Перейти к содержимому
Mineforgian

PolyShader

Godrays,Bloom,SSAO & time-of-day color grading — all via vanilla post-shaders. Requires only Polytone.

Загрузки
1K
Подписчики
23
Обновлён
26 мая 2026 г.
Лицензия
MIT

Опубликован 23 мая 2026 г.

PolyShader

Shader-quality visuals. No Iris. No FPS loss.

PolyShader is a resource pack that uses Polytone's post-shader system to bring shader-like visuals to Minecraft — with virtually zero performance cost.

Features

  • 🌅 Time-of-Day System — 6 keyframes (sunrise, day, noon, sunset, night, midnight) with smooth transitions. Color grading, fog, bloom and vignette all change dynamically.

  • ☀️ Godrays & Lens Flare — Sun and moon god rays that change color with the time of day. Disabled during rain.

  • Bloom — Dynamic bloom that intensifies at sunrise and sunset.

  • 🌫️ Atmospheric Fog — Warm haze during the day, deep blue at night.

  • 🔲 SSAO — Ambient occlusion for deeper, more grounded shadows.

  • 🌙 Vignette — Subtle edge darkening that strengthens at night.

Requirements

Credits

Комментарии

Загружаем…