
cel shader
A simple cel shader that also increases the saturation
Обновлён 16 марта 2023 г. · опубликован 22 февраля 2023 г.
This project is a simple post-processing cel shader with 16 (configurable) brightness steps. It also increases saturation by 20%, but that can be changed
In a normal rendering process the brightness is continues. With a cell shaders this is different. As here the calculated brightness is put trough a filter that results in a few steps of brightness instead of a continuum. This results in a cartoon like effect.
To get the most out of this shader is recommend you use a texture pack with few colors per texture as possible or one that already has a cartoon like style.
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.3 | Релиз | 1.19.1, 1.19.2, 1.19.3, 1.19.4 | iris | 16 марта 2023 г. | .jar (3 КБ) |
| 0.2 | Релиз | 1.19.1, 1.19.2, 1.19.3 | iris | 24 февраля 2023 г. | .jar (3 КБ) |
| 0.1 | Бета | 1.19.1, 1.19.2 | iris | 22 февраля 2023 г. | .jar (2 КБ) |
Ченджлог
0.3Релиз1.19.2, 1.19.3, 1.19.4 · 16 марта 2023 г.
Shader no longer affects the sky
Changed default settings
Added Option to affect the background
0.2Релиз1.19.1, 1.19.2, 1.19.3 · 24 февраля 2023 г.
Added Options
Added the ability to smooth edges
0.1Бета1.19.1, 1.19.2 · 22 февраля 2023 г.
Initial Upload
Полная история изменений — на Modrinth.
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