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Mineforgian

Orbit Shader

A deferred rendering shaderpack for Minecraft 1.21+ on Iris/Sodium. Features PBR lighting, SSR, SSAO, volumetric god rays, weather puddles, bloom, ACES tonemapping, and scalable quality presets from Low to Ultra.

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562
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Обновлён
2 июля 2026 г.
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All-Rights-Reserved

Опубликован 2 июля 2026 г.

🪐 Orbit-Shader A deferred rendering shaderpack for Minecraft Java Edition 1.21+, built for the Iris and Sodium ecosystem on Fabric. Orbit-Shader provides a cinematic visual experience through a modern deferred pipeline, with granular in-game settings to scale performance from integrated graphics to high-end GPUs.

✨ Features Physically Based Rendering (PBR) Supports standard PBR resource packs using a GGX BRDF lighting model. Metallic blocks reflect light sharply; rough surfaces scatter it naturally. Requires a PBR-compatible resource pack to take effect. Screen Space Reflections (SSR) Water and rain puddles dynamically reflect surrounding geometry and the sky. Screen Space Ambient Occlusion (SSAO) Adds soft contact shadows in corners, crevices, and dense foliage for a grounded sense of depth. Filtered Shadow Mapping PCF (Percentage-Closer Filtering) with shadow map distortion produces cleaner shadows near the player that fade smoothly at distance. Volumetric God Rays Raymarched volumetric lighting lets sunbeams and moonlight pierce through tree canopies and archways. Weather Puddles Rain generates procedural puddles on upward-facing surfaces, adjusting surface roughness and integrating with SSR. Foliage & Water Animation Vertex displacement animates grass, leaves, and water surfaces on the GPU. HDR & ACES Tonemapping Renders internally in HDR and compresses to SDR using the ACES Filmic tonemapper. Bloom Isolates bright light sources (torches, lava, the sun) with a screen-space bloom pass. FXAA Anti-Aliasing Smooths jagged edges on blocks and foliage at low performance cost.

⚙️ Quality Presets Accessible via the Iris settings menu (press O in-game):

🟢 Low — Disables PBR, SSR, SSAO, and FXAA. Suitable for integrated graphics. 🟡 Medium — Enables bloom and anti-aliasing; keeps heavy effects off. 🟠 High — Full deferred pipeline at standard sampling rates. 🔴 Ultra — Maximum volumetric steps, shadow intensity, and bloom for high-end GPUs.

Individual sliders for shadow strength, fog density, bloom intensity, contrast, and wind speed are also available.

🛠️ Requirements & Installation Required mods:

Fabric Loader (1.21+) Sodium (latest) Iris Shaders (latest)

Installation:

Download Orbit-Shader.zip Place it in .minecraft/shaderpacks/ In-game: Video Settings → Shader Packs → select Orbit-Shader

To use PBR features, load a PBR-compatible resource pack alongside the shader.

Ченджлог

1.2Релиз26.1.1, 26.1.2, 26.2 · 2 июля 2026 г.

Made it more optimised

1.1-ReleaseРелиз26.1.1, 26.1.2, 26.2 · 2 июля 2026 г.

The Customization Update Bring precision control to your cinematic universe.

Orbit-Shader has just received its first major feature update! While the initial launch laid down a hyper-optimized baseline, this version hands full control over to you. We have integrated a deep in-game customization suite natively parsed by the Iris Shader menu.

⚙️ Added (The Configuration Suite) Iris Settings Screen Integration: Press your in-game shader options key (default O) to reveal an entirely custom configuration interface designed natively for the Iris engine.

1.1-BetaРелиз26.1.1, 26.1.2, 26.2 · 2 июля 2026 г.

Elevate your Minecraft experience to a whole new galaxy of visual fidelity with Orbit-Shader. Built from the ground up by OrbitOmen for the modern Fabric, Sodium, and Iris ecosystem, this pack delivers a high-quality, film-like aesthetic without sacrificing your frame rate. Orbit-Shader is meticulously optimized, focusing on sleek procedural effects and smart math to provide a smooth, stable gameplay experience. It is the perfect blend of jaw-dropping visuals and pure efficiency.

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