
Mellow
Shaderpack with a painterly aesthetic made for people who want to actually play the game. It's easy on your eyes and on your computer!
- Загрузки
- 4.4M
- Подписчики
- 1K
- Обновлён
- 23 мая 2026 г.
- Лицензия
- MIT
Опубликован 23 января 2024 г.
Features
- Broad mod compatiblity: Distant Horizons, Voxy, Colorwheel etc.
- Several preset color schemes
- Extensive & customizable fog system
- Multiple styles of clouds
- Lightmap or shadowmap based shadows
- Extensive olor grading (saturation, exposure, color balancing tool etc.)
- Easily adjustable colors
Compatibility
- At the moment only versions 1.17 and up are being tested. Earlier versions may or may not work.
- Modern Nvidia, AMD and Intel gpus are supported on both Windows and Linux. Macs may or may not work.
- Please use the latest Iris version (any version that supports custom uniforms should work). Optifine has some small bugs, but it should also mostly work.
Центр версий
30 из 30Ченджлог
3.2Релиз26.1.1, 26.1.2, 26.2 · 23 мая 2026 г.
- Added water puddles after rain option
- Added displacement around grass when the player walks through it
- Added PBR resourcepack reflections
- Fixed specular highlights being too weak
- Added POM shadowing option
- Small tweaks to existing effects
- Lots of changes under the hood, that should allow for more cool effects in the future!
3.1.1Релиз26.1, 26.1.1, 26.1.2 · 25 апреля 2026 г.
- Added rainbows. By default, they appear after rain
- Added support for PBR porosity & SSS
- Slight improvements to ambient occlusion quality
- Added a few customization options: border fog falloff, selection outline color
- Fix particles not being lit up by handheld lights
- Fix fog being weaker in older game versions
- Fix custom skyboxes in the end
- Fix image sharpening running in the wrong color space
- Small optimizations
3.1Релиз26.1, 26.1.1, 26.1.2 · 24 марта 2026 г.
- Rework ambient fog & underwater fog. It should look much nicer and behave better with Voxy & DH
- Added POM for labPBR resourcepacks
- Changed clouds shape to feel more "clumped". Clouds should be a bit more performant too
- Optimized raytraced reflections & ambient occlusion
- Add two new tonampper options: AgX Punchy and Khronos PBR Neutral (by @Notritsu)
- For the billionth time, changed how water transitions into DH terrain
3.0.3Релиз1.21.9, 1.21.10, 1.21.11 · 17 февраля 2026 г.
- Fix distant horizons rendering
- Added a new style of clouds: Volumetric
- Fix some bugs with distant horizons & voxy on older game versions
- Fix water, end sky, not renering behind the block selection outline
- Fix flipped image reflections with voxy
3.0.2Релиз1.21.9, 1.21.10, 1.21.11 · 11 февраля 2026 г.
- Fix block breaking animation
- Fix flipped image reflections with voxy
- Optimized depth of field effect & made it work with lod mods
- Fix seasons with voxy
3.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 10 февраля 2026 г.
- Fix compilation error with voxy mod on nvidia hardware
- New end portal effect
- Fix incorrect translucent rendering with voxy
3.0Релиз1.21.9, 1.21.10, 1.21.11 · 5 февраля 2026 г.
Dynamic Shadows
- This should bring mellow more in line with other shader visually
- While I optimized them as much as I could, they still cost a lot of performance. This is why they are off by default. This might change in the future though.
- You can enable them in the shader settings. I put them right on the front page!
Voxy support
- Voxy is a mod that renders far terrain using lods, with higher detail than Distant Horizons. Mellow now supports it.
- This feature is experimental. Expect some bugs.
Colorwheel support
- This mod gives higher performance with Create and shaders. Mellow now supports it.
PBR support
- Added support for labPBR 1.3 resource packs. Once again, this is off by default for performance reasons
- Normals, specular reflections, texture AO, emissiveness and SSS are supported
More cool effects
- Added chromatic aberration
- Added color balancing options
- Added a channel mixer option
- Added a world outlines option
Season coloring
- Added on option to change the color of foliage based on seasons
- Each season lasts 30 minecraft days, A new world starts with spring
Other
- Switched to glsl version 400. This allows me to write cleaner code, and use advanced functions for more performance (in the future)
- Added settings for border fog and underwater fog strength
- Fix z-fighting on banners and texture overlays
- Improve the aspect of terrain from lod mods with SSAO
- Improved aspect of handheld lighting
- Fix some other minor bugs
2.2.1Релиз1.21.9, 1.21.10, 1.21.11 · 20 декабря 2025 г.
- Reworked ambient fog work like how it does in real life
- Godrays now affect ambient fog instead of doing their own thing
- New anti-aliasing mode: Super Resolution. It blends two frames together to give higher image quality
- New color scheme: Winter
- Small bugfixes
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