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Mineforgian

Default PBR

Default pack with PBR materials! (based on Vanilla Normals Renewed but with actual default color textures)

54K загрузок126 подписчиковLicenseRef-Creative-Commons-Attribution-NonCommercial-ShareAlike-4.0-International-Public-Licenseminecraft

Обновлён 12 февраля 2024 г. · опубликован 2 августа 2023 г.

  • Metallic
  • Quartz
  • Default PBR
  • 3D leaves
  • Vanilla Normals Renewed

Default PBR

This resourcepack is perfect for all people who want their game to look like a Minecraft animation rendered in Blender whilst keeping the vanilla taste.

All I did was take Vanilla Normals Renewed and replaced all color maps with their default counterpart. All normals (except for the beacon) are exactly taken from Vanilla Normals Renewed.

Screenshots

All screenshots were taken with Kappa.

Why

The VNR pack felt somewhat flat for me (even with Parallax Occlusion Mapping enabled), the colors have a slightly different hue and are flatter overall. I totally get where this is coming from, in 3D graphics PBR materials you want to have an as well-lit albedo map as possible, but at 16x16 pixels I felt the need to copy the default textures over.

In the gallery, you can compare both packs side-by-side.

Enjoy!

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.1Релиз1.20.4minecraft12 февраля 2024 г.Скачать (2.9 МБ)
1.0Релиз1.20.1minecraft2 августа 2023 г.Скачать (2.6 МБ)

Ченджлог

1.1Релиз1.20.4 · 12 февраля 2024 г.

Fixed corrupt PNGs resulting in broken _s and _n map atlas

1.0Релиз1.20.1 · 2 августа 2023 г.

Took VNR and replaced color maps with default ones

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