Данные могли устареть: источник временно недоступен, показан кэш.

Dreams Speedrunner Swap + Task Master
Three iconic Dream challenges in one plugin: Speedrunners vs Hunters, Multi-Runner Control Swap, and the new Task Master mode. Experience all of Dream's most popular Minecraft challenges with customizable features, team management, and seamless gameplay.
- Загрузки
- 5K
- Подписчики
- 16
- Обновлён
- 12 июня 2026 г.
- Лицензия
- MIT
Опубликован 30 августа 2025 г.
🌀 Speedrunner Swap + Task Master 🌀
Five Epic Game Modes in One Plugin
Experience Dream's legendary challenges in one powerful plugin! Play the classic Speedrunners vs Hunters, the cooperative Multi-Runner Control Swap, the shared-body Task Master sabotage mode, the new Task Master Duo two-body sabotage variant, or the no-swap Task Race mode where everyone plays at once. Dream mode can also run with a second shared hunter body for team-vs-team body swapping.
🎬 Inspired by Dream's Original Videos
🏹 Speedrunners vs Hunters
|
🎛️ Multi-Runner Control
|
🎯 Task Master (NEW!)
|
🎯 NEW: Task Master Mode (BETA)
The Ultimate Mind Game - As Seen in Dream's Latest Video!
One body. Multiple players. Secret tasks. Pure chaos.
In Task Master mode, players take turns controlling a single character while racing to complete their secret objectives. Every minute, control swaps to the next player. Will you help others to hide your true goal? Will you sabotage their progress? The choice is yours, but only the first to complete their task wins!
🏁 NEW: Task Race Mode
Task Race uses the same secret task pool, but removes the shared-body swap loop entirely. Two or more runners can play at the same time on their own characters, and the first player to finish their task wins instantly.
⚔️ NEW: Task Master Duo
Task Master Duo keeps the shared-body chaos, but splits the round into two active bodies instead of one. One group shares body A, another group shares body B, and both bodies rotate on the same interval while trying to finish their secret tasks first. That means you still get the sabotage, deception, and swap pressure from classic Task Master, but now another shared body is in the world interfering with you at the same time.
🏹 NEW: Shared Hunter Body Option
Dream mode can now optionally give hunters their own shared body too. That means one runner body and one hunter body can exist at the same time, each rotating between the players assigned to that side. If you want classic manhunt, leave it off. If you want Dream/George sharing the runner and Sapnap/Bad sharing the hunter, enable it from the swap settings GUI or config.yml.
🎲 100+ Unique Tasks Included!
Click to see all task categories (100+ tasks!)
🔥 Special Multi-Step Tasks (Like Dream's Video)
- Fall from surface to bedrock and die from fall damage
- Kill an iron golem in the Nether with a bed explosion
- Kill one of every colored sheep with an iron shovel
- Sleep in a Nether fortress bed
- Die holding exactly 10 diamonds
- Get a full stack of rotten flesh
- Kill a mob by dropping an anvil on it
- Take 100 damage without dying
- Name 5 different mobs
- Collect all 9 wood types
⛏️ Underground & Mining Challenges
- Mine 1000 blocks total
- Find 12 diamonds
- Create 100-block strip mine at Y=11
- Die in lava below Y=5
- Place torch on bedrock
- Fill chest with all ore types
- Explode 50 TNT
- Dig through bedrock to void
- Build 3x3x3 obsidian room
- Find and break mob spawner
⚔️ Combat & Mob Challenges
- Kill 50 hostile mobs
- Kill 10 zombies with golden sword
- Kill 5 creepers without explosions
- Get killed by baby zombie
- Kill skeleton with its own arrow
- Survive 5 creeper explosions
- Kill enderman with water
- Tame wolf and have it kill 10 sheep
- Kill witch with splash potions
- Find and kill spider jockey
🔥 Nether Challenges
- Bridge across lava lake
- Collect 16 glowstone dust
- Kill ghast by reflecting fireball
- Loot Nether fortress chest
- Collect 10 magma cream
- Trade 16 gold with piglins
- Kill 20 piglins
- Ride strider across lava ocean
- Brew fire resistance potion
- Get killed by wither skeleton
🏗️ Crafting & Building
- Craft full diamond armor set
- Build 50-block high tower
- Build automatic redstone farm
- Craft and place 10 paintings
- Build 2 nether portals in overworld
- Enchanting table with 15 bookshelves
- Create 5 infinite water sources
- Build house with 5 rooms
- Craft 100 items total
- Create 3x3 map wall
🌾 Food & Farming
- Breed 20 animals
- Cook 64 pieces of meat
- Harvest 100 wheat
- Create bee farm with 3 hives
- Tame 10 wolves
- Collect every flower type
- Craft and place cake
- Eat 25 different foods
- Get poisoned 5 times
- Achieve max saturation with golden carrots
🚂 Transportation Challenges
- Travel 1000 blocks from spawn
- Ride minecart 500 blocks
- Fly 1000 blocks with elytra
- Cross ocean by boat
- Ride pig 100 blocks
- Build 50-block ice road
