
[HMI] HOLD MY ACTIONS!
HOLD MY ACTIONS!, A HMI REANIMATION Replace HMI example pack with this one
- Загрузки
- 22K
- Подписчики
- 33
- Обновлён
- 13 мая 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 15 апреля 2026 г.
This pack is a complete rework of HMI’s animations, designed to feel smoother, sharper, and more responsive across the board. Every action has been refined or rebuilt to improve flow, impact, and overall feel during gameplay.
Sword animations have been upgraded for cleaner, more responsive swings, while new mining and pickaxe strike animations bring more weight and realism to resource gathering. Tools like the shovel, hoe, and axe have all been updated—with the axe now fully supporting shield usage for better combat integration.
Combat and interaction animations have also been enhanced, including a smoother hand hit animation and a more fluid shield movement system. Eating mechanics have been reworked for a more natural feel, and Killa’s custom bow animation has been added for a unique touch.
For players who prefer classic mechanics, 1.8 combat compatibility is now available through resource pack options.
How to use: Simply replace HMI’s example pack with this one and you’re ready to go.
Ченджлог
1.1Релиз1.21.9, 1.21.10, 1.21.11 · 13 мая 2026 г.
NEW!
Stroking animation while touching water/above
Diving animation (Spacebar 2x)
Squash and Stretch for all types of swinging
Floating underwater animation
Elytra flying animation
Adjusted default hand position
Sword stabbing swing (hold sneak/shift)
1.0Релиз1.21.9, 1.21.10, 1.21.11 · 15 апреля 2026 г.
Changes
• Updated sword animations to feel smoother and more responsive
• Added new mining animation
• Added pickaxe strike animation
• Updated shovel and hoe animations
• Added new axe animations (now supports shield usage)
• Updated hand hit animation
• Improved shield animation for smoother movement
• Updated eating mechanics
• Added Killa’s bow animation
• Added 1.8 combat compatibility in respack opts
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