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Mineforgian

Fullslide

Extends the range of the brightness slider from Moody to Fullbright, no mods required.

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5K
Подписчики
33
Обновлён
25 апреля 2026 г.
Лицензия
MIT

Опубликован 17 марта 2026 г.

This resource pack does 2 main things; it extends the range of the Brightness slider from Moody to Fullbright, AND it boosts areas of absolute darkness relative to the current Brightness setting for more consistent lighting. Now you can pick the exact brightness that's best for you! And it works in Vanilla with no mods! (Also works with Sodium, haven't tested with anything else.)

The new default brightness is actually brighter than the vanilla maximum brightness.

The reason I've made this pack ALSO boost areas of darkness instead of just being a simple extended brightness slider pack is because I wanted a Vanilla resource pack I could use to record videos, and when you JUST boost the brightness, there's still a major difference in brightness between the surface at midnight and a dark cave. Below is a comparison of what it looks like with and without a darkness boost. If you want a similar pack that doesn't have this darkness boost, you can try Boosted Brightness by Bluebird.

A comparison of how the Darkness Boost works

Ченджлог

26.1.2Релиз26.3-snapshot-1, 26.3-snapshot-2, 26.3-snapshot-3 · 25 апреля 2026 г.
  • Separated darkness boost calculation into its own part of the lightmap shader.
  • Added separate "fullbright boost" for brightness settings 95-100 that ensure the maximum brightness is absolute fullbright.
26.1-3Релиз26.1.1, 26.1.2, 26.2-snapshot-3 · 25 марта 2026 г.
  • Correction to brightness boosting expression from changes in previous version.
1.21.11-2Релиз1.21.9, 1.21.10, 1.21.11 · 25 марта 2026 г.
  • Fixed expression for boosting areas of darkness, now it only applies itself relative to the current skylight level, making the brightness between the surface at midnight and dark caves a little closer to each other.
26.1-2Релиз26.1 · 25 марта 2026 г.
  • Fixed expression for boosting areas of darkness, now it only applies itself relative to the current skylight level, making the brightness between the surface at midnight and dark caves a little closer to each other.
1.21.11-1Релиз1.21.9, 1.21.10, 1.21.11 · 19 марта 2026 г.
  • Changed the expressions used to boost darkness in areas without light. It is now relative to the current brightness setting, so when set to 0% (Moody) there is no darkness boost, and when set to 100% (Bright) the darkness boost gives all blocks full brightness.
  • Added pack format support for 1.21.9 and 1.21.10
26.1-1Релиз26.1 · 19 марта 2026 г.
  • Changed the expressions used to boost darkness in areas without light. It is now relative to the current brightness setting, so when set to 0% (Moody) there is no darkness boost, and when set to 100% (Bright) the darkness boost gives all blocks full brightness.
1.21.11Релиз1.21.11 · 18 марта 2026 г.
  • Changed lightmap.fsh for 1.21.11
26.1Релиз26.1-pre-1, 26.1-pre-2, 26.1-pre-3 · 17 марта 2026 г.
  • Initial release.

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