
PlayerHeadDrops
Drops the player's head with their skin on death. Configurable drop chance, one-time drops, PvP-only mode, inventory delivery, and custom head name styling.
- Загрузки
- 390
- Подписчики
- 2
- Обновлён
- 1 июля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 30 мая 2026 г.
When a player dies, their head drops — complete with their skin. Simple, lightweight, and highly configurable.
✨ Features
- 🎭 Skin-accurate heads — Uses embedded texture data so the skin is preserved even after server restarts
- 🎲 Configurable drop chance — From 0% to 100%, or anything in between
- 🔒 One-time drop mode — A player's head can only drop once, ever. Data persists across restarts
- ⚔️ PvP-only mode — Heads drop only when a player is killed by another player
- 🎒 Drop to inventory — Send the head directly to the killer's inventory instead of the ground
- 📢 Server-wide announcements — Broadcast a custom message when a head drops (supports color codes)
- 🖊️ Fully customizable head name — Change format, color, and italic style from the config
🎥 Demo
⚙️ Configuration
📁 config.yml
drop-chance: 1.0
one-time-drop: false
only-pvp: false
drop-to-inventory: false
announce-drop: false
announce-message: "&e☠ %player%'s head has dropped!"
head:
name-format: "%player%'s Head"
name-color: yellow
name-italic: false
📋 Compatibility
| Server software | Paper / Purpur |
| Minecraft version | 1.21+ |
| Java | 21+ |
🚀 Installation
- Download the latest
.jarfrom the files tab - Place it in your server's
plugins/folder - Restart the server
- Edit
config.ymlto your liking - Restart again to apply changes
❓ FAQ
Do heads survive server restarts?
Yes — the plugin uses embedded texture data, so skins are preserved forever.
Does it work with keepInventory?
Yes — the drop logic is independent of vanilla gamerules.
Can I change the head name?
Yes — fully customizable in config.yml (format, color, italic).
🔗 Links
© 2026 kasperoid — All Rights Reserved
Ченджлог
2.0.0Релиз26.2 · 1 июля 2026 г.
PlayerHeadDrops
[01.07.26] — Changelog 2.0.0
New Gameplay Features
- Mob heads (
mob-heads): zombie, skeleton, wither skeleton, creeper, piglin, ender dragon. Individual chances per type + default chance. - Cooldown (
cooldown-seconds) — alternative/addition toone-time-drop. - Anti-farm protection (
anti-farm):ignore-suicide(/kill and suicide),ignore-void,ignore-self-kill. - World restrictions (
worlds) in whitelist/blacklist modes. - Looting chance boost (
looting-boost) — bonus per level. - Permission chance boost (
permission-boost) — multiplier for players withplayerheaddrops.boostpermission. playerheaddrops.bypasspermission — player head never drops.- Head lore (
head.lore) with placeholders%player%,%killer%,%world%,%date%,%time%. - Announce radius (
announce.radius). - Head reward (
economy, requires Vault). - Sound and particles on drop (
effects). /phd give <player> [receiver]command — manually give a player's head.
Integrations
- MiniMessage — gradients, hex colors
<#RRGGBB>. Oldname-colorpreserved as fallback. - PlaceholderAPI (soft-depend) — placeholders in name, lore and announce.
- Vault (soft-depend) — economy.
Breaking changes
/phdreloadcommand replaced with/phd reload(aliases:/phd,/headdrops).- Message format is now MiniMessage, not legacy
&-codes.
1.0.0Релиз26.2 · 18 июня 2026 г.
Support for 26.2
1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 30 мая 2026 г.
Поддержка 1.21.x
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