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Mineforgian

Simply Alive

A pack that BRINGS Minecraft TO LIFE in a vanilla way.

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7K
Подписчики
17
Обновлён
16 января 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 6 октября 2025 г.

(Resource Pack Title)

Hello and welcome to my resource/texture pack called Simply Alive! It's a pack that BRINGS Minecraft TO LIFE in a Vanilla way, made with a lot of effort! It brings tons of animations, variations, redesigns and way more!

Requirements

OR Optifine

Planned Features

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  • More babies :3
  • More Polytone Dependent Features
  • More mob variants

FAQs

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- When will next update come out?

Well, this one took 1 year so yeeah, they may take a while.

- Is there any compatibility texture?

Just Fresh Animations.

- Can i give a idea?

Of course! You can put them on video/project comments!

- It isn't working for me :(

Try F3+T, it usually works. If it is still not working, it may be from another texture pack or you don't have the requirements.

Important

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1. This "entire" project is licensed under "All Rights Reserved".~~~~

2. You can include this pack in your modpack or server without asking for permission, as long as proper credit is given (either a link to the texture pack and, by example: "Texture pack Simply Alive - by guguzin gamer").

3. You are not allowed to resell, reupload or port this resource pack, under any circumstances, whether on this website or any other.

4. The official download sources are: Modrinth, Curseforge and Planet Minecraft. Any other website is unauthorized, and don't have permission, and may host pirated or malicious copies.

5. You MAY modify this pack for personal use — you can't share it publicly —.

6. The terms on Modrinth, Curseforge and Planet Minecraft take precedence over the terms included in the pack files.

7. You can use this resource pack for non-commercial purpose, but for commercial ONLY with permission.

8. You can't use unedited assets in your own resource pack (like a addon), unless wtihin reason with permission.

9. These terms are subject to change in the future.

IN RESUME, YOU MAY:

  • Use this pack with no comercial intentions;
  • Use this pack with comercial intentions, ONLY with permission;
  • Modify this pack for Personal Use only;
  • Put this pack in a Free Modpack, with proper credits;
  • Create Addons, not using the original assets, if within reason.

YOU MAY NOT:

  • Redistribute this pack;
  • Repost this pack;
  • Port this pack

PS: Any question you can make in my Discord DM (or curseforge/video comments).

Ченджлог

1.1Релиз1.21.9, 1.21.10, 1.21.11 · 16 января 2026 г.

————— "OVERALL" UPDATE, meant to make this texture pack truly enjoyable —————————————————————————

  • New Armors
  • Added Core Shaders to Glow
  • Eating Animations
  • More RPO Settings
  • Vanilla Fix And much more!

——————————————————————————————

WARNING: 1.1 NOW HAVE VANILLA COMPATIBILITY. WITH THIS, NOW EVERY VERSION IS JUST RESPACKOPTS, WITH THE LOGIC THAT IF YOU UNLIKE SOMETHING, YOU CAN DISABLE VIA IT. THIS TEXTURE PACK IS SUPPOSED TO BE USED WITH ALL THE MODS IN THE REQUIREMENTS, BUT SHOULD WORK WITH LESS FEATURES IN VANILLA/OPTIFINE!

