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Mineforgian

RealisticSeasons

Premium multi-world seasons plugin with biome-aware weather, persistent temperature preferences, crops, mobs, and immersive effects.

Загрузки
1K
Подписчики
7
Обновлён
25 апреля 2026 г.
Лицензия
MIT

Опубликован 13 февраля 2026 г.

RealisticSeasons

RealisticSeasons is a polished Paper/Spigot seasons plugin that changes gameplay, not just visuals.

It gives your server a real world rhythm with multi-world season tracking, biome-aware weather, temperature pressure, crop pacing, mob shifts, and immersive ambient effects.

New in 1.1.0

  • Added /seasons calendar [world] with a clean 4-season look-ahead
  • Added persistent /seasons temp scale <celsius|fahrenheit|server>
  • Temperature HUD visibility now persists between restarts
  • Improved /seasons info and /seasons forecast for everyday player use
  • Fixed command/build issues and cleaned the packaged source/runtime behavior

Core Features

  • 4 configurable seasons: Spring, Summer, Fall, Winter
  • Smooth per-world seasonal transitions
  • Biome-aware weather behavior with rain / snow logic
  • Temperature survival effects with heat and cold pressure
  • Crop growth and harvest modifiers by season
  • Seasonal mob spawning adjustments
  • Immersive seasonal ambient effects
  • Admin weather controls for live server management

Player Commands

  • /seasons info
  • /seasons forecast
  • /seasons calendar
  • /seasons temp toggle
  • /seasons temp now
  • /seasons temp scale <celsius|fahrenheit|server>

Admin Commands

  • /seasons set <season>
  • /seasons skip
  • /seasons pause
  • /seasons resume
  • /seasons admin reload
  • /seasons admin setworld <world> <season>
  • /seasons admin event <start|stop>
  • /seasons admin weather clear [world] [minutes]
  • /seasons admin weather status [world]
  • /seasons admin weather sync [world]
  • /seasons admin weather reset [world]
  • /seasons admin weather lock <clear|storm|seasonal> [world] [minutes]
  • /seasons admin weather unlock [world]

Why Servers Keep It Installed

  • Gives survival worlds a long-term gameplay loop without needing custom items or complicated setup
  • Makes farming, travel, and survival planning feel more alive
  • Adds player-readable tools instead of admin-only systems
  • Works well on SMP, towny, economy-survival, and immersion-heavy servers

Best Fit

  • Survival SMP servers
  • Towny / Kingdom communities
  • Immersion-focused gameplay packs
  • Servers that want environmental progression without full RPG overhead

Support The Project

If RealisticSeasons helps your server grow, support future updates:

RealisticSeasons adds long-term world rhythm with strong admin control, better player readability, and stable runtime behavior.


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Ченджлог

1.1.0Релиз1.21.9, 1.21.10, 1.21.11 · 25 апреля 2026 г.

RealisticSeasons 1.1.0

Seasonal Planning Upgrade

  • Added /seasons calendar [world] with a 4-season look-ahead, transition timers, and quick gameplay hints for every upcoming season.
  • Players can now plan farming, travel, and event timing around the full seasonal cycle instead of guessing from the current weather.

Persistent Temperature Preferences

  • Added /seasons temp scale <celsius|fahrenheit|server>.
  • Temperature scale preference is now saved per player and survives restarts.
  • Temperature action-bar visibility is now also saved, so players keep their preferred HUD state.

Better Daily Gameplay Readouts

  • Improved /seasons info with cycle timing, next-transition timing, and local temperature context.
  • Improved /seasons forecast with viewer-aware spawn temperature formatting.

Stability + Internal Cleanup

  • Rebuilt the project source cleanly from the shipped release and fixed command, weather-lock, crop, and build issues that came from the older packaged source state.
  • Synced plugin metadata so the packaged jar version matches the published release.
1.0.18Релиз1.21.9, 1.21.10, 1.21.11 · 9 марта 2026 г.

RealisticSeasons 1.0.18

Weather Control

  • Added /seasons admin weather lock <clear|storm|seasonal> and /seasons admin weather unlock.
  • Admins can now force stable clear skies, force storm weather, or force the world back into seasonal weather mode.

Better Weather Diagnostics

  • /seasons admin weather status now reports lock state and remaining lock time.
  • Forecast output now includes a weather-pattern summary and spawn temperature hint.

Temperature Simulation

  • Added shelter-aware temperature logic with roof insulation, cave insulation, storm cold penalties, and sun exposure heat bonuses.
  • Fixed broken encoded temperature text in /seasons temp now.
1.0.17Релиз1.21.9, 1.21.10, 1.21.11 · 2 марта 2026 г.

RealisticSeasons 1.0.17

Weather Stability

  • Added weather.maxStormMinutes failsafe to prevent long continuous storm periods.
  • Added storm runtime tracking per world and automatic forced clear when limit is exceeded.

New Admin Recovery Command

  • Added /seasons admin weather reset [world] to reset weather runtime state and re-sync weather immediately.

Better Weather Diagnostics

  • Expanded /seasons admin weather status with:
    • current storm elapsed time
    • max storm failsafe duration
    • direct reset tip

Internal Reliability

  • Improved weather cache cleanup by pruning storm-start timestamps with other runtime weather maps.
1.0.16Релиз1.21.9, 1.21.10, 1.21.11 · 1 марта 2026 г.

RealisticSeasons 1.0.16

  • Added /seasons temp now command for instant local temperature diagnostics in chat.
  • New readout includes world, biome, current temperature in both Celsius and Fahrenheit, plus extreme-weather status hint.
  • Improved temperature command UX by extending /seasons temp subcommands and tab completion (toggle, now).
1.0.15Релиз1.21.9, 1.21.10, 1.21.11 · 28 февраля 2026 г.

RealisticSeasons 1.0.15

  • Added storm cooldown protection with new weather.minClearMinutesBetweenStorms setting to reduce back-to-back rain cycles.
  • Added /seasons admin weather sync [world] to force immediate season-based weather recalculation on one world or all enabled worlds.
  • Expanded /seasons admin weather status with storm cooldown data and clearer runtime diagnostics.
  • Improved weather cache hygiene by tracking and pruning per-world storm-end timestamps.
1.0.14Релиз1.21.9, 1.21.10, 1.21.11 · 28 февраля 2026 г.

RealisticSeasons 1.0.14

  • Fixed winter indoor crop detection logic: crops no longer qualify as "indoors" from light alone when crops.indoorSkyViewBlockedBonus is enabled.
  • Added config validation/default for crops.indoorSkyViewBlockedBonus to keep behavior consistent across fresh and upgraded installs.
  • Added richer /seasons admin weather status diagnostics: weather system enabled state, consecutive storm counter, next weather update countdown, and forced-clear countdown.
  • Improved long-uptime stability by pruning offline player entries from the temperature display toggle cache.
1.0.13Релиз1.21.9, 1.21.10, 1.21.11 · 24 февраля 2026 г.

RealisticSeasons 1.0.13

  • Fixed Modrinth update notifier links to use slug/version-number format for reliable direct download pages.
  • Removed fragile version-ID URL usage and added robust fallback to the versions page.
  • Maintenance release focused on update-checker stability across server joins.
1.0.12Релиз1.21.9, 1.21.10, 1.21.11 · 24 февраля 2026 г.

RealisticSeasons 1.0.12

  • Fixed Modrinth update URL generation to use stable version-number links (/version/) instead of unstable IDs.
  • Added URL-safe encoding for version strings in update notifications.
  • Added safer fallback update link to the project versions page when latest version is unavailable.

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