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Mineforgian

New Default+

A vanilla-style pack using OptiFine to add thousands of new features!

Загрузки
69K
Подписчики
112
Обновлён
3 мая 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 5 апреля 2025 г.

New Default+ Logo Banner 2024

Texture/resource pack

divider_small Customize your player by renaming items to change their textures, explore a new richer world with tons of variation, and experience default-style changes and features to enhance the vanilla experience. divider New Default+ is updated at the end of every month! Always download the latest New Default+ update for your Minecraft version for the best experience! New Default+ is usable without OptiFine / Fabulously Optimized, but many of the features require it.

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New Default+ v1.82 the "Spears & Steeds" update has been released! See Changelog

update_poster divider_small Fabulously Optimized + Variants CIT is the recommended setup when playing in modern versions, instead of OptiFine. Fabulously Optimized Settings

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Downloads:

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Feature Screenshots:

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Rename your sword to change its texture!

Rename your sword to change its texture!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
  • See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil Swords)
  • Includes swords from Minecraft: Dungeons and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Biome-dependent blocks and features!

Biome-dependent blocks and features!

  • Requires OptiFine or Fabulously Optimized!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Rename your tools to change their textures!

Rename your tools to change their textures!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
  • See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
  • Includes tools from Minecraft: Dungeons and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Overworld pixel art skies:

Overworld pixel art skies:

  • Requires OptiFine or Fabulously Optimized!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Rename your armor to change its texture!

Rename your armor to change its texture!

  • Requires OptiFine or Fabulously Optimized! With Fabulously Optimized 1.21.5 or above, Variants CIT is also required!
  • See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil Armor Sets)
  • Includes armor sets from Minecraft: Dungeons and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Pixel art end sky and chorus end stone!

Pixel art end sky and chorus end stone!

  • Requires OptiFine or Fabulously Optimized!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Rename your bow and crossbow to change their textures!

Rename your bow and crossbow to change their textures!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
  • See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
  • Includes bows and crossbows from Minecraft: Dungeons and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Unique potion bottles!

Unique potion bottles!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!

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Rename your shield and elytra to change their textures!

Rename your shield and elytra to change their textures!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5 (shields only)! Elytras require them even version 1.21.5 and after, and with Fabulously Optimized 1.21.5 or above, Variants CIT is also required!.
  • See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
  • Includes shields from Minecraft: Dungeons and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Enchantment icons & enchantment text colors!

Enchantment icons & enchantment text colors!

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Rename your totems, bundles, and helmets to change their textures!

Rename your totems, bundles, and helmets to change their textures!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5 (totems/bundles only)! Helmets require them even version 1.21.5 and after.
  • See all anvil item names on the New Default+ Wiki: New Default+ Wiki (Anvil)
  • Includes artifacts from Minecraft: Dungeons and Minecraft: Story Mode as renames for totems and bundles.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Unique enchanted books!

Unique enchanted books!

  • Requires OptiFine or Fabulously Optimized only in versions before 1.21.5!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Rename passive mobs using a name tag to change their textures!

Rename passive mobs using a name tag to change their textures!

  • Requires OptiFine or Fabulously Optimized!
  • Some spawn naturally in certain biomes, while others spawn as random variants.
  • See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
  • Includes mobs from Minecraft: Earth, Minecraft: Dungeons, and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Unique spawn eggs!

Unique spawn eggs!

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Rename hostile mobs using a name tag to change their textures!

Rename hostile mobs using a name tag to change their textures!

  • Requires OptiFine or Fabulously Optimized!
  • Some spawn naturally in certain biomes, while others spawn as random variants.
  • See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
  • Includes mobs from Minecraft: Earth, Minecraft: Dungeons, and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Unique dark GUIs!

Unique dark GUIs!

  • The dark GUIs are available in the Bedrock (MCPE) pack, but the unique ones are NOT.

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Rename rideable mobs using a name tag to change their textures!

Rename rideable mobs using a name tag to change their textures!

  • Requires OptiFine or Fabulously Optimized!
  • Camels can become Young Dragons, and horses can become Dragon Horses.
  • See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Vibrant biome colors!

Vibrant biome colors!

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Rename your pets using a name tag to change their textures!

