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Mineforgian

Zappier Games

A plugin that houses various minigames such as skybattle, loothunt, parkour race, and manhunt.

Загрузки
290
Подписчики
2
Обновлён
8 февраля 2026 г.
Лицензия
GPL-3.0-only

Опубликован 6 января 2026 г.

ZappierGames is a Minecraft server plugin (likely for Paper/Spigot or similar) that brings a collection of exciting multiplayer minigames to your server, all managed through an intuitive graphical interface. (Access via /gui) Currently in alpha development, this plugin includes popular game modes such as:

Sky Battle - A fast-paced, team-based PvP battle inspired by Minecraft Championship (MCC) and Skywars-style games. Teams start on separate floating islands with resources and infinite blocks for bridging/building. Players fight to be the last team standing as a closing border forces movement toward the center, rewarding spacial awareness, quick bridging, and pvp skills. Includes custom items as well. Skybattle Cake Map

Manhunt - One or more speedrunners attempt to defeat the Ender Dragon (or achieve other objectives) while hunter(s) track them down using tools like compasses, trying to eliminate the runners before they can win. Includes standard manhunt, infection (so extra runners aren't sitting their bored), and protect the president. Manhunt twists are a work in progress. Protect the President!

Loothunt - A treasure-hunting style minigame, and arguably the crown jewel of this plugin due to how addicted my friends are to it. Items are worth points, with increased points for collections like acquiring all the different door types or villager workstations. Features the one and only Inifnibundle™ to solve your inventory woes. (It's a teamchest. Don't lose it there's no way to get it back currently lol. Also does not work properly in creative mode, and never will. Meant to be used in survival mode only) Loothunt scoreboard

Parkour Race - A pseudo-randomly generated parkour race featuring various jumps, featuring disappearing platforms, slime jumps, and all sorts of other cool and weird jumps that my friends and I have created! The Sideways Pistons segment in Parkour Race

And more modes planned or in early stages! Key Features

Easy management with /gui - opens a user-friendly menu for starting games, configuring settings, joining teams, and more - no complex commands needed for most actions. (/loothunt endscore at the end of games or /loothunt getscore to get the value of a held item are commands that need to be known, as well as /gc to get a compass for manhunts)

Designed for fun on multiplayer servers, perfect for friends looking for a cool minigame to play.

Important Notes (Alpha Status)

This plugin is in active alpha stage, so expect bugs, incomplete features, and potential instability. Don't just slap it on an SMP server, have a dedicated world/instance for it like you would for any other minigame. Check the changelogs (in the GitHub repo or future Modrinth versions) for known limitations, recent fixes, and what's working.

Currently, non-admin players can access /gui and modify game settings — this is a known alpha limitation and may allow unintended changes. Be cautious on public servers; restrict access or supervise usage until permissions are properly implemented in future updates.

Game state persistence exists (timers, twists, Infinibundle storage, etc.) with automatic saves on stop/pause and manual /loadstate reload. If your server restarts during a loothunt or a manhunt, use this command.

Source code is fully open and available for review: https://github.com/Vakore/ZappierGames/tree/main

Feedback, bug reports, and suggestions are welcome via the GitHub repo! More games and polish coming as development progresses.

Ченджлог

1.23-SNAPSHOTАльфа1.21.9, 1.21.10, 1.21.11 · 8 февраля 2026 г.
  • Fixed Loothunt Bug where player could put items into collections menu, effectively losing the item forever
  • Made it so that spectators do not show up in the manhunt tracker compass menu, and when tracked do not show distance
  • Added new manhunt twist - swordless (self-explanator)
  • Added new manhunt twist - HP Visible (Health is shown beneath player usernames)
  • Made health show beneath player usernames in skybattle
1.23-SNAPSHOTРелиз1.21.9, 1.21.10, 1.21.11 · 7 февраля 2026 г.
  • Fixed Loothunt Bug where player could put items into collections menu, effectively losing the item forever
  • Made it so that spectators do not show up in the manhunt tracker compass menu, and when tracked do not show distance
  • Added new manhunt twist - swordless (self-explanator)
  • Added new manhunt twist - HP Visible (Health is shown beneath player usernames)
  • Made health show beneath player usernames in skybattle
1.22-SNAPSHOTАльфа1.21.9, 1.21.10, 1.21.11 · 29 января 2026 г.
  • Quick patch regarding the manhunt twist "side quest" to prevent an error message from popping up in the server console
1.21-SNAPSHOTАльфа1.21.9, 1.21.10, 1.21.11 · 28 января 2026 г.
  • Added collections page to the infinibundle to track collections. Counts items from items in player inventories.
  • Added ability to have multiple different items count towards an entry for collections in config.yml. I.e. copper doors and waxed oxidized copper doors both count towards the door collection.
  • Added shift + right click method to change which inventory slots shift + left click puts inside the infinibundle
  • Added page saving for infinibundle
  • Shield stunning now works as it does when paper servers have the pvp option toggle on. It only affects players.
  • Disabled survival games (never implemented) and biome parkour (completely re-working, was barely functional before anyways. Players are given a message that the mode is currently WIP).

PLAN: Biome parkour to work as it did in the old datapack version of ZappierGames

1.20-SNAPSHOTАльфа1.21.9, 1.21.10, 1.21.11 · 23 января 2026 г.
  • Added 3 new twists:
  1. Hidden Advancements - self-explanatory
  2. Side Quest - Runners must collectively obtain 4 random advancements (with some blacklisted)
  3. Toxic Waters - Waters are poisonous
  • Fixed a bug where anchor bombing could not be toggled off
1.19-SnapshotАльфа1.21.9, 1.21.10, 1.21.11 · 22 января 2026 г.
  • Changed "Picky Eaters" Twist to prevent eating unallowed foods instead of removing items, as if a cooked variant was needed it would be unobtainable due to not being able to carry to uncooked variant.
  • Fixed a bug where using loadstate in a loothunt where a player on a team hasn't opened their infinibundle yet would cause a priorly saved loothunt's infinibundle to take hold for that team
Snapshot-1.18Альфа1.21.9, 1.21.10, 1.21.11 · 18 января 2026 г.
  • /gc can only be used during manhunts (to prevent abuse during loothunt, may change this so that they simply are worthless. No promises)
  • Shift + Left Clicking the infinibundle puts all items inside of the main
  • new /getinfinibundle command - prevents losing the infinibundle by giving players a way to get a new one
  • item values are shown in the hotbar during loothunts
  • world seed now saved on scoresheet webpage
  • fixed a bug where collection bonuses were not shown correctly in-game
  • fixed a critical bug where infinibundle items were scored for each player on a team
  • updated config.yml, delete to get update (loothunt scoring changes)
1.17-SNAPSHOTРелиз1.21.9, 1.21.10, 1.21.11 · 17 января 2026 г.
  • Fixed critical bug where bodyguards could not wear armor due to a faulty manhunt twist check
  • Added option to toggle ability to use cobwebs in the nether for pvp purposes

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