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Mineforgian

Lux V1

Lux is a high fidelity Minecraft: Java Edition shader pack based on Capt Tatsu's BSL Shaders.

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1.1M
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Обновлён
16 марта 2025 г.
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All-Rights-Reserved

Опубликован 19 мая 2023 г.

Lux V1

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Lux is a high fidelity Minecraft Java Edition shader pack based on Capt Tatsu's BSL Shaders.

By default, Lux is meant for mid- to high-end users, however offers a wide range of settings to make the shader truly yours. While trying to be highly compatible across different hardware & software specification, aesthetically pleasing and gameplay-friendly, Lux also incorporates experimental and rarely-seen features. It is getting updated frequently and still new to the game, but is accordingly using more modern tech to produce good looking visuals making it a shader pack definitely not to miss out on.

Bug Reports

If you encounter any issues, please use the GitHub issue tracker.

Центр версий

5 из 5
  • Релиз287 КБ
  • Релиз297 КБ
  • Релиз275 КБ
  • Релиз271 КБ
  • Релиз280 КБ

Ченджлог

1.2Релиз1.21.2, 1.21.3, 1.21.4 · 16 марта 2025 г.
  • Added block mappings for 1.21+
  • Added "Glowing Ores" option (Requested feature): Misc > Glowing Ores
  • Added "Aurora Probability" option  (Requested feature): Atmospherics > Aurora Config > Aurora Probability
  • Added minlight factor option (Requested Feature): Misc > Minlight Factor
  • Reduced sharpening strength: 3 > 2
  • Adjusted sky fog color
  • Added new tonemap (new default): The old tonemap can still be used by going into settings: Post Process > Color Grading > Tonemap: Legacy (2022)
  • Tweaked ambient occlusion
  • Removed saturation of orange hues
  • Improved overworld & end fog
  • Adjusted minlight behaviour
  • Tweaked bloom thresholding
  • Tweaked vignette
  • Adjusted foliage brightening factor
  • Updated settings layout
1.1p2Релиз1.20.5, 1.20.6, 1.21 · 3 июля 2024 г.
  • Fixed 1.21 Compatibility (Issue #17)
  • Updated Block Mappings To 1.21
  • Fixed Wrong Rough Reflection Sampling
  • Fixed Flickering Enchantment Glints (Issue #16)
1.1p1Релиз1.20.2, 1.20.3, 1.20.4 · 30 января 2024 г.
  • Fix error in gbuffers_hand in older versions (1.12.x)

(This error caused the program gbuffers_hand to not compile correctly which resulted in the hand being completely invisible in older versions. Thusly I put out this patch version due to the fix being quite urgent.)

1.1Релиз1.20.2, 1.20.3, 1.20.4 · 26 января 2024 г.
  • Improved GGXVNDF sampling
  • Improved environment specular performance
  • Fixed wrong display of fog on water reflections
  • Updated block mappings for 1.20.x
  • Added dynamic handheld light
  • Added dynamic handheld light setting
  • Fixed missing base emission on hand with RP support ON
  • Force OptiFine dynamic handlight to OFF
1.0Релиз1.19.2, 1.19.3, 1.19.4 · 19 мая 2023 г.
  • Moved out of early access
  • Initial v1.0 Release

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