Rename your pets using a name tag to change their textures!

  • Requires OptiFine or Fabulously Optimized!
  • Allays can become Baby Dragons, wolves get lots of new variants, and cats can become various Golems.
  • See all name tag mob names on the New Default+ Wiki: New Default+ Wiki (Name Tag)
  • Includes mobs from Minecraft: Earth, Minecraft: Dungeons, and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Additional paintings!

Additional paintings!

  • Requires OptiFine or Fabulously Optimized!
  • Includes paintings from Minecraft: Dungeons and Minecraft: Story Mode.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Stack two of the same slab for unique block variants!

Stack two of the same slab for unique block variants!

  • This feature is NOT available in the Bedrock (MCPE) pack!

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Unique chests in different structures!

Unique chests in different structures!

  • Requires OptiFine or Fabulously Optimized!
  • Includes chests from Minecraft: Dungeons.
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Unique shulker box & villager GUIs!

Unique shulker box & villager GUIs!

  • Requires OptiFine or Fabulously Optimized!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Dimension loading screens!

Dimension loading screens!

  • Requires OptiFine or Fabulously Optimized!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Animated glowing sculk!

Animated glowing sculk!

  • Requires OptiFine or Fabulously Optimized!
  • This feature is NOT available in the Bedrock (MCPE) pack!

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Glow lichen replaced with cave crystals!

Glow lichen replaced with cave crystals!

  • This feature is NOT available in the Bedrock (MCPE) pack!

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Blood moons every eight minecraft days!

Blood moons every eight minecraft days! divider divider_small

Other sources that inspired or are included in this pack:

  • Minecraft Dungeons item textures and music
  • Minecraft Story Mode armor textures and music
  • Various "Vanilla Tweaks" packs (age 25 kelp tops [concept], directional hoppers [concept], less obtrusive rain, 3D blocks [concept])
  • FaithfulTeam's "Minecraft Faithful" (font only)
  • Okl1001's "Color Corkination" (concept)
  • Yomny's "Better World Border"
  • ForeverMaster's "FM Default" banner patterns (concept)
  • sixfootblue's "Visual Fish Buckets" (concept)
  • CraftMaster7's "Overworld Skybox" (inspiration)
  • Gouchnox's "Unique Spawn Eggs" (backport file only)

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Special thanks:

  • Bonsai for help with Allay CEM
  • Zenith for help with Camel CEM
  • Beane for help with backporting features
  • Ахуniх for help with manually converting the pack's OptiFine CIT items to Vanilla CIT
  • Mariam for help with manually converting the pack's OptiFine CIT armor/elytras to Variants CIT

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COPYRIGHT POLICY:

By downloading this pack, you agree to the following terms:

  • You may modify your personal copy of this texture pack to your liking
  • You may not redistribute this texture pack in any shape or form
  • You may not redistribute individual assets from this texture pack
  • You may not claim ownership of any assets in this pack

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I hope you enjoy the pack! Make sure to always check back for the new updates every month! Report any bugs & make suggestions in the comments and on the discord! -SeaOfPixels

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PvP Addon/Expansion Pack Download Link:

New Default+ PvP Addon pvp_divider divider_small

Link to the New Default+ Wiki:

New Default+ Wiki

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Become a Patron to see exclusive New Default+ content previews, get early access to update content, and more:

New Default+ Patreon

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Join the New Default+ Discord for update previews/announcements:

New Default+ Discord

divider All Rights Reserved - SeaOfPixels 2017-2026 divider_small

Ченджлог

v1.82--MC1.20-26.2Релиз26.1.1, 26.1.2, 26.2 · 3 мая 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.20-26.1Бета1.21.10, 1.21.11, 26.1 · 8 апреля 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.20-1.21.11Бета1.21.9, 1.21.10, 1.21.11 · 17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.19.4Релиз1.19.4 · 17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.19-1.19.2Релиз1.19, 1.19.1, 1.19.2 · 17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.18-1.18.2Релиз1.18, 1.18.1, 1.18.2 · 17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.15-1.17.1Релиз1.16.5, 1.17, 1.17.1 · 17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

v1.82--MC1.9-1.12.2Релиз1.12, 1.12.1, 1.12.2 · 17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

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