- Jump 5 blocks high on horse
- Swim 500 blocks
- Create 30-block bubble elevator
- Travel 100 blocks with ender pearls
📦 Collection Challenges
- Collect 64 bones
- Collect 32 ender pearls
- Find a music disc
- Reach level 30 experience
- Fill entire inventory with unique items
- Collect 64 string
- Collect 32 gunpowder
- Collect every dye color
- Find 2 saddles
- Find Totem of Undying
💎 Trading & Villager Challenges
- Trade with 5 different villagers
- Max out a villager's trade
- Cure zombie villager
- Build and spawn iron golem
- Defeat a raid
- Collect 64 emeralds
- Build villager breeder
- Transport villager 500 blocks
- Get Hero of the Village
- Trade for enchanted book
🎪 Unique & Special Challenges
- Sleep in bed 10 times
- Die 5 different ways
- Watch sunset from Y=100
- Create 10 snow golems
- Throw diamond in lava
- Drown with Respiration III
- Kill yourself with own TNT
- Travel 10000 blocks one direction
- Take 50 hearts damage without dying
- Place 1000 blocks
✨ Task Master Features
| Feature | Description |
|---|---|
| 🎲 100+ Pre-Built Tasks | Extensive task library inspired by Dream's challenges |
| ➕ Custom Task Creator | Add your own tasks via GUI or config file |
| 🕵️ Secret Objectives | Tasks hidden from other players to maintain mystery |
| 📊 Task Balancing | All tasks designed for similar completion times |
| 🎚 Difficulty Buckets | Pick Easy, Medium, or Hard pools for assignments |
| ↩️ First-Turn Rerolls | Players can spend a configurable reroll before start or during their opening turn |
| 🎭 Strategic Deception | Hide your true objective while sabotaging others |
| 🏆 Instant Victory | First to complete their task wins immediately |
🎮 All Game Modes
🏹 Speedrunners vs HuntersThe classic chase. Speedrunners must defeat the Ender Dragon while being hunted. Control swaps between runners at intervals.
|
🎛️ Multi-Runner ControlPure cooperation. Multiple players share control of one character in a queue system to beat the game together.
|
🎯 Task Master (BETA)Strategic competition. Complete your secret task while sharing control and preventing others from completing theirs.
|
🏁 Task RaceParallel competition. Every runner keeps their own body, inventory, and progress while racing to finish a hidden task first.
|
✨ Universal Features
| Feature | Description |
|---|---|
| 🖥️ Full GUI Control | Manage teams, settings, task pools, spawn, and cosmetics without touching files |
| 🔄 Customizable Swaps | Set intervals, randomization, grace periods, and jitter |
| 🏹 Shared Hunter Body | Optional Dream-mode hunter queue so runners and hunters can each share a separate body |
| 🛡️ Safe Swap System | Prevents swapping into dangerous situations |
| 🎤 Voice Chat Integration | Auto-mute inactive players via Simple Voice Chat support |
| 📚 Task Pool Manager | Enable/disable every objective, adjust difficulty filters, and reload tasks.yml live |
🚀 Quick Start
| Step | Action | Details |
|---|---|---|
| 1 | 📥 Download | Get SpeedrunnerSwap-*.jar from releases |
| 2 | 📁 Install | Place in server's plugins/ directory |
| 3 | 🔄 Restart | Start server to generate configs |
| 4 | ⚙️ Configure | Run /swap gui → Mode Selector (shift-click a mode to save it as the server default) |
| 5 | 🎮 Play! | Use /swap gui to start! |
📝 Commands
| Command | Description |
|---|---|
/swap gui |
Opens the full management hub (mode selector, team setup, settings, task pool, stats, kits, etc.). |
/swap start · /swap stop · /swap pause · /swap resume · /swap status |
Runtime controls for starting, stopping, pausing and inspecting the current match. |
| `/swap mode <dream | sapnap |
/swap setrunners <players…> · /swap sethunters <players…> · /swap clearteams |
Quick team assignment helpers (mirrors the GUI team selector). |
/swap interval <seconds> · `/swap randomize <on |
off>` |
/swap tasks list |
Prints all registered Task Master objectives with their enabled state and difficulty. |
| `/swap tasks enable | disable ` |
| `/swap tasks difficulty <easy | medium |
/swap tasks reroll |
Assigns fresh secret tasks to the currently selected runners (only before the round starts). |
| `/swap tasks endwhenoneleft <on | off |
/swap tasks reload |
Reloads tasks.yml without restarting the server. |
/swap complete [confirm] |
Shows your current secret task or, with confirm, manually completes it (and ends the game). |
/swap complete reroll confirm |
Spends your configurable one-time task reroll when the current round rules allow it. |
/swap creator · /swap help |
Plugin credits and in-game help. |
Permissions:
speedrunnerswap.commandlets trusted players open the GUI, start/stop rounds, and manage teams.speedrunnerswap.adminis required for mode changes, interval/randomize tweaks, task management, reloads, and/swap clearteams./swap completeand/swap complete reroll confirmare available to runners who have been assigned a Task Master objective.
