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Mineforgian

Lux V1

Lux is a high fidelity Minecraft: Java Edition shader pack based on Capt Tatsu's BSL Shaders.

1.1M загрузок438 подписчиковLicenseRef-All-Rights-Reservedirisoptifine

Обновлён 16 марта 2025 г. · опубликован 19 мая 2023 г.

  • Overworld (Midnight II)
  • The End
  • Overworld (Day)
  • Overworld (Midnight)
  • Underwater (Day)
  • PBR

Lux V1

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Lux is a high fidelity Minecraft Java Edition shader pack based on Capt Tatsu's BSL Shaders.

By default, Lux is meant for mid- to high-end users, however offers a wide range of settings to make the shader truly yours. While trying to be highly compatible across different hardware & software specification, aesthetically pleasing and gameplay-friendly, Lux also incorporates experimental and rarely-seen features. It is getting updated frequently and still new to the game, but is accordingly using more modern tech to produce good looking visuals making it a shader pack definitely not to miss out on.

Bug Reports

If you encounter any issues, please use the GitHub issue tracker.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.2Релиз1.21.1, 1.21.2, 1.21.3, 1.21.4iris, optifine16 марта 2025 г..jar (287 КБ)
1.1p2Релиз1.20.4, 1.20.5, 1.20.6, 1.21iris, optifine3 июля 2024 г..jar (297 КБ)
1.1p1Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4iris, optifine30 января 2024 г..jar (275 КБ)
1.1Релиз1.20.1, 1.20.2, 1.20.3, 1.20.4iris, optifine26 января 2024 г..jar (271 КБ)
1.0Релиз1.19.1, 1.19.2, 1.19.3, 1.19.4iris, optifine19 мая 2023 г..jar (280 КБ)

Ченджлог

1.2Релиз1.21.2, 1.21.3, 1.21.4 · 16 марта 2025 г.
  • Added block mappings for 1.21+
  • Added "Glowing Ores" option (Requested feature): Misc > Glowing Ores
  • Added "Aurora Probability" option  (Requested feature): Atmospherics > Aurora Config > Aurora Probability
  • Added minlight factor option (Requested Feature): Misc > Minlight Factor
  • Reduced sharpening strength: 3 > 2
  • Adjusted sky fog color
  • Added new tonemap (new default): The old tonemap can still be used by going into settings: Post Process > Color Grading > Tonemap: Legacy (2022)
  • Tweaked ambient occlusion
  • Removed saturation of orange hues
  • Improved overworld & end fog
  • Adjusted minlight behaviour
  • Tweaked bloom thresholding
  • Tweaked vignette
  • Adjusted foliage brightening factor
  • Updated settings layout
1.1p2Релиз1.20.5, 1.20.6, 1.21 · 3 июля 2024 г.
  • Fixed 1.21 Compatibility (Issue #17)
  • Updated Block Mappings To 1.21
  • Fixed Wrong Rough Reflection Sampling
  • Fixed Flickering Enchantment Glints (Issue #16)
1.1p1Релиз1.20.2, 1.20.3, 1.20.4 · 30 января 2024 г.
  • Fix error in gbuffers_hand in older versions (1.12.x)

(This error caused the program gbuffers_hand to not compile correctly which resulted in the hand being completely invisible in older versions. Thusly I put out this patch version due to the fix being quite urgent.)

1.1Релиз1.20.2, 1.20.3, 1.20.4 · 26 января 2024 г.
  • Improved GGXVNDF sampling
  • Improved environment specular performance
  • Fixed wrong display of fog on water reflections
  • Updated block mappings for 1.20.x
  • Added dynamic handheld light
  • Added dynamic handheld light setting
  • Fixed missing base emission on hand with RP support ON
  • Force OptiFine dynamic handlight to OFF
1.0Релиз1.19.2, 1.19.3, 1.19.4 · 19 мая 2023 г.
  • Moved out of early access
  • Initial v1.0 Release

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