  • Fixed pack.mcmeta not working
  • Fixed custom arrmor models not working due to new EMF system
  • Added borders to Nether Portal (Requires "Continuity" Mod)
  • Added variated bookshelfs support to "Continuity" mod
  • Removed unused pixels from Rare Dolphin texture
  • Removed unused textures from Ghast
  • Fixed emissive from Piglin's head block
  • Removed Bow & Crossbow, Redsigned Creeper and Redsigned Armor Stand in Respackopts
  • Fixed Bow in Left Hand
  • Added oxidation on copper tools based on their durability
  • Changed Unique Tools
  • Removed Player Head's easter egg due to Custom Heads
  • Changed Suspicious Stew texture
  • Added eating animations to every food/drink
  • Changed 3D Torchs files location
  • Added entity & rendertype_entity_translucent_cull Core Shaders, to make a Emissive & Glow Effect, that support: Sea Lantern; Redstone Block; Magma Block; Crying Obsidian; Glowstone; Shroomlight; Crimson Fungus; Warped Fungus; Open Eyeblossom; Firefly Bush; Chorus Flower; Glow Berries; Jack o'Lantern; Ochre Froglight; Verdant Froglight; Pearlescent Froglight; Torch; Soul Torch; Copper Torch; Redstone Torch; Lantern; Soul Lantern; Copper Lantern; Exposed Copper Lantern; Weathered Copper Lantern; Oxidized Copper Lantern; Waxed Copper Lantern; Exposed Copper Lantern; Waxed Weathered Copper Lantern; Waxed Oxidized Copper Lantern; End Rod; Campfire; Soul Campfire; Beacon; Glow Item Frame; Lava Bucket: Fire Charge; Firework Rocket; Music Disc 5; Spectral Arrow; Glow Ink Sac; Prismarine Shard; Blaze Rod; Disc Fragment 5; Nether Star; Glowstone dust; Dragon's Breath; Blaze Rod; Armor Trims; Player
  • Changed Absorption Effect texture
  • Fixed Charged Creeper dead pixel
  • Fixed Prismarine Chard dead pixel
  • Removed Unused Black2 in Entity Textures
  • Added a Overlay for 1.21.5-1.21.8 that adds Custom Dyes
  • Added fur to Wolfs
  • Added Emissive to Angry Wolfs
  • Lowered Persian's Snout
  • Changed Black Cat texture
  • Changed Siamese Cat texture
  • Added Emissive to Cats
  • Added Emissive to Bees
  • Changed Strider Variants
  • Added Horned Variants to Hoglin & Zoglin
  • Shortened Polar Bear Snout
  • Changed Red Panda Fox Variant
  • Mirrored Sheeps Left Leg
  • Changed the spawns of Sheep Variants
  • Added a snow Skeleton Variant
  • Retextured every Torch
  • Retextured Mummy Husk Variant
  • Added many Zombified Piglin Variants
  • Added custom texture for Snowy Mycelium
  • Added animation to full Bee Nest
  • Added animation to full Bee Hive
  • Added animation to Cartography Table
  • Fixed Custom Ping Colors not working
  • Added a Custom Model for Horse Armors & Rextextured the Copper Horse Armor
  • Retextured & Remodeled every (excluding turtle and chainmail) Armor
  • Changed Unique Tools and it's textures
  • Unified Revamped Armos and Netherite
  • Fixed Netherite Helmet RPO not working
  • Added Wheels to Minecarts
  • Lowered Armor Stand Heads due to strange behavior
  • Changed Zombie Model to be Vanilla (No Mods/No Optifine) Friendly
  • Changed Husk Model to be Vanilla (No Mods/No Optifine) Friendly
  • Changed Armor Stand Model to be Vanilla (No Mods/No Optifine) Friendly
  • Lowered Shield in First Person
  • Lowered Fire in First Person
  • Added a Overlay for 1.21.9-1.21.11 that disables Animated Particles, due to getting broken
  • Added texture to Spears
  • Added a option to remove Torch Animations
  • Added outline to End Portal Frame (filled) & a option to remove it
  • Added a option to remove Pale Hanging Moss Eyes
  • Changed most RPO variables
  • Added a option to use Spring to Life Sheep Spawn
  • Added a Totem of Undying easter egg: Star
  • Added a Totem of Undying easter egg: Capy
  • Added Entity (animals) support to 1.21.4 or lower, despite not being supported yet
  • Added Wolf easter egg: Ender Dragon
  • Added Custom Nametags for every Easter Egg (mob, including the ones from vanilla)
  • Changed Respackopts Presets
  • Updated Language files
  • Added a Turtle Helmet Easter Egg: Ruby (Only with Optifine by now, sadly)
  • Changed Giant Model to be Vanilla (No Mods/No Optifine) Friendly

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