⚙️ Configuration & GUI Coverage
The plugin ships with a comprehensive config.yml, but every option can be adjusted from the in-game GUI. Here’s how the configuration maps to the menu structure:
| GUI Section | Key Config Areas | Highlights |
|---|---|---|
| ⚙️ Swap & Timing | swap.* |
Interval, randomisation, experimental limits, jitter, grace period, hunter swap, hot potato, preserve runner progress. |
| 🛡️ Safety & Freeze | safe_swap.*, freeze_mode, freeze_mechanic.*, cancel.*, single_player_sleep, spawn.*, limbo.* |
Safe-swap radii, freeze mechanics, spawn handling, limbo/spawn location setters. |
| 🎯 Hunter Tools | tracker.* |
Compass enable/disable, update ticks, portal retry attempts/delay, compass jamming duration & distance. |
| 🧪 Power-ups | power_ups.* |
Toggle system, choose positive/negative effects, duration & level ranges. |
| 🌍 World Border | world_border.* |
Enable shrink, starting/ending size, shrink duration, warning distance/interval. |
| 🏹 Bounty System | bounty.* |
Master toggle, cooldown, glow length, reward durations, manual assign/clear. |
| 🛡 Last Stand & Sudden Death | last_stand.*, sudden_death.* |
Configure runner clutch buffs and sudden-death arena, timers, and effects. |
| 📊 Statistics & UI | stats.*, ui.update_ticks.*, timer_visibility.* |
Enable tracking, broadcast cadence, timer visibility, action bar/title update rates. |
| ✨ Particle Trail | particle_trail.* |
Toggle runner particle trail, tick interval, particle id, and RGB colour (new GUI controls). |
| 🎙 Voice Chat | voice_chat.* |
Simple Voice Chat integration toggles. |
| 🎒 Kits | kits.* & kits.yml |
Enable runner/hunter kits and quick testing buttons. |
| 🎯 Task Master | task_manager.* |
Pause behaviour, reconnection grace, max duration, include defaults, difficulty filter, player reroll rules, per-task enable/disable, custom task creator, task pool management, assignments viewer. |
📝 Tip: Use
/swap gui(or the/swaphotkey in the tab completions) to reach any of these menus instantly—every slider, toggle, and button writes back toconfig.yml(ortasks.yml/kits.yml) for persistence.
🎨 Creating & Managing Custom Tasks
GUI Workflow
- Open
/swap gui→ Task Master. - Task Settings now exposes the round difficulty plus player-reroll rules.
- Custom Tasks lets you add new objectives (ID + description) and remove existing ones.
- Task Pool provides page-based toggles to enable/disable any built-in or custom task, adjust the difficulty filter, and reload
tasks.ymllive.
Command Workflow
/swap tasks list– review all definitions./swap tasks enable|disable <id>– quick toggles from console or chat./swap tasks difficulty <easy|medium|hard>– change the pool filter./swap tasks reroll– reassign secret tasks prior to a round./swap complete reroll confirm– let a player spend their opening-round reroll./swap tasks reload– re-readtasks.ymlafter editing.
Design Tips
- Aim for goals that take 10–30 minutes so races stay competitive.
- Use exact numbers (e.g. collect 32 ender pearls) to avoid ambiguity.
- Mix tasks that encourage sabotage with those that reward cooperation.
- Keep descriptions concise—the GUI shows the entire text to players.
🙌 Credits & Support
Inspired by Dream, Sapnap & GeorgeNotFound's legendary videos
Developed by muj3b
🎉 Experience Dream's Challenges Today! 🎉
100+ tasks included • Custom task support • Four game modes • Endless possibilities
Task Master mode is in BETA - Report issues and suggest new tasks on our Discord!
