
Ebin Resurrected
A performant and vibrant Minecraft shader.
Обновлён 25 мая 2025 г. · опубликован 22 апреля 2024 г.
Shader development is hard and takes a lot of time. If you enjoy my shaders, please consider supporting my work!
Ebin Resurrected
Ebin Resurrected is a vibrant and performant Minecraft shaderpack.
Ebin began with the goal of being fast, beautiful, configurable, feature-rich, and having a base of well-written code. It was developed by BruceKnowsHow from 2016-2020. jbritain resumed development of the shader in 2024 under the name 'Ebin Resurrected'. This is a fork of Ebin which brings compatibility with modern versions of Minecraft, and significantly improves upon aspects of the shader, such as PBR.
Community
If you would like to discuss Ebin Resurrected, or other Minecraft shaderpacks, join my Discord server. Alternatively, in the shaderLABS discord, you can head over to #ebin-resurrected-jbritain.
Features
- Multicoloured Blocklight
- Sunlight Shadows / Shading
- PCSS 'Variable Penumbra' Shadows with transparency.
- Bloom / Glow
- Procedural 2D/3D Clouds
- Procedural Water Waves
- Deferred Shading Pipeline - Everything is correctly shaded, even behind semi-transparent blocks
- Terrain Deformation - "Animal Crossing" and "Acid" deformations
LabPBR Compliant
- Rough Screen Space Reflections - accurate specular reflections on all blocks.
- Normal Mapped Lighting.
- Terrain Parallax (POM).
- Material Ambient Occlusion.
- Hardcoded Metal Support.
- Porosity - materials look 'wet' in the rain.
Planned Features
- Distant Horizons support
- End skybox
Compatibility
Minecraft
- Optifine and Iris are both supported, however some features only work on Iris. Older Optifine or Iris versions may have issues, as the shader is developed on the latest versions of either.
- Minecraft 1.17.1 is the earliest tested version. The shader may work on older versions but this is not guaranteed.
Hardware
- OpenGL 4 compatible hardware is required. This boils down to Nvidia GeForce 400, AMD Radeon HD 5000, Intel HD 3rd gen or later. Any modern device should work fine.
- The Raspberry Pi is not supported as it does not support OpenGL 4.
- Intel GPUs are untested and you may encounter issues. If you do encounter issues, please report them, as Intel is intended to be supported.
Operating System
- MacOS is NOT SUPPORTED.
If you run into problems
Having problems? Join my Discord Server and create a thread in #support. Alternatively, if you are experiencing a problem with Ebin you consider to be a bug, create a new issue. Please read the issue guidelines before creating one and make sure somebody else hasn't raised the same issue already. You are likely to get a faster response on Discord.
Team
- jbritain: Maintainer
- BruceKnowsHow: Original Developer (no longer involved in the shader)
Contributors
Thanks
- The shaderLABS Discord members, for answering the many questions I've had in my time developing shaders, some of which were even constructive. Particularly:
- Balint
- Jessie
- Null
- TimeTravelBeard
- Quadro
- BuilderB0y
- NinjaMike
- CyanEmber
- Capt Tatsu, whose shader, BSL I ported the multicoloured blocklight and FXAA code from.
- Sonic Ether, creator of SEUS and inspiration for Ebin
- daxnitro, original creator of the Shaders Mod
- karyonix, longtime maintainer of the Shaders Mod
- sp614x, Ebin would not be possible without #include.
- IMS, for maintaining Iris and Sodium, which are really cool mods.
- chocapic13 & Sildur, various code references and help over the years
Evidence of written permission from BruceKnowsHow to distribute this shaderpack
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.5.6 | Релиз | 1.21.2, 1.21.3, 1.21.4, 1.21.5 | iris, optifine | 25 мая 2025 г. | .jar (12.1 МБ) |
| 1.5.5 | Релиз | 1.21, 1.21.1, 1.21.2, 1.21.3 | iris, optifine | 16 ноября 2024 г. | .jar (12.1 МБ) |
| 1.5.4 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris, optifine | 12 октября 2024 г. | .jar (12.1 МБ) |
| 1.5.3 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris, optifine | 4 сентября 2024 г. | .jar (12.1 МБ) |
| 1.5.2 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris, optifine | 24 августа 2024 г. | .jar (12.1 МБ) |
| 1.5.1 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris, optifine | 20 августа 2024 г. | .jar (12.1 МБ) |
| 1.4.2 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris | 14 августа 2024 г. | .jar (16.1 МБ) |
| 1.4.1 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris | 13 августа 2024 г. | .jar (16.1 МБ) |
| 1.4 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris | 12 августа 2024 г. | .jar (16.1 МБ) |
| 1.3.1 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris | 8 августа 2024 г. | .jar (16.1 МБ) |
| 1.3 | Релиз | 1.20.5, 1.20.6, 1.21, 1.21.1 | iris | 8 августа 2024 г. | .jar (16.1 МБ) |
| 1.2 | Релиз | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 1 августа 2024 г. | .jar (8.1 МБ) |
| 1.1 | Релиз | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 31 июля 2024 г. | .jar (8.1 МБ) |
| 1.0 | Релиз | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 24 июля 2024 г. | .jar (8.1 МБ) |
| beta-1.13 | Бета | 1.20.4, 1.20.5, 1.20.6, 1.21 | iris | 21 июля 2024 г. | .jar (8.1 МБ) |
Показаны последние 15 из 32 версий. Все версии — на Modrinth.
Ченджлог
1.5.6Релиз1.21.3, 1.21.4, 1.21.5 · 25 мая 2025 г.
The Final Release (I hope)
- Fixed issue where the shaderpack would not compile with floodfill enabled in the nether or end (thanks @DistortedDragon1o4)
- Fixed issue where water was invisible on Optifine
This will likely be the last update for Ebin as I have since moved onto other projects.
1.5.5Релиз1.21.1, 1.21.2, 1.21.3 · 16 ноября 2024 г.
Release V1.5.5
- Fix stuff being shiny indoors in the rain
- Re implement traditional water fog as a hardcoded alpha looked weird
1.5.4Релиз1.20.6, 1.21, 1.21.1 · 12 октября 2024 г.
Support Apple Silicon (I think)
1.5.3Релиз1.20.6, 1.21, 1.21.1 · 4 сентября 2024 г.
- Tweaked lightmap falloff
- Removed redundant sunlight calculations
- Made lava/powder snow fog a lot denser
- The shader no longer causes Iris to spit 50 million warnings in the chat when loaded
1.5.2Релиз1.20.6, 1.21, 1.21.1 · 24 августа 2024 г.
bruh
1.5.1Релиз1.20.6, 1.21, 1.21.1 · 20 августа 2024 г.
Fix issue where zipped versions of the shader would not load.
1.4.2Релиз1.20.6, 1.21, 1.21.1 · 14 августа 2024 г.
- Optimises and improves volumetric fog significantly.
- Optimises shadows somewhat.
1.4.1Релиз1.20.6, 1.21, 1.21.1 · 13 августа 2024 г.
Fixes an issue where reflective surfaces would be extremely dark in shadow.
Полная история изменений — на Modrinth.
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