff of traditional cathode-ray tube monitors.
Tinted VHS Grain: Added a slight blueish-gray tint (vec3(0.85, 0.95, 1.0)) to the static analog grain for a more realistic aesthetic.
Phosphor Glow: Added an image-brightening phosphor glow multiplier applied directly after the CRT scanlines.
Changed:
Decreased the default value of SCANLINE_INT (CRT scanline intensity) from 0.06 to 0.03.
Decreased the default value of INTERMITTENT_STRIPES_STR (intermittent pass-through stripe strength) from 0.08 to 0.04.
2.2Релиз1.20.1, 1.21.1 · 8 июля 2026 г.
Added:
New Features
Intermittent Glitch Stripes: Added random horizontal and vertical bright lines moving across the screen to boost the retro VHS/camcorder aesthetic.
Menu Integration: Fully integrated the new effect into the configuration block so it shows up properly in the in-game shader options menu.
New Config Options
INTERMITTENT_STRIPES_STR (Default: 0.08) – Adjusts the brightness and visibility of the passing lines.
INTERMITTENT_STRIPES_FREQ (Default: 1.5) – Controls how often the screen glitches occur.
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