
Eternal Prism
Volumetric light, 3D clouds, living water and starry nights — cinematic Iris shader that scales to any PC.
336 загрузок0 подписчиковLicenseRef-All-Rights-Reservedirisoptifine
Обновлён 1 июля 2026 г. · опубликован 20 июня 2026 г.
Eternal Prism
A cinematic Iris shader that makes Minecraft feel alive — volumetric light, 3D clouds, living water and a night sky worth staring at. Scales from low-end PCs to cinematic ultra.
Features
Light & Atmosphere
- Volumetric light — real light shafts through trees and terrain
- Soft shadows (PCSS) — shadows blur naturally with distance
- Two-tone lighting — warm sunlight, cool sky ambient
- Height-based ground fog — morning mist settles in valleys
- Aerial perspective — distant terrain fades into the sky
Sky
- Volumetric 3D clouds with self-shadowing (SUPER_HIGH/ULTRA)
- Milky Way, nebulae and twinkling stars at night
- Aurora borealis — procedural, different every night
- Golden sunsets with time-of-day color grading
Water
- Gerstner waves — physically-shaped, animated
- Screen-space reflections — water mirrors the world
- Caustics, foam and subtle rainbow iridescence (it is a prism, after all)
World
- Swaying foliage — leaves, grass and flowers react to wind
- Wet surfaces in rain — blocks darken and shine
- Cinematic post-processing — bloom, DoF, film grain, ACES tone mapping
Fully customizable — 26 options
Toggle every effect individually and tune brightness, saturation, contrast, wave height, fog density and more — right from Shader Options. No reinstall needed.
Requirements
- Minecraft 1.21.x
- Iris Shaders
Installation
- Download the .zip
- Drop it into
.minecraft/shaderpacks/(no need to unzip) - Options → Video Settings → Shader Packs → Eternal Prism
- Click the gear icon to open Shader Options
Feedback and bug reports are very welcome!
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.5.0-beta | Бета | 1.21.8, 1.21.9, 1.21.10, 1.21.11 | iris, optifine | 1 июля 2026 г. | Скачать (63 КБ) |
| 0.4.0-beta | Бета | 1.21.8, 1.21.9, 1.21.10, 1.21.11 | iris, optifine | 26 июня 2026 г. | Скачать (59 КБ) |
| 0.3.0-beta | Бета | 1.21.8, 1.21.9, 1.21.10, 1.21.11 | iris, optifine | 25 июня 2026 г. | Скачать (56 КБ) |
| 0.2.0-beta | Бета | 1.21.8, 1.21.9, 1.21.10, 1.21.11 | iris, optifine | 23 июня 2026 г. | Скачать (54 КБ) |
| 0.1.0-beta | Бета | 1.21.11 | iris | 20 июня 2026 г. | Скачать (44 КБ) |
Ченджлог
0.5.0-betaБета1.21.9, 1.21.10, 1.21.11 · 1 июля 2026 г.
Major Update
Sky & Clouds
- Volumetric 3D clouds with self-shadowing
- Clouds now have real depth, lit and shadowed sides
Weather & Atmosphere
- Height-based ground fog — settles in valleys like morning mist
- Aerial perspective — distant terrain fades into sky color
- Time-of-day fog coloring — golden sunsets, blue nights
Settings — full rework (26 options)
- Categorized menu: Image / Effects / Water / Atmosphere / Night
- Toggle every effect individually
- New sliders: contrast, exposure, wave height, water opacity, fog density, aurora/star/moon brightness, sky saturation
For any PC
- Low-end: disable heavy effects, keep the beauty
- High-end: enable everything for a cinematic look
0.4.0-betaБета1.21.9, 1.21.10, 1.21.11 · 26 июня 2026 г.
0.4.0-beta
New
- Volumetric light — true light shafts through trees and terrain
- Specular highlights — water, ice and wet surfaces glint in sunlight
- Wet surfaces in rain — blocks darken, saturate and shine
- Film grain & subtle chromatic aberration for a cinematic look
- Stronger bloom on bright highlights
Improvements
- Sunset-tinted light rays, reflections and specular
0.3.0-betaБета1.21.9, 1.21.10, 1.21.11 · 25 июня 2026 г.
0.3.0-beta
Lighting overhaul
- Soft shadows (PCSS) — shadows blur naturally with distance
- Two-tone lighting — warm sunlight + cool sky ambient for depth
- Improved multi-pass bloom
- Sky-colored distance fog
Night sky
- Milky Way band
- Procedural nebulae (purple & blue gas clouds)
- Varied star sizes, colors and twinkling
- Deeper space gradient toward zenith
New options
- Saturation slider in Shader Options
Improvements
- Higher shadow resolution and distance on all presets
0.2.0-betaБета1.21.9, 1.21.10, 1.21.11 · 23 июня 2026 г.
v0.3.0-beta
New features
- Gerstner wave simulation — physically accurate peaked waves
- Screen-Space Reflections (SSR) — water reflects terrain, trees and sky in real time
- SSAO — contact shadows between blocks
- God rays — light shafts through trees and terrain
- Procedural clouds with sunset coloring
- Aurora borealis at night
- SSS foliage — leaves glow when backlit by sun
- Moonlight — silver ambient lighting at night
- Underwater rendering — blue fog, caustics
- Warm torch light — orange glow near fire/torches
- Rain — wet surfaces and screen droplets
- Entity & hand shading — mobs and player match world lighting
- ACES cinematic tone mapping
Quality presets (Shader Options)
- LOW / HIGH / SUPER_HIGH / ULTRA
- Brightness slider (0.6 – 1.4)
Fixes
- Removed SSAO artifacts on water surface
- Fixed triangular SSAO pattern on flat terrain
- Fixed aurora polar singularity (spiky artifacts at zenith)
0.1.0-betaБета1.21.11 · 20 июня 2026 г.
Features
- Animated water with wave-based normals, sun glint and Fresnel transparency
- Procedural aurora at night
- Swaying foliage (leaves and grass react to wind)
- Soft dynamic shadows with leaf-accurate cutout shadows
- Depth-based atmospheric fog, richer sky gradient
- In-game quality presets: LOW / HIGH / SUPER_HIGH / ULTRA
Known issues
- Shadows are a first pass — may show minor artifacts (shadow acne / peter-panning) on some setups
- Clouds are currently vanilla — custom clouds planned for a future update
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