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Mineforgian

Lumina Shader - Lite

Optimized version of Lumina Shaders designed for low-end PCs and integrated graphics. Get 60+ FPS without losing the beautiful lighting experience.

30K загрузок14 подписчиковLicenseRef-All-Rights-Reservedirisoptifine

Обновлён 18 мая 2026 г. · опубликован 20 марта 2026 г.

  • Beautiful Day & High Performance
  • Atmospheric Night & Optimized Sky
  • Crystal Clear Noon

Lumina Shader: Lite Edition is the definitive high-performance version of the Lumina series. It is specifically engineered to deliver a vibrant and beautiful visual experience for players using low-end PCs, laptops, or integrated graphics.

Enjoy Minecraft with amazing colors and fluid performance (60+ FPS on most systems) without the lag of heavy shader packs!

🚀 Key Features Maximum Performance: Highly optimized GLSL code tailored for maximum FPS stability and zero stuttering.

Vanilla+ Aesthetic: Features classic 2D stylized clouds and clean, lightweight fog transitions.

Smart Shadows: Balanced shadow mapping techniques designed to save massive hardware resources while keeping depth intact.

Vibrant Colors: Enhanced contrast and saturation curves that keep the iconic "Lumina" visual identity alive.

📜 Credits & License Main Developer: Benjiaa

IMPORTANT: This shader is based on Complementary Shaders by EminGT. Special thanks to him for his incredible base work that allows the optimization community to thrive.

Original Project: https://modrinth.com/shader/complementary-reimagined

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.2.2Релиз1.21.11, 26.1, 26.1.1, 26.1.2iris, optifine18 мая 2026 г..jar (506 КБ)
1.2.1Релиз1.21.11, 26.1, 26.1.1, 26.1.2iris, optifine20 апреля 2026 г..jar (506 КБ)
1.1.1Релиз1.21.11, 26.1, 26.1.1, 26.1.2iris, optifine31 марта 2026 г..jar (520 КБ)
1.1.0Релиз1.21.10, 1.21.11, 26.1, 26.1.1iris, optifine30 марта 2026 г..jar (519 КБ)
1.0.0Релиз1.21.8, 1.21.9, 1.21.10, 1.21.11iris, optifine20 марта 2026 г..jar (519 КБ)

Ченджлог

1.2.2Релиз26.1, 26.1.1, 26.1.2 · 18 мая 2026 г.

🌟 Lumina Shader: Lite Edition — v1.2.2 Changelog 🌤️ 1. Cloud Shadow Optimization (Community Feedback) Disabled by Default: Commented out the #define CLOUD_SHADOWS directive in the global configuration file (common.glsl).

The Fix: Resolves a community-reported issue (highlighted by creators on TikTok) where cloud shadows appeared too blocky or harsh for a lightweight shader. Disabling this by default saves a massive solar light calculation pass, significantly boosting baseline performance (fully toggleable in the settings menu).

🌊 2. Premium Water Overhaul ("Butter Shader" Style) Smooth Stylized Base: Completely removed the pixelated vanilla Minecraft texture grid (colorP.rgb). Replaced it with a sleek, flat, and modern look inside water.glsl (colorPM = vec3(0.35)).

Vibrant Turquoise Glow: Tweaked the biome-specific coefficients (glColorM) to a stunning turquoise/cyan tint (vec3(0.85, 1.08, 1.32)) and amplified its emission brightness to 0.55 * glColorM for a glowing, crystal-clear tropical look.

Parallax Displacement Bypass (Massive FPS Save): Disabled the heavy ray-marching relief loop (#if 0), cutting down 8 texture lookups per pixel to guarantee blazing-fast rendering speeds on integrated GPUs.

Sleek Gloss Speculars: Unified specular reflections to a high smoothness value of 0.55 (smoothnessG), delivering clean, cinematic sun/moon reflections on the water surface instead of pixelated noise.

Compilation Safety Guard (30 FPS Restored): Wrapped advanced normal mapping calculations inside a safe conditional block (#if WATER_STYLE >= 2). This fixes a critical shader compilation warning/bug on low-end profiles, instantly restoring up to 30 lost FPS.

Uniform Opacity: Set water alpha transparency to a polished 0.52 value for maximum underwater visibility and clean depth blending.

🌌 3. Vibrant & High-Saturation Skies Redesigned all atmospheric color profiles inside skyColors.glsl to eliminate the default washed-out look and provide punchy, high-contrast skies:

☀️ Daytime: Shifted the upper sky to a rich indigo (vec3(0.68, 0.82, 1.15)) and the mid-sky to a bright, summery cyan (vec3(1.15, 1.3, 1.45)).

