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Mineforgian

SkBee

A Skript addon that picks up where Skript left off.

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210K
Подписчики
92
Обновлён
1 июля 2026 г.
Лицензия
GPL-3.0-only

Опубликован 30 января 2025 г.

SkBee is a Skript addon which brings a whole bunch of new elements to your Skript experience. This add-on adds many more syntaxes, to help make your server the best it can be.

image

Elements:

This is only a small list of the many things included:

  • NBT: elements such as get/set NBT of items, blocks (tile entities) and entities
  • ScoreBoards(FastBoard): super duper simple anti-flicker scoreboards
  • Recipes: add custom recipes and remove vanilla recipes
  • Particles: a more advanced particle system than vanilla Skript's implementation, which closely matches how Bukkit/Minecraft handle particles (for an even MORE advanced particle system with custom fancy stuff, check out Skript-Particle by Sovde)
  • Structures: use vanilla Minecraft's structure system for saving/pasting structures in your world
  • WorldCreator: allows you to create custom worlds, similarly to how multiverse does.
  • BossBar: allows you to create custom BossBars for your server.

Requirements:

  • Skript 2.10+ - Supported on SkriptLang's fork.
    [Certain elements may work on other versions of Skript, such as older versions, but these versions of Skript are NOT supported by SkBee. So they may work, but I will not fix issues that are present on older versions and not present on SkriptLang's fork]
  • Spigot/Paper - Different elements require different versions of Spigot/Paper.
  • SkBee will try to maintain compatability for at least the 3 latest major releases/drops of Minecraft.
    Please see the VERSIONS tab and use the "game versions" dropdown menu to find the correct SkBee version for your Minecraft server.
  • Java 17+

Support:

  • For bugs/issues please post on the GitHub Issue Tracker
    If you find SkBee has helped your server, feel free to show your support on KoFi!

Wiki:

  • SkBee's WIKI has a decent amount of information regarding some of the more complicated syntaxes (ie: Recipes)

Docs:

SkriptHubViewTheDocs

Contributors:

You can find a list of contributors on GitHub

made in Canada

Ченджлог

3.25.1Релиз26.1.1, 26.1.2, 26.2 · 1 июля 2026 г.

This update brings a few little things missed in the last release.

Version Support:

  • Min Skript version = 2.15.0+
  • Min Minecraft version = 1.21.11+

🚨 NOTE ON MINECRAFT 26.2 & NBT🚨

NBT-API has not been updated yet, but the current api will work, you just need to set this to true this in the SkBee config:

allow-nbt-force-load-unknown-version: true

This will allow NBT stuff to load. But please use with caution.

🛠️ THIS UPDATE 🧑🏼‍🍳:

CHANGED:

  • Removed some old deprecated stuff internally
  • Removed the biome key expression as its no longer part of paper (and has been deprecated for a while now)
  • Removed the optional space in the BlockData tag expressions (with a space doesn't work as Skript's PDC expression overrides)

ADDED:

  • Added functions for the geyser and geyser base particle data. (forgot this in the last update)
  • Added an option to retrieve chunks from keys to the chunk at expression
3.25.0Релиз26.1.1, 26.1.2, 26.2 · 21 июня 2026 г.

This update brings some support for Minecraft 26.2 along with a few other little additions.

Version Support:

  • Min Skript version = 2.15.0+
  • Min Minecraft version = 1.21.11+

🚨 NOTE ON MINECRAFT 26.2 & NBT🚨

NBT-API has not been updated yet, but the current api will work, you just need to set this to true this in the SkBee config:

allow-nbt-force-load-unknown-version: true

This will allow NBT stuff to load. But please use with caution.

🛠️ THIS UPDATE 🧑🏼‍🍳:

ADDED:

  • Added a player configuration validation event
  • Added an effect to disconnect a player/connection
  • Added an asynchronous periodical event
  • Added a serializer for ArmorTrims

CHANGED:

  • Dropped support for Minecraft 1.21.10
  • Updated support for FastBoard to work on MC 26.2
  • Added support for player connection in transfer condition and cookie retrieval
  • Changed the runnable task to support saving IDs in any changeable object
  • Added support for asynchronous usage in the while runnable
  • Games got a little update, see the Game PR for info
3.24.0Релиз26.1, 26.1.1, 26.1.2 · 24 мая 2026 г.

This update brings some nice new additions, including Weighted Lists (YAY!!!)

Version Support:

  • Min Skript version = 2.15.0+
  • Minecraft version = 1.21.10 - 26.1.2

🛠️ THIS UPDATE 🧑🏼‍🍳:

ADDED:

Types:

  • Added a Structure and StructureType Type
  • Added a WeightedList type
  • Added an option in the structure template entities expression to return entity snapshots

Events:

  • Added player statistic increment event
  • Added villager acquire trade event
  • Added entity lunge event
  • Added player exhaustion event
  • Added player item cooldown event
  • Added player velocity event
  • Added entity dye event

Sections:

  • Added a section to locate a structure in a world
  • Added a section to locate a biome in a world
  • Added a section to create a new instrument

Expressions:

  • Added an expression to get a value from a registry
  • Added an option to clone a merchant in the merchant expression
  • Added an expression to get a random element from a WeightedList

Effects:

  • Added an effect to add an entry to a WeightedList with a weight

CHANGED:

  • Custom recipes will now auto-reload if data packs are reloaded (such as by SkBriggy commands)

FIXED:

  • Fixed player not working in the parse effect effect/expression
3.23.0Релиз26.1, 26.1.1, 26.1.2 · 10 мая 2026 г.

