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Mineforgian

Phial

Post-processing shader that aims to mimic the style of pixel art

12K загрузок39 подписчиковMITiris

Обновлён 25 октября 2025 г. · опубликован 23 октября 2025 г.

  • SLSO8 Palette
  • Resurrect 32 Palette

Phial

Phial is a work-in-progess shader that aims to add several post-processing options to mimic pixel art.

As of the latest version it has:

  • Color quantization to limit the screen colors to a arbitrary color palette. (defaults to the Ressurect 64 palette)

  • Customizable pixel mapping to lower the screen resolution

  • Ordered dithering

  • Customizable vignette

Custom Palettes

To input custom palettes, you can unzip the shader and locate the palette file at:

shaders\assets\palette.glsl

This requires a special format of storing colors, namely a vector 3 normalized GLSL array. To quickly convert a list of hex colors to this format, you can use the following site:

https://snorfield.github.io/palette-to-shader/

Once converted, you can simply open the palette.glsl file in a text editor such a notepad and replace the contents. Don't forget to save!

All you need to do to see the changes is reload the shader.

SLSO8 Palette (https://lospec.com/palette-list/slso8)

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.0.1Релиз1.21.7, 1.21.8, 1.21.9, 1.21.10iris25 октября 2025 г..jar (17 КБ)

Ченджлог

1.0.1Релиз1.21.8, 1.21.9, 1.21.10 · 25 октября 2025 г.

Silly me made a pretty serious mistake which caused terrain to just not render :(

Полная история изменений — на Modrinth.

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