Ченджлог
4.3.5Релиз1.21.9, 1.21.10, 1.21.11 · 12 июня 2026 г.
4.3.5
- Added config options for vanilla death messages during active games.
- Added config options for vanilla advancement messages during active games.
- Added both options to the Broadcast Settings GUI.
- Server owners can now choose whether advancements like
[Stone Age]and normal death messages show while a Speedrunner Swap game is running. - Existing behavior is preserved by default: death messages and advancement messages stay hidden during games unless disabled in config or GUI.
What server owners should know
- To show death messages during games, set
broadcasts.suppress_death_messages_during_games: false. - To show advancement messages during games, set
broadcasts.suppress_advancements_during_games: false. - These can also be changed in
/swap gui→ Settings → Broadcast Settings.
4.3.4Релиз1.21.9, 1.21.10, 1.21.11 · 6 мая 2026 г.
4.3.4
- Fixed Task Master / Task Race runtime assignments so old saved task data can no longer pull unrelated joiners into a live round.
- Fixed late join behavior so players are only added mid-round when late joiners are enabled and they join the active game world.
- Fixed rerolled task win announcements so they use the player’s current rerolled task instead of the original task.
- Added editable
tasks.ymlsupport for the Task Master task pool. - Default objectives are now seeded into
tasks.ymlon first startup so server owners can remove, disable, or retune tasks without editing code. - Custom tasks created from the GUI now save into
tasks.yml. - Fixed difficulty filtering so it no longer silently falls back to every enabled task when the selected difficulty has no eligible tasks.
- Added difficulty/category metadata for default tasks so Easy / Medium / Hard filtering works properly.
- Updated GUI and
/swap taskscommands to show eligible task counts. - Blocked task pool changes, reloads, and difficulty changes during live rounds to avoid breaking active assignments.
- Fixed
/swap tasks rerollso Task Master Duo rerolls both shared-body groups instead of only the runner body.
What server owners should know
- After updating, check
plugins/SpeedrunnerSwap/tasks.yml. - To remove a task, delete it from
tasks.ymlor setenabled: false. - To change what difficulty pool a task appears in, edit its
difficultyvalue. - Use
/swap tasks reloador the Task Pool GUI reload button after editingtasks.yml. - Stop the current round before changing task pool settings.
4.3.3Релиз1.21.9, 1.21.10, 1.21.11 · 5 апреля 2026 г.
4.3.3
Added
- Added
Task Master Duo, a new task mode with 2 shared bodies active in the same round. - Added GUI support for selecting
Task Master Duofrom the mode selector and task hub. - Added config/interval support for
Task Master Duothroughswap.default_intervals.task_duel. - Added command support for
/swap mode taskduel.
Fixed
- Task competitions now end with proper task-winner handling instead of using runner-vs-hunter win titles for task modes.
- Inactive players in the second shared body now follow the same chat, movement, inventory, and damage restrictions as inactive runners.
- Dream-only tracker compass behavior now stays scoped to Dream mode, so
Task Master Duoplayers are not treated like tracker hunters. - Voice chat muting now correctly handles the second shared body in
Task Master Duo.
What server owners need to know
Task Master Duouses runners as body A and hunters as body B.- Both shared bodies use the normal swap interval system.
- You can switch to it with
/swap mode taskduelor from the GUI.
4.3.2Релиз1.21.9, 1.21.10, 1.21.11 · 5 апреля 2026 г.
4.3.2
Added
- Dream mode can now use a shared hunter body.
- Hunters can rotate through one shared hunter body while runners keep using the shared runner body.
- Added GUI + config support for:
- enabling/disabling shared hunter control
- setting the shared hunter swap interval
Fixed
- Tracking compasses now stay on the active hunter only when shared hunter control is enabled.
- Rejoining, respawning, or changing worlds no longer gives tracking compasses to inactive hunters.
- Inactive hunters now properly follow the same freeze/cage restrictions as inactive runners.
- Voice chat muting now correctly respects both the runner side and hunter side in shared-body setups.
What server owners need to know
- This only affects Dream mode.
- If you want the new setup, enable
swap.shared_hunter_control.enabledin the config or turn it on in the GUI. - If shared hunter control is enabled, the old legacy hunter shuffle should be left off unless you specifically want the old behavior instead.
4.3.1
Added
- Task difficulty can now be chosen more clearly before starting from the GUI.
- Players can now reroll their own task when rerolls are enabled for the round.
- Added GUI/config/command support for player task rerolls.
