
A Minecraft Shader with the intention of creating a mystic atmospere.
##Status
This Shader is still in Alpha and will take a while until it's finished.
Already known bugs:
random performance issues
unbalanced lightning at day or night
unbalanced lightning under water
visual glitches
##Credits
https://github.com/shaderLABS/Base-330
Still in development by Jacob Kalbhenn
DONT USE THIS SHADER PACK IF YOU HAVE PROBLEMS WHITE FLICKERING LIGHTS OR ETC.
Ченджлог
0.2.2Альфа26.2 · 14 июля 2026 г.
Changelog
v0.2.2-alpha - 2026-07-14
Added
- Lightning intensety changing depending on time -> this means it's now dark at night
Changed
- Way of how lightning was calculated
Fixed
- some lightning bugs
- performance is (in my testing) stable
Bugs
random performance issuesunbalanced lightning at day or night- lightning bugs with water and underwater
- some visual shadow glitches
All the test where made on my system so system specific problems can exist for your system.
0.2.1Альфа26.2 · 13 июля 2026 г.
Changelog
v0.2.1-alpha - 2026-07-13
Added
Initial public alpha release
Basic shadow rendering
Distance fog
Basic lighting
Colored shadow support (if applicable)
Changed
Improved shadow quality
Adjusted fog intensity
Fixed
Fixed transparent entities
Fixed hand rendering issues
Fixed shadow flickering in some situations
Already known bugs:
random performance issues
unbalanced lightning at day or night
unbalanced lightning under water
visual glitches
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