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StructureSpawn

StructureSpawn lets you define custom 2D or 3D structures that trigger commands, particles, or mob spawns when built or activated — perfect for creating rituals, altars, or events in Minecraft worlds.

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272
Подписчики
6
Обновлён
13 октября 2025 г.
Лицензия
All-Rights-Reserved

Опубликован 13 октября 2025 г.

StructureSpawn is a lightweight yet powerful plugin that lets you create custom 2D or 3D structures which can trigger commands, effects, or mob spawns when built or activated by players. Everything is configured in YAML — no coding, no commands, just creativity.

Perfect for RPG servers, adventure maps, or survival events, StructureSpawn brings your world to life with rituals, altars, monuments, or hidden triggers that players can discover and activate.

⚙️ Features

Define any structure shape (2D or 3D) using simple coordinate patterns

Trigger actions when a player builds or interacts with the structure

Compatible with vanilla mobs and MythicMobs

Supports rotations, mirroring, and block tolerance

Activation by right-click, block placement, or custom item

Run multiple commands, particles, and sounds

Includes /structurespawn build to preview and test structures

/structurespawn debug to check detection and placement

100% configurable — no dependencies required

🗺️ Compatibility

Minecraft: 1.20 → 1.21.1

Java: 17+ (21 for Paper 1.21+)

Server type: Spigot / Paper

Optional: MythicMobs support

🧩 Commands /structurespawn help - Show command list /structurespawn reload - Reload the configuration /structurespawn build - Build a structure from config /structurespawn debug on/off - Toggle debug mode

🪪 Permissions structurespawn.admin - Access to all commands structurespawn.reload - Reload configuration structurespawn.build - Build test structures structurespawn.debug - Toggle debug mode

📘 Example Configuration structures:

  • id: altar_test centerMustBe: ENCHANTING_TABLE pattern:
    • "1,0,0:OBSIDIAN"
    • "-1,0,0:OBSIDIAN"
    • "0,0,1:OBSIDIAN"
    • "0,0,-1:OBSIDIAN"
    • "1,1,0:CANDLE"
    • "-1,1,0:CANDLE" activation: type: right_click actions: vanilla: { type: ZOMBIE, amount: 1 } commands:
      • "title @a title {"text":"The ritual begins...","color":"dark_red"}"
      • "playsound minecraft:block.enchantment_table.use master @a"
      • "particle minecraft:soul_fire_flame %x% %y% %z% 1 0.1 1 0.01 100 force"

🪄 Usage

Build your structure in-game.

Add it to config.yml with offsets and block types.

Run /structurespawn reload.

Use /structurespawn build to test it.

Right-click or place the central block — and watch the magic happen.

Ченджлог

1.0Релиз1.21.8, 1.21.9, 1.21.10 · 13 октября 2025 г.

Features

Detects player-built structures (2D or 3D)

Supports rotation, mirroring, and block tolerance

Activation by right-click or block placement

Works with vanilla and MythicMobs

Triggers commands, particles, and sounds

Includes /build for testing and /debug for development

Compatibility

Minecraft: 1.20 → 1.21.1

Java: 17+ (21 for Paper 1.21+)

Server: Spigot / Paper

Commands /structurespawn help - Show available commands
/structurespawn reload - Reload configuration
/structurespawn build - Build a structure from config
/structurespawn debug on/off - Toggle debug messages

Permissions structurespawn.admin - Access to all commands
structurespawn.reload - Reload configuration
structurespawn.build - Build test structures
structurespawn.debug - Toggle debug mode

Example config structures:

  • id: altar_test centerMustBe: ENCHANTING_TABLE pattern:
    • "1,0,0:OBSIDIAN"
    • "-1,0,0:OBSIDIAN"
    • "0,0,1:OBSIDIAN"
    • "0,0,-1:OBSIDIAN"
    • "1,1,0:CANDLE"
    • "-1,1,0:CANDLE" activation: type: right_click actions: vanilla: { type: ZOMBIE, amount: 1 } commands:
      • "title @a title {"text":"The ritual begins...","color":"red"}"

Usage

Build your structure in the world.

Add its layout in config.yml.

Run /structurespawn reload.

Test it with /structurespawn build altar_test.

Right-click the center block to trigger the event.

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