Fixed
- Task Master no longer affects players outside the game on multiverse setups.
- Start/end cleanup is now limited to actual participants instead of touching unrelated players.
- Rejoining players in Task Master no longer get stuck in the bedrock box.
task_manager.max_game_durationnow actually ends the round when the timer is reached.- Pause-on-disconnect now properly waits for missing task-mode players instead of resuming too early.
- Task Race respawns no longer leak shared spawn behavior across different players.
- Late-join task assignment no longer wipes existing player assignments.
What server owners need to know
- If you use Multiverse, this update is important.
- If you want timed task rounds,
task_manager.max_game_durationnow works properly. - If you want players to reroll tasks, configure the reroll settings in the task manager section or use the GUI.
4.3Релиз1.21.9, 1.21.10, 1.21.11 · 25 марта 2026 г.
4.3
- Added a brand-new
Task Racemode for 2+ simultaneous runners:- Runners keep their own bodies, inventories, and world state instead of sharing one swapped character.
- The round now supports secret-task racing without periodic swaps or inactive-runner lockouts.
- Existing swap-based
Task Mastermode remains available unchanged for sabotage-style shared-body play.
- Updated task competition support across the plugin:
- Task detection and
/swap completenow work in both task competition modes. - Task disconnect handling, late joiner support, and
end_when_one_leftlogic now cover both task variants. - Voice chat muting and inactive-runner restrictions no longer incorrectly affect the no-swap mode.
- Task detection and
- Improved the GUI and commands for production use:
- Added
Task Raceto the mode selector and task hub. - The Task hub now makes you explicitly choose between swap-based
Task Masterand no-swapTask Race. - Main control screens now avoid offering misleading swap-only controls while
Task Raceis active. - Added
/swap mode taskracealiases and updated status/help output accordingly.
- Added
- Docs and release polish:
- README and config comments now document the fourth gameplay mode.
4.1Релиз1.21.9, 1.21.10, 1.21.11 · 12 марта 2026 г.
SpeedrunnerSwap 4.1
Added full multiworld / Multiverse compatibility support.
Changes
- Runner respawns now stay tied to the active game session world instead of falling back to the server’s default world.
- Added post-respawn enforcement to handle plugins like Multiverse setups that apply a second teleport after respawn.
- Added a new Multiworld settings section in the GUI.
- Added same-world player filtering in team selection menus.
- Added session-world assignment restrictions so players from the wrong world can’t be assigned by mistake.
- Added session-world status info to the main GUI and
/swap status. /swap setrunnersand/swap sethuntersnow respect multiworld restrictions and explain skipped players.- Added soft dependency support for
Multiverse-CoreandMultiverse-Inventories.
How to use
- Open
/swap gui - Go to
Settings - Open
Multiworld - Configure:
Multiworld CompatibilitySession-World RespawnsPost-Respawn EnforcementSame-World Team SelectorRestrict AssignmentsUpdate Session World
Recommended setup
- Leave Multiworld Compatibility enabled
- Leave Session-World Respawns enabled
- Leave Post-Respawn Enforcement enabled
- Leave Restrict Assignments enabled
- Use Same-World Team Selector if you want team setup to only show players in your current world
4.0.8Релиз1.21.9, 1.21.10, 1.21.11 · 1 марта 2026 г.
- Fixed reconnect reliability in live games (1.21+)
- Team membership checks are now UUID-safe, preventing stale player references after disconnect/rejoin.
- Rejoined players are re-synchronized into runner/hunter lists based on config assignments.
- Auto-resume now only triggers when the game was paused due to disconnects and all required teams are online.
- Queue coherence now rebinds the active runner to the current online player instance.
4.0.7Релиз1.21.9, 1.21.10, 1.21.11 · 15 февраля 2026 г.
SpeedrunnerSwap v4.0.7
Added
New configurable end-game messaging system
messages.end_game.runner.*messages.end_game.hunter.*messages.end_game.none.*messages.end_game.broadcast
New GUI section:
Settings -> End Game Messages
You can edit titles, subtitles, and broadcast text directly in-game.
Broadcast placeholders
%winner%%winner_team%
New End cage safety options
freeze_mechanic.cage.avoid_cage_in_endfreeze_mechanic.cage.end_min_distance_from_originfreeze_mechanic.cage.end_safe_coordinatefreeze_mechanic.cage.end_min_distance_from_dragon
Changed
End cage handling now avoids dragon-fight interference by placing cages far from active dragon space (default 500-block safety behavior).
Default avoid_cage_in_end is false (keeps normal End gameplay flow while still applying safety placement).
Комментарии
Загружаем…