🌅 Sunset (Golden Hour): Adjusted the horizon to a majestic amber-gold (vec3(1.70, 0.80, 0.30)), the mid-layer to a fiery orange (vec3(2.1, 1.20, 0.80)), and the upper twilight to a beautiful orange-magenta gradient (vec3(0.75, 0.40, 0.60)).

🌙 Nighttime: Configured the night sky blend into a deep, aesthetic indigo-midnight blue (vec3(0.03, 0.09, 0.24)).

📦 4. Deployment & Build Cleanup Version Sync: Officially bumped the shader versioning to v1.2.2 across both project metadata (pack.json) and the localization interface strings (en_US.lang).

Clean Packaging: Generated the final deployment archive, wiping out all temporary developer cache and unoptimized asset residues.

1.2.1Релиз26.1, 26.1.1, 26.1.2 · 20 апреля 2026 г.

Lumina Shader: Lite v1.2.1 - Ultimate Optimization

  1. Brand & Credits

Main Developer: Benjiaa is now officially established as the Lead Developer.

UI Cleanup: Simplified the "Information" menu by removing social links for a faster, cleaner experience.

  1. Extreme Performance Boost ⚡

Ultra-Fast Shadows: Shadow resolution and distance have been further tuned to ensure maximum FPS on low-end PCs and integrated graphics.

Efficient Lighting: Simplified Volumetric Lighting and SSAO passes to maintain the "Lumina look" without the performance cost.

Optimized Reflections: Water and surface reflections have been streamlined for maximum efficiency.

1.1.1Релиз26.1, 26.1.1, 26.1.2 · 31 марта 2026 г.

Lumina Lite v1.1.1 — The Stability & Precision Update ⚡

This update brings critical technical fixes and performance balancing to ensure Lumina Lite runs flawlessly on all hardware.

✨ Visual Improvements Shadow Precision Tuning: Optimized shadow depth precision (0.3). This fixes "Peter Panning" (floating shadows) and ensures shadows remain sharp and stable as you move through the world.

End Dimension Lighting Fix: Implemented radial lighting in the End. Blocks and entities now have proper depth and volume in the dark dimension.

🚀 Performance & Optimization Optimized God Rays: Volumetric lighting samples have been adjusted to 12 samples. This maintains the cinematic look while providing a significant FPS boost for low-end GPUs.

Internal Cleanup: Stripped unused colored lighting logic when disabled to reduce GPU overhead.

🛠️ Bug Fixes & Compatibility Distant Horizons Fix: Removed water elevation offsets to prevent Z-fighting (flickering) when using the Distant Horizons mod.

Stability Patch: Fixed minor glsl syntax issues for better compatibility with newer Iris/Oculus versions.

1.1.0Релиз1.21.11, 26.1, 26.1.1 · 30 марта 2026 г.

Lumina Lite v1.1.0 - Performance & Clarity Update

The first major update for the Lite version is here! We've focused on making the shader even faster for low-end PCs while improving the overall look.

🚀 Performance Improvements:

  • Optimized God Rays: Drastically reduced internal sample count. You will see a significant FPS boost, especially during sunrise and sunset.
  • Efficient Clouds: 3D clouds have been re-tuned to be lighter on your GPU.
  • Optimized TAA: New Anti-Aliasing configuration that is faster and reduces ghosting/blurriness.

🎨 Visual Enhancements:

  • Neutral Color Calibration: Implemented a new 6500K White Balance. The world no longer looks yellowish; colors are now natural and vibrant.
  • Better Exposure: Fixed the brightness levels (Exposure 1.15) so the world looks clear even on the darkest days.

🛠️ Technical Details:

  • Full 1.21+ Support: Updated pack_format to 34 for full compatibility with the latest Minecraft versions.
  • Official Version: This is the ONLY official and original Lumina Shader project.
1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 20 марта 2026 г.

Lumina Shader - Lite v1.0.0

The wait is over! This version is specifically optimized for low-end PCs and integrated graphics (Intel HD/UHD, Vega, etc.).

Key Features:

  • High FPS: Optimized to run at 60+ FPS on most hardware.
  • Vanilla Clouds: Replaced volumetric clouds with high-performance 2D square clouds.
  • Smart Shadows: Reduced shadow resolution and distance for maximum performance.
  • Optimized Fog: Clean and simple fog for better visibility.
  • Vibrant Colors: Keeps the original Lumina aesthetic with zero lag.

Enjoy Minecraft with beautiful lighting without losing performance!

Полная история изменений — на Modrinth.

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