
Atherial Shaders
A simple, vibrant shader for iris
- Загрузки
- 856
- Подписчики
- 2
- Обновлён
- 18 июля 2026 г.
- Лицензия
- MIT
Опубликован 11 июля 2026 г.
Aetherial Shaders (Beta)
Aetherial Shaders is a vibrant Minecraft shader pack focused on delivering beautiful lighting, crystal-clear water, rich colors, and a cinematic atmosphere while preserving Minecraft's iconic art style.
This is an early beta release, meaning it's still under active development. While many core features are already functional, expect bugs, missing effects, and unfinished dimensions as development continues.
✨ Features
🌅 Warm, cinematic sunrises and sunsets
💧 Clear, vibrant water with reflections
🌊 Improved underwater lighting and visibility
🌳 Enhanced lighting for forests and landscapes
☀️ Soft bloom and atmospheric lighting
🌌 Improved night sky
🎨 Vibrant color grading
⚡ Optimized for Iris Shaders
🔧 Designed as a foundation for many future visual improvements
⚠️ Beta Notice
This shader is not feature complete.
Known issues include:
❌ The Nether does not render correctly.
❌ The End currently has major rendering issues.
❌ Some blocks may fail to render or appear black.
❌ Lighting inconsistencies may occur in certain situations.
❌ Visual artifacts and glitches are expected.
❌ Performance has not yet been fully optimized.
Please remember that this is an experimental build intended for testing and feedback.
📅 Planned Features
Development is ongoing, with plans to add:
- Better shadows
- Improved ambient lighting
- Volumetric clouds
- Improved reflections
- Better bloom
- Dynamic weather effects
- Enhanced fog
- Improved water rendering
- Better dimension support
- More customization options
- Performance improvements
- Additional graphical polish
💻 Requirements
Minecraft Java Edition
Iris Shaders
Sodium (recommended)
🐞 Bug Reports
If you encounter visual glitches, rendering problems, or performance issues, please report them with:
- Minecraft version
- Iris version
- Graphics card
- Screenshot (if possible)
- Steps to reproduce the issue
Feedback helps improve future versions.
❤️ Thank You
Thank you for trying the first public beta of Aetherial Shaders. Every update will bring new features, bug fixes, and visual improvements as the shader evolves into a more polished experience.
Current Status: 🧪 Beta — Expect bugs, experiment, and enjoy watching the project grow.
Ченджлог
1.0.0-beta3Бета26.1.1, 26.1.2, 26.2 · 18 июля 2026 г.
Aetherial Shaders v1.0.0 Beta 3
Added
- Restored full rendering support for the End.
- Restored full rendering support for the Nether.
- Integrated rendering improvements based on techniques from Chocapic to improve dimension compatibility and stability.
Fixed
- Fixed the End failing to render correctly.
- Fixed the Nether rendering incorrectly or not rendering at all.
- Fixed multiple dimension-specific rendering issues.
- Improved shader stability across all dimensions.
Improved
- More consistent rendering between the Overworld, Nether, and End.
- Refined internal shader logic for better compatibility with Iris.
- Continued cleanup and optimization of the rendering pipeline.
Known Issues
- Water rendering is still being worked on and may not look final.
- Some lighting and reflection effects are still being tuned.
- Additional visual improvements are planned before the full release.
Thank you for testing Aetherial Shaders Beta 3! Your feedback helps shape future updates and bring the shader pack closer to a stable release.
1.0.0-beta2Бета26.1.1, 26.1.2, 26.2 · 15 июля 2026 г.
Aetherial Shaders v1.0.0 Beta 2
Improved
Continued work on water rendering and lighting.
- Refined environmental lighting calculations.
- General shader code cleanup and internal optimizations.
- Improved foundation for future visual enhancements.
Fixed
- Various rendering bugs.
- Minor compatibility improvements with Iris.
- Stability improvements.
Known Issues
- The End dimension is currently not rendering correctly.
- The Nether dimension is currently not rendering correctly.
- Water reflections and lighting are still a work in progress and do not yet match the intended quality.
1.0.0-beta1Бета26.1.1, 26.1.2, 26.2 · 11 июля 2026 г.
Aetherial Shaders 1.0.0 Beta 1
First Public Beta
Welcome to the first public release of Aetherial Shaders! This version introduces the core rendering pipeline and establishes the foundation for future updates. While already capable of producing vibrant, cinematic visuals, this build is still in beta and contains a number of known issues.
Added
- Initial public beta release
- Vibrant color grading
- Cinematic lighting
- Enhanced water rendering
- Water reflections
- Improved underwater visuals
- Atmospheric fog
- Bloom
- Dynamic sky rendering
- Aurora effects
- Shadow system
- Ambient occlusion
- Handheld lighting
- Shader settings menu
- Multiple graphics quality profiles
- Performance optimizations for Iris
Changed
- Default shadow resolution set to 4096
- Default volumetric quality set to 4
- Default volumetric strength reduced to 0.25
- Aurora strength increased to 2.0
- Depth of Field disabled by default
- Film Grain disabled by default
- Handheld lighting strength increased to 1.5
- Default profile tuned for higher visual quality
Known Issues
- The Nether does not render correctly.
- The End is currently broken and does not render properly.
- Some blocks may fail to render or appear black.
- Occasional lighting inconsistencies.
- Visual artifacts may occur in certain situations.
- Performance optimization is still a work in progress.
Notes
This is an early beta release intended to gather feedback and identify rendering issues across different hardware configurations. Many planned features and improvements are still in development and will arrive in future beta updates.
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