
Scape & Run Modernity - SRP Texture Updated
Updated textures for vanilla SRP in the style of modern textures
- Загрузки
- 519
- Подписчики
- 2
- Обновлён
- 9 февраля 2026 г.
- Лицензия
- MIT
Опубликован 12 января 2026 г.
Description
📖About
SRP Modernity is a resource pack that updates textures for Scape & Run: Parasites in the style of modern Minecraft since 1.14 (Village & Pillage Update).
This resource pack is a spiritual successor to Thomas' old "SRP Retextured" reworked from the ground up. While vanilla SRP is our primary focus, numerous addons will be worked on in the future.
✉️Credits
Thomas Lovlin as the creator of the pack and created the majority of the textures in V1.
Vanity Project for help and feedback for the textures, publication of the pack and handing from the project past V1.
Dhanatry for Scape & Run: Parasites
❗️FAQ
Q: Is it compatable with older or newer versions?
A: Currently on 1.9.21, but can work on older versions down to 1.9.6. Future versions are uncertain.
Q: Will you adapt addons like NoCubes, Extras, Meshi, Hermit's Arsenal etc?
A: Yes, but currently vanilla SRP will be the primary focus, they will have seperate pages.
Q: Can I use it in modpacks?
A: Yes, you are allowed to use it in various modpacks.
Ченджлог
SRPModernity1.9.21_v1.4Релиз1.12.2 · 9 февраля 2026 г.
SRP MODERNITY Release 2
Following textures updated:
- Beckon Stage I
- Biomass (WIP; Stage I only)
- Thin Parasitic Log (called Eyesore Log)
- Eyesore sapling
- Veinwood sapling
- Darkwood sapling
- Gluttonous Cyst
Following changes:
- Tweaked textures for "Bladder Sac" and "Grotesque Lump"
Note; since the release of SRP v1.10, there are currently some issues with the textures on mobs like Primitive Manducater, it's because they're one of the few models that have changed, so textures might look broken on the models. SRP 1.10 version of the pack is considered, but uncertain when development would start.
SRPModernity1.9.21_v1.3Релиз1.12.2 · 12 января 2026 г.
Release 1 - Initial Release on Modrinth.
Following textures updated:
- Assimilated Human (With Head)
- Assimilated Villager (With Head)
- Assimilated Adventurer (With Head)
- Assimilated Enderman (With Head)
- Assimilated Cow (With Head)
- Assimilated Big Spider
- Assimilated Bear
- Buglin
- Rupter (with Viral and Beserker variant)
- Flying Carrier (with variant)
- Primitive Yelloweye (with Breacher variant)
- Primitive Manducater (with Breacher variant)
- Adapted Yelloweye (with Breacher variant)
- Adapted Manducater (with Breacher variant)
- Biomass Projectile
- Anged Projectile
- Webbing Projectile
- Sim Dragon Projectile
- Spineball Projectile
- Ancient Projectile
- Homing Projectile
- Living Sword
- Living Scythe
- Living Bow
- Living Cleaver
- Living Axe
- Living Lance
- Living Maul
- Sentient GreatSword
- Sentient GreatScythe
- Sentient GreatBow
- Sentient GreatCleaver
- Sentient GreatAxe
- Sentient GreatLance
- Sentient GreatMaul
- Infested Blocks
- Biome Blocks
- Essential Blocks
- Remains
- Foliage
- Tunnel
- Mob Drops
- Spawn Eggs
- Weapon Parts
- Essential Items
- Living and Sentient Armor (item)
Following changes:
- Changed blockslate to remove rotating textures on some blocks
- Changed "Assimilated Bear" in lang_us to "Assimilated Polar Bear"
- Changed "Tunnel" in lang_us to "Buglin Tunnel"
- Changed "Warden" in lang_us to "Tyrant"
- Changed "Pestilential Ore" in lang_us to "Pestilential Amber Ore"
- Changed "Thin Parasitic Log" in lang_us to "Eyesore Log"
- Changed armor in lang_us from "Helm", "Chest" and "Pants" to "Helmet", "Chestplate" and "Leggings"
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