
ReanimateMC
Enable your players to revive their fallen comrades, promoting cooperation and teamwork. Add a new dimension to your gameplay with this unique feature.
- Загрузки
- 7K
- Подписчики
- 70
- Обновлён
- 30 июня 2026 г.
- Лицензия
- MIT
Опубликован 30 сентября 2023 г.
New wiki!
https://matissead.github.io/ReanimateMC/
ReanimateMC



Overview
ReanimateMC is a revolutionary plugin that transforms Minecraft’s conventional death system. Instead of a player dying instantly when their health reaches zero, the plugin introduces an intermediary state—KO (knockout). This innovative mechanic allows for dynamic role-play and strategic decision-making by giving players a chance to be revived by teammates or executed by adversaries. Perfect for Hardcore Survival, role-play, or tactical PVP servers, ReanimateMC injects a new level of depth into the gameplay experience.
New Features
- KO state now persists if a player disconnects.
- KO players can press the swap-hand key to send a distress signal that places a beacon and alerts allies.
Commands
Spoiler
/reanimatemc reload
Permission:
reanimatemc.adminUsage:
/reanimatemc reloadDescription: Reloads the plugin’s configuration and language files.
/reanimatemc revive
Permission:
reanimatemc.reviveUsage:
/reanimatemc revive <player>Description: Forcefully revives a player who is in the KO state.
/reanimatemc knockout
Permission: Typically requires admin privileges (suggested:
reanimatemc.admin)Usage:
/reanimatemc knockout <player>Description: Forces a player to enter the KO (knockout) state.
/reanimatemc status
Permission: No special permission required (accessible to all users)
Usage:
/reanimatemc status <player>Description: Displays the current state of the player (KO, revived, or normal).
/reanimatemc crawl
Permission: No special permission required (command can only be executed by a player in the KO state)
Usage:
/reanimatemc crawlDescription: Toggles the KO player's state between being fully immobilized (prone) and crawling slowly.
/reanimatemc removeGlowingEffect
Permission: Operator
Usage:
/reanimatemc removeGlowingEffect <player>Description: In order to force removing the glowing effect on a plyer
Permissions
Spoiler
reanimatemc.admin
- Description: Grants access to all administrative commands, including reloading the plugin and managing player states.
reanimatemc.revive
- Description: Allows players to forcefully revive others who are in the KO state.
reanimatemc.knockout
- Description: Permits players to force a player into the KO state.
reanimatemc.status
- Description: Enables players to check the current state of any player (KO, revived, or normal).
reanimatemc.crawl
- Description: Allows players in the KO state to toggle between being fully immobilized and crawling slowly.
reanimatemc.removeGlowingEffect
- Description: Grants the ability to forcefully remove the glowing effect from a player, typically used by operators.
Compatibility:
Bukkit, Spigot, Magma, Sponge
Native Version :
1.20.1
Author:
Jachou
Statistics
Ченджлог
1.2.13Релиз26.1.1, 26.1.2, 26.2 · 30 июня 2026 г.
What's Changed
- NPC Reanimator System, Self-Revive, Distress Signal Rework & Bug Fixes by @AngelKrak in https://github.com/MatisseAD/ReanimateMC/pull/45
New Contributors
- @AngelKrak made their first contribution in https://github.com/MatisseAD/ReanimateMC/pull/45
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.12...Release-1.2.13
1.2.12Релиз1.21.9, 1.21.10, 1.21.11 · 25 февраля 2026 г.
What's Changed
- Fix OP and non-KO'd players having all commands blocked by default in https://github.com/MatisseAD/ReanimateMC/pull/43
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.11...Release-1.2.12
1.2.11Релиз1.21.9, 1.21.10, 1.21.11 · 13 февраля 2026 г.
Minor update :
- Admin can allow or not players to execute command while they are knocked down
1.2.10Релиз1.21.8, 1.21.9, 1.21.10 · 21 октября 2025 г.
New
Golem Reviver : You can summon a golem reviver which following you across the map and revive you if your are knocked down.
What's Changed
- Create comprehensive documentation for ReanimateMC plugin by @Copilot in https://github.com/MatisseAD/ReanimateMC/pull/35
- Add NPC/Golem Summoning System - Complete Reanimation Module by @Copilot in https://github.com/MatisseAD/ReanimateMC/pull/38
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.02...Release-1.2.10
1.2.02Релиз1.21.6, 1.21.7, 1.21.8 · 25 августа 2025 г.
What's changed
- Updater info for the plugin
- New GUI interface
- More features
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.01...Release-1.2.02
1.2.01Релиз1.21.6, 1.21.7, 1.21.8 · 24 августа 2025 г.
What's Changed
- Fix KO timer for offline players by @MatisseAD in https://github.com/MatisseAD/ReanimateMC/pull/28
- Respect damage cancellation from other plugins by @MatisseAD in https://github.com/MatisseAD/ReanimateMC/pull/30
- New GUI config
Full Changelog: https://github.com/MatisseAD/ReanimateMC/compare/Release-1.2.00...Release-1.2.01
release-1.2.00Релиз1.21.6, 1.21.7, 1.21.8 · 20 июля 2025 г.
- Bump version to 1.2.00 and add permissions for admin commands
- Add a point marker to know where knock out players are
- Add permissions check-up
- Fixed damage calculation thanks to Marcos Loro
1.1.11Релиз1.21.4, 1.21.5, 1.21.6 · 25 июня 2025 г.
- Change some .yml in lang folder
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