
Glimmer
Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.
- Загрузки
- 454K
- Подписчики
- 96
- Обновлён
- 24 февраля 2026 г.
- Лицензия
- MIT
Опубликован 25 декабря 2024 г.
Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work!
Glimmer

Glimmer is a Minecraft shaderpack designed to be simple and performant whilst maintaining a physically based and natural look.
Features
- 'Potato', 'Toaster', 'Integrated Graphics' and 'Dedicated Graphics' presets, designed to run on anything from your fridge to a NASA supercomputer.
- Colored block lighting!
- Distant Horizons & Voxy support!
- Colorwheel support
- 'Infinite Ocean', adding water stretching out of render distance.
- Complete LabPBR 1.3 compliance.
- Shadows, using either the shadow map or approximated from the lightmap.
- Screen space reflections and refractions.
- Procedural 2D clouds.
- Temporal filtering to reduce noise at low sample counts.
- Bloom
Compatibility
- OpenGL 4.3+ - macOS is not supported, nor is the Raspberry Pi. Most modern GPUs (integrated or dedicated) should work fine.
- Iris 1.6+, OptiFine is not supported.
Acknowledgements
- Andrew Hilmer, for his Shadertoy implementation of Sébastien Hillaire's 'A Scalable and Production Ready Sky and Atmosphere Rendering Technique'
- Belmu - Reference code for SSR
- Emin - Shadow bias calculation from Complementary
- NinjaMike - Directional lightmapping method
- sixthsurge - A decent amount of code reference from Photon
- Null - Help porting in the atmospheric scattering code
- As always, the members of the ShaderLABS Discord server who have helped me get this far learning how to do all this
- Many other people, there are links scattered throughout the code
Get in touch
If you have an issue with Glimmer or just want to chat, you can join my Discord server or find me in #jbritains-shaderpacks in the shaderLABS Discord server.
Ченджлог
1.5.2Релиз1.21.9, 1.21.10, 1.21.11 · 24 февраля 2026 г.
Fix bloom causing the shaderpack not to load in the nether.
1.5.1Релиз1.21.9, 1.21.10, 1.21.11 · 2 января 2026 г.
Changes
- Significantly optimised bloom implementation
Fixes
- Fixed translucents being bright white with Voxy
- Fixed atmospheric multiple scattering being incorrect
v1.5Релиз1.21.8, 1.21.9, 1.21.10 · 28 ноября 2025 г.
New Features
Water Parallax
New Caustics (+ tweaked underwater visibility)
Colorwheel Support
Colorwheel is now supported! This means that Create contraptions can correctly render, and contribute to coloured lighting. I don't have any screenshots for this unfortunately.
Voxy Support (experimental)
Voxy is also now supported, although still experimental.
Adjustable Block Selection Outline
Distant Horizons Blending
Distant Horizons terrain is now dithered to blend with vanilla terrain.
Chinese localization
Chinese settings localisation by @fuyuan233.
Fixes
- Fixed auto exposure
- Fixed particle translucency
1.4.2Релиз1.21.6, 1.21.7, 1.21.8 · 4 августа 2025 г.
- Disable green night vision effect
- Add options to adjust water scattering and absorption
- Add option to disable darkening sky when underground
- Reduce sky darkening when looking directly upwards
- Fix fog not appearing if cloudy fog disabled
1.4.1Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.
FIxes
- Fix weather not affecting cloud coverage
- Fix night vision and darkness effects
1.4Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.
New Features
- Auto Exposure! The brightness of the scene is now automatically adjusted based on...the brightness of the scene
Changes
- Significant improvements to lighting model - the blue haze is no more
- Vanilla AO is no longer applied to direct lighting
- Added curl noise to clouds, making their shape much more realistic
- Improved atmospheric fog to use a volume calculated for the frustum each frame
- Improve subsurface scattering significantly
Fixes
- Fix stair-stepping in parallax
- Fix snow glowing extremely brightly
1.3.3Релиз1.21.3, 1.21.4, 1.21.5 · 27 апреля 2025 г.
- Fix nether fog
1.3.2Релиз1.21.3, 1.21.4, 1.21.5 · 24 апреля 2025 г.
New Features
- 'Pixel Locked Lighting' - inspired by the new 'Vibrant Visuals' for bedrock, an option to pixelate reflections and shadows!
- Option to customise AO strength
- Option to customise blocklight strength
Changes
- Reduce default blocklight strength
- Adjust water fog colours quite a lot
- Adjust fog scattering
Fixes
- Fix water fog scattering integral
- Fix fancy fog greyness on infinite ocean
- Fix enchantment glint not rendering properly (#2)
- Improve SSR
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