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Mineforgian

Overworld Vanilla Structures

🏕️ 5 vanilla-style overworld structures with /locate support, improved visuals, and richer loot.

Загрузки
473
Подписчики
3
Обновлён
28 февраля 2026 г.
Лицензия
MIT

Опубликован 25 февраля 2026 г.

🏕️ Overworld Vanilla Structures

Bring fresh exploration to the Overworld with 5 handcrafted structures that blend into vanilla terrain and survival pacing.

✨ Included Structures

  • 🔥 Ruined Camp (/locate structure camp)
  • 🗼️ Watchtower Ruin (/locate structure tower)
  • 🏡 Hunter Cabin (/locate structure cabin)
  • 🔱 Stone Shrine (/locate structure shrine)
  • 🕳️ Abandoned Well (/locate structure well)

🧭 Why It Feels Vanilla+

  • Terrain-aware placement in new chunks
  • Deterministic generation per world seed
  • Balanced loot for early/mid survival progression
  • Clean structure silhouettes with natural block palettes

🔎 Locate Support

Use vanilla-style locate syntax:

  • /locate structure camp
  • /locate structure tower
  • /locate structure cabin
  • /locate structure shrine
  • /locate structure well

⚙️ Technical

  • Java 17
  • Paper API 1.20.4
  • Data saved in plugins/OverworldVanillaStructures/structures.yml

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Ченджлог

1.0.6Релиз1.21.9, 1.21.10, 1.21.11 · 28 февраля 2026 г.

Overworld Vanilla Structures 1.0.6

  • Fixed force-generation edge case where stale structures.yml entries could make TP report success without placing structure.
  • /ovstructures tp now regenerates structure even on already-marked chunks to recover broken/legacy locations.
  • Keeps 1.0.4/1.0.5 fixes: cleaner chunk-edge terrain shaping, cabin/interior fixes, loot reliability, and vanilla locate fallback.
1.0.5Релиз1.21.9, 1.21.10, 1.21.11 · 28 февраля 2026 г.

Overworld Vanilla Structures 1.0.5

  • Fixed /locate + TP flow where some predicted/older chunks could teleport but fail to spawn structure.
  • Admin force generation now has fallback for non-candidate legacy chunks (after config/salt changes).
  • Improved locate status flag so it reflects actual stored generation at selected chunk.
  • Kept chunk-edge safety and cabin/loot fixes from 1.0.4.
1.0.4Релиз1.21.9, 1.21.10, 1.21.11 · 28 февраля 2026 г.

Overworld Vanilla Structures 1.0.4

  • Fixed structure generation to avoid hard terrain cuts and ugly chunk-edge carving.
  • Added generated-chunk safety buffer before placement to prevent partial structures at borders.
  • Reworked Hunter Cabin layout: corrected roof shape, interior cleanup, and proper bed placement.
  • Improved loot reliability for structure chests/barrels using vanilla loot tables with safe fallback loot.
  • Fixed /locate behavior so unknown targets now forward to vanilla /minecraft:locate instead of blocking vanilla structures.
  • Improved locate tab-complete fallback so vanilla locate suggestions keep working when custom matches are not used.
1.0.2Релиз1.21.9, 1.21.10, 1.21.11 · 25 февраля 2026 г.

Overworld Vanilla Structures 1.0.2

  • Added clickable /locate coordinate action for direct teleport.
  • Added /ovstructures tp <type> [chunkX] [chunkZ] to teleport and force-generate target structure.
  • Fixed cases where predicted locate positions did not generate after travel.
  • Candidate chunks now generate structure data reliably when loaded.
1.0.1Релиз1.21.9, 1.21.10, 1.21.11 · 25 февраля 2026 г.

Overworld Vanilla Structures 1.0.1

  • Upgraded all 5 structures with richer palettes and cleaner silhouette design.
  • Rebuilt camps, tower, cabin, shrine, and well with more natural details and decoration.
  • Improved loot variety and quality distribution in generated chests/barrels.
  • Release focused on visual quality and exploration reward feel.
1.0.0Релиз1.21.9, 1.21.10, 1.21.11 · 25 февраля 2026 г.

Initial public release.

  • Added 5 vanilla-style overworld structures.
  • Added /locate structure support for all 5 structures.
  • Added deterministic region placement and persistent structure storage.

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