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Immortal
A simple plugin that lets you set players as immortal
- Загрузки
- 2K
- Подписчики
- 2
- Обновлён
- 4 февраля 2026 г.
- Лицензия
- MIT
Опубликован 4 февраля 2026 г.
Immortal
UnstableSmp is a simple “immortal toggle” plugin for Scripted SMP's and event servers. It allows server admins to mark specific players as immortal, meaning they can take normal damage but will never drop below a configurable minimum health value (default: half a heart).
Features
- Toggle immortality for individual players
- Players take normal damage until the minimum health is reached
- Prevents death by reducing fatal damage instead of cancelling it
- Fully compatible with Totems of Undying (vanilla behavior)
- Lightweight, no unnecessary mechanics
- Player immortality is saved and persists across restarts
- Simple and customizable configuration
Commands
/immortal <player>— toggles immortality for a player/immortal set <player>— makes a player immortal/immortal unset <player>— removes immortality from a player/immortal toggle <player>— toggles immortality for a player/immortal list— shows all immortal players/immortal reload— reloads the plugin configuration and data
Permissions
unstablesmp.immortal— set/unset/toggle immortality (default: OP)unstablesmp.list— list immortal players (default: OP)unstablesmp.reload— reload config and data (default: OP)
Configuration
- Minimum health value is configurable (default: half a heart)
- Player data is stored in
data.yml - Plugin settings are stored in
config.yml - Totem pop is configurable in
config.yml
Totem Compatibility
- If an immortal player is holding a Totem of Undying, the plugin does not interfere
- The totem activates exactly like vanilla Minecraft
Ченджлог
1.4Релиз1.21.9, 1.21.10, 1.21.11 · 4 февраля 2026 г.
UnstableSmp — Update
Fixed
- Fixed an issue where immortal players could die if they were damaged too quickly after a Totem of Undying activation.
- Resolved edge cases where post-totem timing could briefly bypass immortality protection.
- Improved damage handling consistency during rapid consecutive hits.
- Increased overall stability of the immortality system in high-damage or PvP scenarios.
Improvements
- Refined internal health checks to be more reliable after totem activation.
- Made immortality behavior more predictable under fast combat conditions.
1.2Релиз1.21.9, 1.21.10, 1.21.11 · 4 февраля 2026 г.
UnstableSmp — Initial Release
Added
- Immortality system that prevents selected players from dropping below a configurable minimum health (default: half a heart).
/immortalcommand with subcommands: set, unset, toggle, list, and reload.- Permission-based access for all commands (OP by default).
- Totem of Undying compatibility — vanilla totem behavior is fully preserved.
- Persistent player data storage (
data.yml). - Configurable settings via
config.yml.
Behavior
- Immortal players take normal damage until they reach the minimum health threshold.
- Potentially fatal damage is reduced to leave the player at the minimum health instead of dying.
- If a player is holding a Totem of Undying, the plugin does not interfere.
Notes
- Designed to be lightweight and simple.
- Suitable for SMP and event-based servers.
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