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Mineforgian

BalancedBright

Smooth natural permanent brightness (Night-Vision style). Zero FPS impact. Works in caves, night, Nether, End & more. Vanilla / Sodium / Iris compatible.

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147
Подписчики
2
Обновлён
9 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 9 августа 2026 г.

BalancedBright

Original Minecraft Java Resource Pack
Smooth • Lightweight • Natural permanent brightness (Night-Vision style)

Version: 1.0.0
Target: Minecraft Java 1.21+ (including 26.x year-based versions)

What it does

Replaces the vanilla core lightmap shader so every light level becomes brighter in a controlled way.
Feels like a permanent, polished Night Vision effect that works in:

  • Caves & abandoned mineshafts
  • Nighttime surface
  • Underwater
  • Dense forests
  • Mountains & interiors
  • Deep Dark
  • The Nether
  • The End

Colors stay natural. No neon, no heavy wash-out.

Performance

  • Zero FPS impact
  • Zero extra memory
  • Zero lag
  • Only one shader file is overridden
  • Fully compatible with Vanilla, Sodium, Iris (when no external shaderpack is loaded), and OptiFine

Installation

  1. Download the zip
  2. Put it in .minecraft/resourcepacks
  3. Options → Resource Packs → move BalancedBright to Selected
  4. Keep it above any other packs that touch shaders
  5. Set in-game Brightness to Bright / 100% for maximum effect
  6. Press F3+T to reload

Compatibility Notes

Environment Status
Vanilla Fully supported
Sodium Fully supported
Iris (no shaderpack) Fully supported
OptiFine (no shaderpack) Fully supported
External shaderpacks Effect is overridden (expected)
Other resource packs Works – put BalancedBright higher

Technical

Overrides only assets/minecraft/shaders/core/lightmap.fsh.
Block textures, models, fog and UI remain 100% vanilla.

Credits

Completely original.
Shader logic derived from public vanilla lightmap.fsh and re-balanced for natural appearance.

Ченджлог

1.0.0Релиз26.1.1, 26.1.2, 26.2 · 9 августа 2026 г.

1.0.0 - Initial Release

Added

  • Original core lightmap shader override for permanent natural brightness
  • Works in caves, night, underwater, forests, Deep Dark, Nether & The End
  • Zero performance impact
  • Fully compatible with Vanilla, Sodium, Iris (no shaderpack) & OptiFine

Notes

  • Keep the pack at the top of your resource pack list
  • Set in-game Brightness to Bright / 100% for best results
  • Press F3 + T after enabling the pack

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