
PSX-Core Shader
A PSX shader with affine texture mapping, dithering, vertex snapping and more!
- Загрузки
- 31K
- Подписчики
- 46
- Обновлён
- 21 февраля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 29 декабря 2025 г.

A Minecraft shader that recreates PS1 visuals. Features:
- Ordered dithering
- 5-bit per-channel color quantization
- Gouraud shading with banded light levels
- Vertex snapping
- Affine texture mapping
- Fog (scary)
Most of these are configurable via the shader settings! Only thoroughly tested with Iris on 1.21.11 (works on older versions too, please report bugs).
Preview
See more on the Gallery page!
With fog (default):

Without fog:

In a cave:

Modpacks are welcome to use this shader, only via adding it as a dependency to your modpack. Do not reupload or repack this shader.
Ченджлог
0.1.5Релиз26.1, 26.1.1, 26.1.2 · 21 февраля 2026 г.
- Fix double-blindness (caused black screen)
0.1.4Релиз1.21.9, 1.21.10, 1.21.11 · 11 февраля 2026 г.
- Not using GL_EXT_gpu_shader4 anymore (should fix loading issues on certain hardware)
0.1.3Релиз1.21.9, 1.21.10, 1.21.11 · 5 февраля 2026 г.
- Actually use light steps
- Should work on older versions of Minecraft now too (please report bugs if any)
0.1.2Релиз1.21.9, 1.21.10, 1.21.11 · 16 января 2026 г.
- Fog color now changes with light level
- Weather particles look a bit better
- Being able to see clearly under lava fixed
0.1.1Релиз1.21.9, 1.21.10, 1.21.11 · 5 января 2026 г.
- Fixed affine texture mapping atlas bleed
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