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StructureSpawn
StructureSpawn lets you define custom 2D or 3D structures that trigger commands, particles, or mob spawns when built or activated — perfect for creating rituals, altars, or events in Minecraft worlds.
- Загрузки
- 272
- Подписчики
- 6
- Обновлён
- 13 октября 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 13 октября 2025 г.
StructureSpawn is a lightweight yet powerful plugin that lets you create custom 2D or 3D structures which can trigger commands, effects, or mob spawns when built or activated by players. Everything is configured in YAML — no coding, no commands, just creativity.
Perfect for RPG servers, adventure maps, or survival events, StructureSpawn brings your world to life with rituals, altars, monuments, or hidden triggers that players can discover and activate.
⚙️ Features
Define any structure shape (2D or 3D) using simple coordinate patterns
Trigger actions when a player builds or interacts with the structure
Compatible with vanilla mobs and MythicMobs
Supports rotations, mirroring, and block tolerance
Activation by right-click, block placement, or custom item
Run multiple commands, particles, and sounds
Includes /structurespawn build to preview and test structures
/structurespawn debug to check detection and placement
100% configurable — no dependencies required
🗺️ Compatibility
Minecraft: 1.20 → 1.21.1
Java: 17+ (21 for Paper 1.21+)
Server type: Spigot / Paper
Optional: MythicMobs support
🧩 Commands /structurespawn help - Show command list /structurespawn reload - Reload the configuration /structurespawn build - Build a structure from config /structurespawn debug on/off - Toggle debug mode
🪪 Permissions structurespawn.admin - Access to all commands structurespawn.reload - Reload configuration structurespawn.build - Build test structures structurespawn.debug - Toggle debug mode
📘 Example Configuration structures:
- id: altar_test
centerMustBe: ENCHANTING_TABLE
pattern:
- "1,0,0:OBSIDIAN"
- "-1,0,0:OBSIDIAN"
- "0,0,1:OBSIDIAN"
- "0,0,-1:OBSIDIAN"
- "1,1,0:CANDLE"
- "-1,1,0:CANDLE"
activation:
type: right_click
actions:
vanilla: { type: ZOMBIE, amount: 1 }
commands:
- "title @a title {"text":"The ritual begins...","color":"dark_red"}"
- "playsound minecraft:block.enchantment_table.use master @a"
- "particle minecraft:soul_fire_flame %x% %y% %z% 1 0.1 1 0.01 100 force"
🪄 Usage
Build your structure in-game.
Add it to config.yml with offsets and block types.
Run /structurespawn reload.
Use /structurespawn build to test it.
Right-click or place the central block — and watch the magic happen.
Ченджлог
1.0Релиз1.21.8, 1.21.9, 1.21.10 · 13 октября 2025 г.
Features
Detects player-built structures (2D or 3D)
Supports rotation, mirroring, and block tolerance
Activation by right-click or block placement
Works with vanilla and MythicMobs
Triggers commands, particles, and sounds
Includes /build for testing and /debug for development
Compatibility
Minecraft: 1.20 → 1.21.1
Java: 17+ (21 for Paper 1.21+)
Server: Spigot / Paper
Commands
/structurespawn help - Show available commands
/structurespawn reload - Reload configuration
/structurespawn build - Build a structure from config
/structurespawn debug on/off - Toggle debug messages
Permissions
structurespawn.admin - Access to all commands
structurespawn.reload - Reload configuration
structurespawn.build - Build test structures
structurespawn.debug - Toggle debug mode
Example config structures:
- id: altar_test
centerMustBe: ENCHANTING_TABLE
pattern:
- "1,0,0:OBSIDIAN"
- "-1,0,0:OBSIDIAN"
- "0,0,1:OBSIDIAN"
- "0,0,-1:OBSIDIAN"
- "1,1,0:CANDLE"
- "-1,1,0:CANDLE"
activation:
type: right_click
actions:
vanilla: { type: ZOMBIE, amount: 1 }
commands:
- "title @a title {"text":"The ritual begins...","color":"red"}"
Usage
Build your structure in the world.
Add its layout in config.yml.
Run /structurespawn reload.
Test it with /structurespawn build altar_test.
Right-click the center block to trigger the event.
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