
Mellow
Shaderpack with a painterly aesthetic made for people who want to actually play the game. It's easy on your eyes and on your computer!
- Загрузки
- 5.8M
- Подписчики
- 1K
- Обновлён
- 28 июля 2026 г.
- Лицензия
- MIT
Опубликован 23 января 2024 г.
Features
- Broad mod compatibility: Distant Horizons, Voxy, Colorwheel etc.
- Several preset color schemes
- Extensive & customizable fog system
- Multiple styles of clouds
- Lightmap or shadowmap based shadows
- Extensive color grading (saturation, exposure, color balancing tool etc.)
- Easily adjustable colors
Compatibility
- At the moment only versions 1.17 and up are being tested. Earlier versions may or may not work.
- Modern Nvidia, AMD and Intel gpus are supported on both Windows and Linux. Macs may or may not work.
- Please use the latest Iris version (any version that supports custom uniforms should work). Optifine has some small bugs, but it should also mostly work.
Ченджлог
3.3Релиз26.1.1, 26.1.2, 26.2 · 28 июля 2026 г.
- Added a new cloud style: "Blocky"
- Made POM work on blocks with rectangular faces (eg. fences, stairs). POM should be a little more performant too.
- Handheld lights are now centered around the player in 3rd person (iris exclusive)
- Added dynamic image sharpening, which should reduce artifacts when stading still with the "Fabulous" profile
- Made daytime slightly less bright
- Small optimizations for bloom, shadows & lighting
- Fix outline effect appearing on the edges of the screen
- Fix puddles appearing in the nether & end
- Fix "Water Fog" & "Underwater Fog" options
- Many other bugfixes
3.2Релиз26.1.1, 26.1.2, 26.2 · 23 мая 2026 г.
- Added water puddles after rain option
- Added displacement around grass when the player walks through it
- Added PBR resourcepack reflections
- Fixed specular highlights being too weak
- Added POM shadowing option
- Small tweaks to existing effects
- Lots of changes under the hood, that should allow for more cool effects in the future!
3.1.1Релиз26.1, 26.1.1, 26.1.2 · 25 апреля 2026 г.
- Added rainbows. By default, they appear after rain
- Added support for PBR porosity & SSS
- Slight improvements to ambient occlusion quality
- Added a few customization options: border fog falloff, selection outline color
- Fix particles not being lit up by handheld lights
- Fix fog being weaker in older game versions
- Fix custom skyboxes in the end
- Fix image sharpening running in the wrong color space
- Small optimizations
3.1Релиз26.1, 26.1.1, 26.1.2 · 24 марта 2026 г.
- Rework ambient fog & underwater fog. It should look much nicer and behave better with Voxy & DH
- Added POM for labPBR resourcepacks
- Changed clouds shape to feel more "clumped". Clouds should be a bit more performant too
- Optimized raytraced reflections & ambient occlusion
- Add two new tonampper options: AgX Punchy and Khronos PBR Neutral (by @Notritsu)
- For the billionth time, changed how water transitions into DH terrain
3.0.3Релиз1.21.9, 1.21.10, 1.21.11 · 17 февраля 2026 г.
- Fix distant horizons rendering
- Added a new style of clouds: Volumetric
- Fix some bugs with distant horizons & voxy on older game versions
- Fix water, end sky, not renering behind the block selection outline
- Fix flipped image reflections with voxy
3.0.2Релиз1.21.9, 1.21.10, 1.21.11 · 11 февраля 2026 г.
- Fix block breaking animation
- Fix flipped image reflections with voxy
- Optimized depth of field effect & made it work with lod mods
- Fix seasons with voxy
3.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 10 февраля 2026 г.
- Fix compilation error with voxy mod on nvidia hardware
- New end portal effect
- Fix incorrect translucent rendering with voxy
3.0Релиз1.21.9, 1.21.10, 1.21.11 · 5 февраля 2026 г.
Dynamic Shadows
- This should bring mellow more in line with other shader visually
- While I optimized them as much as I could, they still cost a lot of performance. This is why they are off by default. This might change in the future though.
- You can enable them in the shader settings. I put them right on the front page!
Voxy support
- Voxy is a mod that renders far terrain using lods, with higher detail than Distant Horizons. Mellow now supports it.
- This feature is experimental. Expect some bugs.
Colorwheel support
- This mod gives higher performance with Create and shaders. Mellow now supports it.
PBR support
- Added support for labPBR 1.3 resource packs. Once again, this is off by default for performance reasons
- Normals, specular reflections, texture AO, emissiveness and SSS are supported
More cool effects
- Added chromatic aberration
- Added color balancing options
- Added a channel mixer option
- Added a world outlines option
Season coloring
- Added on option to change the color of foliage based on seasons
- Each season lasts 30 minecraft days, A new world starts with spring
Other
- Switched to glsl version 400. This allows me to write cleaner code, and use advanced functions for more performance (in the future)
- Added settings for border fog and underwater fog strength
- Fix z-fighting on banners and texture overlays
- Improve the aspect of terrain from lod mods with SSAO
- Improved aspect of handheld lighting
- Fix some other minor bugs
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