This update brings a couple small bug fixes.

Version Support:

  • Min Skript version = 2.15.0+
  • Min Minecraft version = 1.21.10+

🛠️ THIS UPDATE 🧑🏼‍🍳:

ADDED:

Sections:

Expressions:

  • Added a Container Component expression
  • Added an expression to get entities in a structure
  • Added an expression to get/set server pause time

Conditions:

  • Added a condition to check if the server is paused

CHANGED:

  • Changed the ChunkData block expression to accept numbers (not just vectors)
  • Current structure syntax has been renamed to Structure Template
    • This was done to better match Minecraft as well as prepare for future use of actual Structures (ie: villages)
  • Changed world creator to allow worlds with a custom chunk generator to auto-load on start

FIXED:

  • Fixed world cloning not working on MC 26.1+
3.22.1Релиз26.1, 26.1.1, 26.1.2 · 4 мая 2026 г.

This update brings a couple small bug fixes.

Version Support:

  • Min Skript version = 2.15.0+
  • Min Minecraft version = 1.21.10+

🛠️ THIS UPDATE 🧑🏼‍🍳:

FIXED:

  • Fixed an issue with the Item with NBT expression sometimes thinking an item is a block type
  • Fixed the player track entity event registering the wrong class
3.22.0Релиз26.1, 26.1.1, 26.1.2 · 2 мая 2026 г.

This update brings some new things to play with along with a few small bug fixes.

Version Support:

  • Min Skript version = 2.15.0+
  • Min Minecraft version = 1.21.10+

🛠️ THIS UPDATE 🧑🏼‍🍳:

FIXED:

  • Fixed the potion effects component (incorrect doc, and incorrect local variable clearing)
  • Fixed a typo in the "visible" entry of the boss bar create section
  • Fixed an error in boss bar create section when not using flags

ADDED:

Events:

  • Added more event values (YAY)
  • Added a player untracked entity event

Conditions:

  • Added a condition to check if a player is tracking an entity

Expressions:

  • Added a new section expression to create a world creator

Sections:

  • Added a cave gen section to the chunk generator

Types:

  • Added a new HeightMap type

Other:

  • Added a message to admins when SkBee fails to load

CHANGED:

  • Changed the chunk data highest Y expression to accept numbers and height maps
  • Chunk generator stuff has moved into the World Creator element package, thus the chunk-generator config option was removed.

DEPRECATED:

  • Properties have been deprecated, will move to Skript's property system soon
3.21.0Релиз26.1, 26.1.1, 26.1.2 · 26 апреля 2026 г.

This update brings some new things to play with along with a few small bug fixes.

Version Support:

  • Min Skript version = 2.15.0+
  • Min Minecraft version = 1.21.10+

🛠️ THIS UPDATE 🧑🏼‍🍳:

ADDED:

Types:

  • Added a spawn category type
  • Added a ResourcePackStatus type

Events:

  • Added an event for when a gamerule changes in a world
  • Added a bunch of event-values to some events
  • Added an entity place event

Expressions:

  • Added an expression to get/set spawn limits of worlds
  • Added a section expression to create a new team with options
  • Added a section expression to create a new bossbar
  • Added an expression to get/set/delete the shoulder entities of a player
  • Added an expression to get/set the player list order of players
  • Added an expression to get/set the collision status of living entities

Conditions:

  • Added a condition to check if an entity will collide with another entity/block or anything at a location

Sections:

  • Added a section for sending resource packs to a player which includes a callback
  • Added support for players in the apply profile section

FIXED:

  • Fixed an error with unparsed literals in sec case, when using an invalid case
  • Fixed an issue with loading worlds on 1.21.11 and below when the world is already created

INTERNAL:

  • Updated event value registration to use Skript's new registration
  • Moved registration to external library
  • Added a bStats metric to track whether the addon actually loaded
3.20.0Релиз26.1, 26.1.1, 26.1.2 · 17 апреля 2026 г.

This update brings a few new features and some better support for Skript 2.15.x

🛠️ THIS UPDATE 🧑🏼‍🍳:

ADDED:

  • Added support for blocks within 2 locations for the load chunk effect
  • Added an effect to force the player to break a block
  • Added a move reason for bound enter/exit events
  • Added an option in the entity pose expression to make the pose fixed
  • Added an entity pose change event

FIXED:

  • Fixed an incorrect pattern in the item from namespaced key expression

CHANGED:

  • Split the chunk load/unload effect into 2 effects
  • Added a warning about using the reserved key "id" in dialog inputs
  • World Creator elements now should be using NamespacedKeys instead of Names

INTERNAL:

  • Update event value registry to fix conflicts with other addons

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